BUG REPORTS - Conversion Pack v2.0 UPDATE p10

Discuss and catch up on anything related to the SWBF1 Conversion Pack

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obiboba3po
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Re: BUG REPORTS - Conversion Pack v2.0

Post by obiboba3po »

thanks teancum. is there any mode that works on that map? cause i herd some other people were playing it...

EDIT: also, when i get a frenzy i get no award rifle. idk if thats a bug or not were the award weapons removed?

EDIT2: yea its fine if you remove a mode here an there :yes:
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Nova Hawk »

Well dude, it doesn't matter if you get frenzy all that matters is getting the right amount of kills then you get the awarded rifle.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by totallytoenails »

Rhen Var: Harbor. I think KotOR or CTF, not sure, it may be one or all turrets, but a turret by the cp that's farthest from the town, that has the one building for it. It has no gun part of the turret. I got in it, and crashed instantly.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Darth Revan »

Ive reported this before but it belongs here now so Lowbacca on the Endar Spire causes the game to crash and soz Tean dont know how to get log yet

I also have the Alderaan classic conquest bug which if I remember correctly wasnt there in 1.9
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Skipper 24 »

This probably can't be fixed but about half way through Alderaan GCW Assault the effects disappear like Kit Fisto's force Bubble and Jump attack dust.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by tsurugi13 »

Skipper 24 wrote:This probably can't be fixed but about half way through Alderaan GCW Assault the effects disappear like Kit Fisto's force Bubble and Jump attack dust.
That sounds like a memory issue to me, I've never had it happen.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by woner11 »

Lowbacca as a hero on GCW conquest on Endar Spire crashes. Ord Ibanna King just had a random crash in the middle of the battle. The map (when you press "m") makes the game fritz out on most of the maps, especially Naboo prototype (I'll try to get a list sometime). Hopefully I can get a log for these soon! :yes:
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Ping »

Thanks for the tips, Teancum! I deleted about three maps and that got Rattatak working
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Ownageinacan »

I have two problems
The conversion pack comes with the fake console thing and when i use the jet pack hack as Kit Fisto....the tentacles on the back of his head disappear. But I dont think that can be fixed. Also on Space Rattack...it crashes for me when i get near to the Star Forge.
Thanks for reading :angel: :google: :lol:
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Re: BUG REPORTS - Conversion Pack v2.0

Post by DarthD.U.C.K. »

Ownageinacan wrote:I have two problems
The conversion pack comes with the fake console thing and when i use the jet pack hack as Kit Fisto....the tentacles on the back of his head disappear. But I dont think that can be fixed. Also on Space Rattack...it crashes for me when i get near to the Star Forge.
Thanks for reading :angel: :google: :lol:
nr.1 cant be fixed, its one of many engine-related issues
nr.2 has to be a problem of yourcomputer, it woks fine for me

and please dont post pointless smilies
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The_Jedi_Master
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Re: BUG REPORTS - Conversion Pack v2.0

Post by The_Jedi_Master »

I'm not sure if it is a patch issue but on various maps I get FATAL Errors with a missing ABC_lvl/con_cor something like that.
Here are a few maps it happens on:
Saluecami
Yavin: Temple
607th Rhen Var
Muunilist Rooftops
Couscant Droid Invasion
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Super_Clone »

The_Jedi_Master wrote:I'm not sure if it is a patch issue but on various maps I get FATAL Errors with a missing ABC_lvl/con_cor something like that.
Here are a few maps it happens on:
Saluecami
Yavin: Temple
607th Rhen Var
Muunilist Rooftops
Couscant Droid Invasion
Uhh.. sorry to break it to you Jedi, but.... those arn't Conversion Pack maps lol :funny2:
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The_Jedi_Master
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Re: BUG REPORTS - Conversion Pack v2.0

Post by The_Jedi_Master »

Super_Clone wrote:
The_Jedi_Master wrote:I'm not sure if it is a patch issue but on various maps I get FATAL Errors with a missing ABC_lvl/con_cor something like that.
Here are a few maps it happens on:
Saluecami
Yavin: Temple
607th Rhen Var
Muunilist Rooftops
Couscant Droid Invasion
Uhh.. sorry to break it to you Jedi, but.... those arn't Conversion Pack maps lol :funny2:
Yea... I wasn't sure about it. What would the problem be then?
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Darth Revan »

Hey guys um this isnt a bug its more of a canon issue on geonosis its the 501st commander maybe it could have a reskin so its a phase 1
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Teancum »

We're stuck with that one on Geonosis unfortunately. In order to fix it we'd have to break online compatability.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Darth Revan »

Ok Ill report any more if found
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Re: BUG REPORTS - Conversion Pack v2.0

Post by _BR3AK3R_ »

I'm not sure if it is just my problem , but on Rattatak, i've got a graphics-problem. Everywhere where should be stairs are just black floorspaces. Also you can walk through some rocks at the walls of the big arena. I think on the third floor the textures of the corridors are messed up. Additionally at a specific place of a corridor you fall through the ground.
I think it's just a problem of my computer because I think you wouldn't release such a buggy map.
Has anyone else these problems?
:cpu:
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Re: BUG REPORTS - Conversion Pack v2.0

Post by RC-1207_Sev »

When i had the Pack installed It would give me a "Fatal" Message every time i would try to play a User-made map. IDK if that was with pack or not but i took off the pack and all the maps would work.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by Shock_Trooper »

On Kamino-Tipoca City :clone: wars era I have no weapon sounds.
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Re: BUG REPORTS - Conversion Pack v2.0

Post by [RDH]Zerted »

RC-1207_Sev wrote:When i had the Pack installed It would give me a "Fatal" Message every time i would try to play a User-made map. IDK if that was with pack or not but i took off the pack and all the maps would work.
Thats a known issue. With the pack installed, you had more mod maps installed then the game could handle.
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