Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)
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Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Wed May 06, 2009 3:38 pm
hunting shadow wrote: I really like the moddel, Deviss. And i think the darktroop-pack skin fits quite well to it. Continue with this amazing work.
Very thanks
, i answered your PM
FOOLIS
Jedi
Posts: 1038 Joined: Tue Jan 16, 2007 3:59 pm
Location: Germany
Post
by FOOLIS » Fri May 08, 2009 10:49 am
Your droid model is simple, but still very cool.
I think the SBD and the Darktrooper Jetpack are a cool combination .
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Fri May 08, 2009 3:36 pm
FOOLIS wrote: Your droid model is simple, but still very cool.
I think the SBD and the Darktrooper Jetpack are a cool combination .
thanks, and yes i always to do simple models, because hex editing there isn't much for to do
Silas
Captain
Posts: 481 Joined: Thu Oct 11, 2007 5:30 pm
Projects :: No Mod project currently.
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Post
by Silas » Mon May 11, 2009 5:08 pm
looks really good man. A slight reskin of the jetpack to make the color match the SBD might be nice, but it fits in pretty good already
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Mon May 11, 2009 5:13 pm
Silas wrote: looks really good man. A slight reskin of the jetpack to make the color match the SBD might be nice, but it fits in pretty good already
Many thanks Silas, i am trying to reupload my assets soon
Sky_216
Droid Pilot Assassin
Posts: 2086 Joined: Mon Feb 13, 2006 3:28 am
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by Sky_216 » Fri May 15, 2009 11:57 am
Anyone else put this in game? Because for me it gives a bunch of weird munge errors. Ingame (looks ok in msh viewer) it's completely screwed up. Completely.
Xavious
Sith Master
Posts: 2783 Joined: Mon Jun 12, 2006 3:46 pm
Post
by Xavious » Fri May 15, 2009 3:17 pm
Skyhammer_216 wrote: Anyone else put this in game? Because for me it gives a bunch of weird munge errors. Ingame (looks ok in msh viewer) it's completely screwed up. Completely.
Does it look like this?
If so, yeah, I've got the same problem.
Sky_216
Droid Pilot Assassin
Posts: 2086 Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
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by Sky_216 » Fri May 15, 2009 6:46 pm
Xavious wrote: Skyhammer_216 wrote: Anyone else put this in game? Because for me it gives a bunch of weird munge errors. Ingame (looks ok in msh viewer) it's completely screwed up. Completely.
Does it look like this?
If so, yeah, I've got the same problem.
Yes.
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Wed May 20, 2009 9:47 am
Please lock this post i didn't can repair this