GangsterJawa wrote:True, push works for a larger area in front of you, however when you are mobbed from all sides (which happens alot) repulse is more effective.
I agree.
One thing i almost never used lightning.only once or twice.It isn' very effective,i think.i would like it to last longer not just a one shot.
Lightning is very powerful, you normally have just one shot but if you charge it up, aim at the right target and successfully hit it, then it's well worth the disvantages.
It's especially useful against heroes and resistant units.
Nihillo wrote:Lightning is very powerful, you normally have just one shot but if you charge it up, aim at the right target and successfully hit it, then it's well worth the disvantages.
It's especially useful against heroes and resistant units.
Very true, I found if there was a hero and only 3 or so units surrounding it, and they were around a corner or doorway, charging up lightning and just unleashing it on them is very effective. The disadvantage is an even smaller cone of effect than push, so you have to have it lined up quite well.
All of the force powers have their advantages and disadvantages.
That being said, I really HATE Overheating , so I often use force push and light and heavy saber attacks.
Mod is great and everything, but one problem with Holocron mode. When i get the holocron I don't know where to go..... There's no pointers or anything, so I just run around the map until I get a point....Answers?