The Official Buglist thread

Discuss and catch up on anything related to the SWBF1 Conversion Pack

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Maveritchell
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Re: The Official Buglist thread

Post by Maveritchell »

As a note to anyone testing KotOR sides: I'm not sure how this happened, but the beta version you have has an old version of my material. If you come across any bugs listed below, ignore them. If you see a bug related to one of the below but it's not what's explicitly there, go ahead and make a note, but know that it's probably fixed anyway.

(This was just a buglist to myself, so ignore anything too odd.)
Note: These maps like to randomly crash with no error and it's not a constant thing: CDN, MTH, YV2

check for maps with Bao-Dur, make sure they have the right memorypools (Gone through MTH) -fixed?FIXED

don't forget to doublecheck for victory sound errors (utapau especially)

---

bespin platforms 2flag no spawn, map shows up -fixed
no cloth in DS hunt? - fixed? NOT FIXED, add more to mem pool
Endor hunt fatal error -should be fixed FIXED
Endor eli fatal- fixed? - FIXED, ewoks might add points to villains
Felucia hunt no load map, localization error - FIXED
geo1 XL fatal - fixed? - FIXED
GO1 eli fatal - fixed? - FIXED
GO1 XL not loading map -fixed? - FIXED
hoth uber fatal - fixed - FIXED
kashyyyk islands ctf has odd map load - fixed - FIXED
kill methlyn ctf - tentatively fixed, not killed - had a fatal, recheck
no sounds MTH eli - fixed - FIXED
NAB eli - no AI, conquest - fixed? - FIXED
NPT eli - no map shows (black) - very tentatively fixed - FIXED
kill RV harbor CTF - tentatively fixed, not killed - FIXED
can't spawn, no flag RV harbor 1flag - maybe fixed? - FIXED
crash RV harbor XL? - fixed? - FIXED
dunesea ctf no map (black) - fixed? - FIXED
"" for 1flag - fixed? - FIXED
adjust dunesea hunt scoring 2:1 for tuskens - fixed - FIXED
dunesea XL has time limit/score limit50 - fixed? - FIXED
uta 1flag fatal- fixed? - FIXED
yavarena ctf wacky - fixed? - FIXED
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Re: The Official Buglist thread

Post by Hebes24 »

Wow, AQT kicks butt on these bug reports!

* Classic Conquest - all maps I've played/Both eras - Thermal Detonators not localized
* Bespin Platforms - CW Classic Conquest - CTD on loading
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Re: The Official Buglist thread

Post by Xavious »

AQT wrote:* The Droideka is capable of knocking down other units by bumping into them.
Droidekas can do that in the default game.
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Re: The Official Buglist thread

Post by -_- »

Hey Mav', would you mind if I join the bug fixing? There's a couple of things that can be easily fixed by munging new animations and adding a few particle effects.
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Re: The Official Buglist thread

Post by Maveritchell »

-_- wrote:Hey Mav', would you mind if I join the bug fixing? There's a couple of things that can be easily fixed by munging new animations and adding a few particle effects.
I'll let you know further down the road, once I get the sources and start looking at exactly what needs to be done.
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Re: The Official Buglist thread

Post by Teancum »

NOTE: IF ANYONE DID NOT DOWNLOAD THE BETA BUT GOT THE INVITATION PM PLEASE DOWNLOAD IT BY SUNDAY EVENING. I NEED THAT WEBSPACE MONDAY MORNING TO UPLOAD THE SOURCE FILES TO MAVERITCHELL.
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Re: The Official Buglist thread

Post by AQT »

Bespin: Platfoms:
* The Cloud Car is represented by a black box on the mini map.
* The Rebel Recon Unit can still prone.
* The Cloud Car is missing the HUD icon for Blaster Cannon and Missile Launcher.
* The TIE Phantom breaks up like the TIE Fighter.
* The TIE Advanced breaks up like the TIE Bomber.
* Anti-Aircraft turrets are missing sound.
* GCW all modes excluding Classic Conquest: All vehicles are missing sound.
* CW: Most vehicles are missing sound.
* GCW Conquest/1-Flag CTF/XL: The Imperial Commando’s DC-17m Blaster Rifle is missing sound.
* Classic Conquest: CP’s have the symbol of the uncapturable CP rather than the faction that controls it.
* All faction's orbital strike droids are missing the HUD icon for their Oribital Strike attack.
* REP and CIS orbital strike droids are missing blaster sound and blaster bolt textures.
* GCW XL: The Imperial Pilot and Rebel Pilot are not listed on the spawn screen.
* CW Classic Conquest Crashes to the desktop after loading.
* Classic Conquest: Cloud Cars are missing weaponry sounds.
* XL: CP's are capturable.
* CW XL: At the start of the game, the REP's CP's will always transition to neutral CP's and then to CIS control. The neutral CP also transitions to CIS control.
* CW XL: At the start of the game, the IMP's CP's will always transition to neutral CP's and then to ALL control. The neutral CP also transitions to ALL control.

Concord Dawn:
* GCW Uber: The reinforcement counts are too high (1200).
* GCW Hero Assault: CP number 2 is floating in mid-air.
* Aurra Sing's lightsaber is localized as Obi-Wan's lightsaber.
* TIE Fighter/X-Wing/Rebel Combat Speeder/Rebel Hovernaut are all missing sound (Classinc Conquest also).
* The music stops playing after a little while when you are in the TIE Fighter/X-Wing.
* Sometimes when playing as infantry, the music doesn't play at all.
* GCW Conquest/Uber: The option to play, as the Hero for IMP and ALL doesn’t appear at all.
* The Rebel Hovernaut is missing HUD icons for: Postion 1, Blaster Cannon and Missile Launcher, Position 2 and 3, Blaster Cannon, and Position 4, Missile Launcher.
* The Rebel Combat Speeder is missing HUD icons for: Position 1, Blaster Cannon and Missile Launcher,and Position, 2 Laser Cannon.

Coruscant:
* CW Hero Assault hasn't been removed yet (old KotOR).
* GCW Hero Assault crashes to desktop when faction is selected, sometimes eariler.
* CW Order 66: Faction Selection Screen: The camera angle is pointed at something grey (possibly a wall).

Dagobah:
* GCW Hunt: Faction selection screen camera angle is messed up.
* Wampas aren’t growling and the entire Imperial side is missing most sounds.
* CW Team Deathmatch and Holocron: The Republic Side is missing the Clone Engineer.

Death Star:
* CW Hunt: Crashes with a "FATAL: Could not open MISSION\dea1c_hunt.lvl"
* GCW Hunt: Crashes with a "FATAL: Could not open MISSION\dea1g_hunt.lvl"
* CW Hero Assault hasn't been removed yet (old KotOR).
* GCW Hero Assault: Hero side can use two more heroes (possibly Stormtrooper Han and Luke).
NOTE: Playing as Luke Skywalker (Stormtrooper), when you switch the primary weapon the game freezes.

Endor:
* GCW Classic Conquest: The AT-ST laser cannons (Postion 2) shoot from the right and center of the head rather than from the right and left.

Felucia:
* GCW Hunt: Crashes with a "FATAL: Could not open MISSION\felg_hunt.lvl"
* CW Order 66: Faction Selection Screen: The camera angle is in the water.

Geonosis:
* CW XL: Crashes with a "FATAL: Could not open MISSION\geo1c_xl.lvl"
* CW Uber: Crashes with a "FATAL: Could not open MISSION\geo1c_uber.lvl" (BFX 2.1 not installed at the moment).
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Re: The Official Buglist thread

Post by Caleb1117 »

Wow, AQT, I wonder if even Fusion was better then you. :o

*Yavin IV Arena
AI glitch through the base of the stands in hero assault.
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Re: The Official Buglist thread

Post by Xavious »

Rhen Var - Harbor
*GCW Conquest - Imperial Commando missing sounds for rifle.
*CW Hero Assault - Still has old KotOR hero assault.
*GCW Hero Assault - Cin Drallig's jump attack creates a purple flash, but he has a blue saber.

Yavin IV - Arena
*CW & GCW XL - Neutral uncapturable Command Post in center of arena.
*CW & GCW XL - The Republic Command Post directly opposite the CIS one in the arena "stands" is missing.
*CW Classic Conquest - Grenades, mines, remote droids, and powerup dispensers are all unlocalized.

Also, after installing the new version of the Conversion Pack, the team voiceovers (We've captured a Command Post!, etc.) have gone missing on all maps, including maps seperate from the pack. I don't know if this is an incorrect installation or an actual bug.
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Re: The Official Buglist thread

Post by FragMe! »

I guess I should get at least one in before AQT gets them all :D

*team deathmatch on Jabba's Palace you can lose CPs but can't take any back. I think it is the gamorreans doing it, filthy pigs.

I am also seeing which ones will run on a server or not (this is without anyone connecting to it)
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Re: The Official Buglist thread

Post by AlexSecura »

WOW
AQT is really one hell of a beta tester. :thumbs: We need to hurry before he played through all the Maps. :)

Rhen Var Citadel
CW + GCW Con
*RepCommando Weapons missing sound
*Collision problems/you get stuck at the stairway
Hidden/Spoiler:
Image
*Texture Problems
Hidden/Spoiler:
Image
Image
Image
Image
*Some Eras and GameModes arent localized.
Hidden/Spoiler:
Image
Kamino
CW Con
*Rep Commando Weapons missing sound
*JetPack Effect is missing
Hidden/Spoiler:
Image
*Missing Lightning/Bloom
Hidden/Spoiler:
Image
Image
Image
*Fake Console Commands arent working
*German Map Descriptions still are missing
Hopefully you get rid of that huge HUD.Its so annoying to play with this.
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Re: The Official Buglist thread

Post by Hebes24 »

*Fake Console Commands arent working
Get the latest version of the 1.3 patch (revision 41, I think) to fix that. (I know it's still a convo pack bug, but it'll fix 'em for now)
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Re: The Official Buglist thread

Post by The_Emperor »

Hebes24 wrote:
*Fake Console Commands arent working
Get the latest version of the 1.3 patch (revision 41, I think) to fix that. (I know it's still a convo pack bug, but it'll fix 'em for now)
didn't seem to fix it for me... will check again later
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Re: The Official Buglist thread

Post by Teancum »

Bloom is not supported in the pack. It was taken out of multiple maps for performance reasons.
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Re: The Official Buglist thread

Post by AlexSecura »

hm i never have had any relevant performance problems in the past with the Convo Pack ,neither with my old 6600/6800 nor with 8800.

I removed the HUD with your files that came along with the beta.so this problem is fixed.Im not sure if anyone likes it but you could remove it complete for the final version.i dont want to bash Reps work but this HUD isnt very good.The patch itself is awesome,that for sure.

the revision 41 doesnt fixed the not working fake console but it fixed the missing Game Modes and Game Era Locals.

Kit Fisto`s Force Bubble Icon appears ingame
Hidden/Spoiler:
Image
Utapau CW Con
All CP`s arent capturable + Nearly all Units an Heroes are unlocalized
Hidden/Spoiler:
Image
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Re: The Official Buglist thread

Post by Teancum »

Man, I'm glad Mav took over. The moment I saw so many new bugs I was like "I'm done" :faint:
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Re: The Official Buglist thread

Post by MandeRek »

Just a small note from kit's pic; the tentacles have shadow, but Kit himself hasn't got any... Bug?

* Kit Fisto is missing shadowvolume while tentacles have it ( :lol: )
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Re: The Official Buglist thread

Post by AQT »

Guys, I can assure you I'm not going to get all bugs. There are plently to go around. :wink: Thanks, though.

Geonosis: Spire:
* The Republic Commando (Fixer) is missing all sound.
* The Clone Recon Trooper's DC-17m Sniper Rifle is missing sound.
* The Geonosian Starfighter is missing sound.
* The Republic Gunship is missing sound.
* CW Conquest/2-Flag CTF: Geonosians are classified as [NULL] when you kill them.
* AI’s will always fly the Republic gunships straight into the spire.
* CW Classic Conquest crashes to the desktop after loading.
* CW Conquest/2-Flag CTF/Uber: Clone Troopers use Battle Droids’ voices to give/take orders.
* CW Hero Assault is a mix of the movie Heroes and Villans and the Heroes and Villans from the old KotOR sides.

Haruun Kal:
* The two-seated speeder bike's weapons (Position 1 and 2) are not localized.
* The two-seated speeder bike is missing HUD icons for its weapons (Position 1 and 2).
* The Land Speeder is not localized.
* The Land Speeder's blaster cannon is missing the HUD icon.
* The music stops playing after a little while when you are in a starfighter.
* Playing as the Clone Commander (all legions and Phase I), when you switch the primary weapon the game freezes.
* CW and GCW all modes: Most vehicles and Starfighters are missing sound.
* Playing as the Clone Recon Trooper (41st, 212th, 327th, Galactic Marines, 146th), you can’t switch back from Sniper Rifle to blaster pistol.
* Clone Recon Trooper (41st, 212th, 327th, Galactic Marines, 146th) carries a Sniper Rifle instead of the DC-17m Sniper Rifle.
* Clone Recon Trooper missing HUD icon for stealth.
* CW Classic Conquest crashes to the desktop after loading.
* GCW Classic Conquest: The AT-ST kicks up a boxy dust effect.

Hoth:
* GCW Classic Conquest: The Snow Troopers are missing their kamas (Rifleman, Rocketeer, Sniper).
* GCW XL: Crashes with a "FATAL: Could not open MISSION\hot1g_xl.lvl"

Jabba’s Palace:
* CW and GCW Hunt: No CP's to spawn at but rather, you spawn in a random location.
* CW Hunt: CIS side is missing most sounds.
* Gamorrean side is missing most sounds.
* Classic Conquest: Heroes are capabe of capturing CP's.
* In general, most modes and maps are missing music.

Kamino: (No bugs found.)

Kamino: Tipoca City:
* CP number 2 is floating in mid-air.
* Clone Recon Trooper missing HUD icon for stealth.
* CW Conquest/1-Flag CTF/XL: The option to play, as the Hero for REP and CIS doesn’t appear at all.
* GCW Conquest/1-Flag CTF/XL: The option to play, as the Hero for ALL and IMP doesn’t appear at all.
* CW Conquest/1-Flag CTF/XL: The Republic Commando is missing all sound.
* GCW Conquest/1-Flag CTF/XL: The Imperial Commando’s DC-17m Blaster Rifle is missing sound.
* CW Hunt: Rogue Clone/Clone Recon Trooper’s DC-17m Sniper Rifle is missing sound.
* The 501st's Recon Trooper and Clone Commander (the skins) look out of place with RepSharpshooter's Patch 1.2 501st side.
* GCW XL: Not enough units at once on the battlefield to make it actually XL.
* CW Classic Conquest: Droideka unit class is missing.
* GCW Classic Conquest: Rebel Soldier unit class is missing.

Kayshyyyk:
* CW XL: Crashes with a "FATAL: Could not open MISSION\kasc_xl.lvl"
* GCW XL: Crashes with a "FATAL: Could not open MISSION\kasg_xl.lvl"
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Re: The Official Buglist thread

Post by Caleb1117 »

Hebes24 wrote:
*Fake Console Commands arent working
Get the latest version of the 1.3 patch (revision 41, I think) to fix that. (I know it's still a convo pack bug, but it'll fix 'em for now)
Didn't help me either.
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Re: The Official Buglist thread

Post by AlexSecura »

* Note Utapau CW Con:
Obi Wan cannot capture CP`s ,Troops can do. Could be a Patch1.2 Bug.
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