
BF0 Custom Vehicles/Fighters
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- Jedi
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Re: BF0 Custom Vehicles/Fighters
Hm, looks way better ingame than on the screenshot you sent me. 

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- Hoth Battle Chief
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Re: BF0 Custom Vehicles/Fighters
The only true problem I see is the Republic vehicles seeming to boxy. Its just my opinion but the juggernaut kind of looks silly. I would suggest for both vehicles adding a bit more edges/ sides.
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- High General
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Re: BF0 Custom Vehicles/Fighters
If your offering...
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- Sith Master
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Re: BF0 Custom Vehicles/Fighters
Dude, check your sources.. These vehicles WERE cubic.. It's not what i like, it's what i make because it is that way. And they have enough polies, because the textures are printed in with polygonsGrev wrote:The only true problem I see is the Republic vehicles seeming to boxy. Its just my opinion but the juggernaut kind of looks silly. I would suggest for both vehicles adding a bit more edges/ sides.

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- Hoth Battle Chief
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Re: BF0 Custom Vehicles/Fighters
Alright, I get it! Im not much of a moddler, and I appreciatte the work done, but I just I just saw that. Great work one way or another.
EDIT: Ah, I just looked at Wookiepedia and sa! I was thinking of the big juggernaut, and I was thinking A.) Why is it on mygeeto? B.) Why is it so small?
Then I looked it up by name and realised the difference! Sorry!
EDIT: Ah, I just looked at Wookiepedia and sa! I was thinking of the big juggernaut, and I was thinking A.) Why is it on mygeeto? B.) Why is it so small?
Then I looked it up by name and realised the difference! Sorry!
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Re: BF0 Custom Vehicles/Fighters
That's fine man 
The A5-R was often used, but never really displayed, and i understand why that is a bit confusing.. Because there aren't too much sources for this model, i could use my own ideas as well a bit. I did on the texture.. The red was supposed to be greenish yellow.. I thought that would look like a vehicle of the Grand Army of the Roadworkers.. Not the Republic

The A5-R was often used, but never really displayed, and i understand why that is a bit confusing.. Because there aren't too much sources for this model, i could use my own ideas as well a bit. I did on the texture.. The red was supposed to be greenish yellow.. I thought that would look like a vehicle of the Grand Army of the Roadworkers.. Not the Republic

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- High General
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Re: BF0 Custom Vehicles/Fighters
QFT. Great work and imprivising. Spk on X'MandeRek wrote:That's fine man
The A5-R was often used, but never really displayed, and i understand why that is a bit confusing.. Because there aren't too much sources for this model, i could use my own ideas as well a bit. I did on the texture.. The red was supposed to be greenish yellow.. I thought that would look like a vehicle of the Grand Army of the Roadworkers.. Not the Republic
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Re: BF0 Custom Vehicles/Fighters
Please check out first post, new A5-R window texture, and I'll update the CR-20 pic too! 

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Re: BF0 Custom Vehicles/Fighters
Very good work man.
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Re: BF0 Custom Vehicles/Fighters
Updated first post with new CR-20 Texture.. Wow! I might become skilled in texturing one day! Lol..
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- Hoth Battle Chief
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Re: BF0 Custom Vehicles/Fighters
Since you are still looking for vehicles, may I suggest a creation/ idea of mine? this is for the CIS, if you take non-cannon ideas, but its something they may use.
A walker, with legs like an AT-ST, but more evil/ cis-ish. but instead of the rectangular cabin, make a sphere, something like the dwarf spider sphere, but bigger.
A walker, with legs like an AT-ST, but more evil/ cis-ish. but instead of the rectangular cabin, make a sphere, something like the dwarf spider sphere, but bigger.
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Re: BF0 Custom Vehicles/Fighters
I'm happy to say, that thanks to FragMe! the collision on the TriDroid works now! Also, the new walkers will have new collision which actually makes it work a bit professional
Thanks a lot Frag! 
The new vehicles, just to list them once more:
[*] Republic
Terra Sool Militia Fighter (Republic allied) http://starwars.wikia.com/wiki/Terra_So ... ia_fighter
AT-AP (All Terrain Attack Pod) http://starwars.wikia.com/wiki/AT-AP
AT-OT (All Terrain Open Transport) http://starwars.wikia.com/wiki/AT-OT
CPW (Clone Personal Walker) http://starwars.wikia.com/wiki/Clone_Personal_Walker
SPHA-T (Self Propelled Heavy Artillery - Turbolaser)(model by psych0fred, i just animate it) http://starwars.wikia.com/wiki/SPHA
[*] Confederacy of Independant Systems
CAAH Tank (Corporate Alliance Artillery Heavy) http://starwars.wikia.com/wiki/Corporat ... lery_Heavy
Trade Federation Troop Carrier http://starwars.wikia.com/wiki/Trade_Fe ... op_carrier
Tsmeu-6 Personal Wheel Bike http://starwars.wikia.com/wiki/Tsmeu-6_ ... wheel_bike
You can see the Republic gets more vehicles, and actually only walkers. These walkers aren't fast, and the CIS vehicles are, also with devasting firepower. Next to that, we will use a lot of Convo and asset's vehicles for the CIS. And remember the CIS has the Tri Droid already, plus heavy droid units
Our Republic is 'walking' a good way


The new vehicles, just to list them once more:
[*] Republic
Terra Sool Militia Fighter (Republic allied) http://starwars.wikia.com/wiki/Terra_So ... ia_fighter
AT-AP (All Terrain Attack Pod) http://starwars.wikia.com/wiki/AT-AP
AT-OT (All Terrain Open Transport) http://starwars.wikia.com/wiki/AT-OT
CPW (Clone Personal Walker) http://starwars.wikia.com/wiki/Clone_Personal_Walker
SPHA-T (Self Propelled Heavy Artillery - Turbolaser)(model by psych0fred, i just animate it) http://starwars.wikia.com/wiki/SPHA
[*] Confederacy of Independant Systems
CAAH Tank (Corporate Alliance Artillery Heavy) http://starwars.wikia.com/wiki/Corporat ... lery_Heavy
Trade Federation Troop Carrier http://starwars.wikia.com/wiki/Trade_Fe ... op_carrier
Tsmeu-6 Personal Wheel Bike http://starwars.wikia.com/wiki/Tsmeu-6_ ... wheel_bike
You can see the Republic gets more vehicles, and actually only walkers. These walkers aren't fast, and the CIS vehicles are, also with devasting firepower. Next to that, we will use a lot of Convo and asset's vehicles for the CIS. And remember the CIS has the Tri Droid already, plus heavy droid units

Our Republic is 'walking' a good way

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- Private Third Class
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Re: BF0 Custom Vehicles/Fighters
very cool, PLUS the dwarf spider droid and crab droid,
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Re: BF0 Custom Vehicles/Fighters
Yeah but they're units 
Dwarfey is basicly done, kinda stuck on one last anim, need some help from animators like Psych0 or Gogie but they're not here >.<
I'll try and solve it somehow..

Dwarfey is basicly done, kinda stuck on one last anim, need some help from animators like Psych0 or Gogie but they're not here >.<
I'll try and solve it somehow..
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Re: BF0 Custom Vehicles/Fighters
I was able to contact Pyc0fred, not all that long ago, I'll PM his Email (or the one I got him at anyway) to you.MandeRek wrote:Yeah but they're units
Dwarfey is basicly done, kinda stuck on one last anim, need some help from animators like Psych0 or Gogie but they're not here >.<
I'll try and solve it somehow..
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Re: BF0 Custom Vehicles/Fighters
Caleb1117 wrote:I was able to contact Pyc0fred, not all that long ago, I'll PM his Email (or the one I got him at anyway) to you.MandeRek wrote:Yeah but they're units
Dwarfey is basicly done, kinda stuck on one last anim, need some help from animators like Psych0 or Gogie but they're not here >.<
I'll try and solve it somehow..
Thank you Caleb

You're the dome specialist right? I got a munged model, a vehicle, and can't change the side.. Is there still a way to make it work through scripting or something? Or just by scripting taking only the model and adding it to another side.. Not really, but with scripting..
Hope you can help me

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Re: BF0 Custom Vehicles/Fighters
If you have a form of the lua, or a way of editing it, or extracting it, and the sky file, then yes, but without those things, I don't think you can.
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Re: BF0 Custom Vehicles/Fighters
Yeah, understand that.. Hoped you could give me lua linesCaleb1117 wrote:If you have a form of the lua, or a way of editing it, or extracting it, and the sky file, then yes, but without those things, I don't think you can.

Nvm i pmed Mav'

Thanks for helping

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Re: BF0 Custom Vehicles/Fighters
the vehicles are looking great! but whats wrong with the sphat normally? i was gonna use it in my map but if it doesnt have anims then... 

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Re: BF0 Custom Vehicles/Fighters
It's no walker.. It has repulsor props, like a tank.. All credits will stay to Psych0, also for the Dwarf Spider, I'm just animating them 
