
Oh, and a third: would you be willing to reinstate the old ordinance push? I decided to check out the pack again, and it's noticeably missing, particularly with thermal detonators.
Moderator: Moderators
SWBF1 Hoth is already included.MercuryNoodles wrote:There are only two things that stand out in my mind at this point: When are you going to add the command center CP to Hoth?It only really needs to be in Classic Conquest, strictly speaking, but I just want to throw that out there. The tunnels that lead out to the generator from whichever-CP-that-is would be nice, too. I mean, I suppose there's a reason they weren't put in, but I want to let myself believe this was a goof. Heh.
Oh, and a third: would you be willing to reinstate the old ordinance splash? I decided to check out the pack again, and it's noticeably missing, particularly with thermal detonators.
I wouldn't bother downloading it now, though, I'm going to release the fixed 2.1 (2.2?) today.AQT wrote:Noodles, have you looked at this thread?: http://www.gametoast.com/forums/viewtop ... 39&t=17391
I know technically it would be best to call it something like 2.11*, but I really like seeing nice rounded numbers. I am not good with this whole "numbering-after-the-fact" thing which is why I usually prefer just making single releases.Teancum wrote:2.1b?
Yes, but it was replaced by the TIE Crawler. Someone said that the animations were bad and I didn't actually look into whether they were or not (they apparently were fine).Teancum wrote:Hey Mav, did we ever put Pandemic's AT-PT on any maps? I really can't remember.