psych0fred wrote:You don't, you just copy them where they belong and leave them there. It did occur to me that you may be forgetting to copy the snd files you need into your mod's sound folder. Any of the files that you set up in your reqs need to be included in your mod's sound folder. Each vehicle typically has it's own snd file.
As for the picture that's a picture of Boba Fett with an active wrist flamethrower. (you know the flamethrower with the gasline going to his right arm).
one more thing to ask. I'm using ur orbital attack from ur Chain Isles map, but i want it to fire more than 2 laser beams down. What do i have to change?
psych0fred, you are accomplishing everything I gave up on months ago. Kudos and a cookie. And wow, I never realized we missed out on quite that much, but it's still unsuprising. Any chance, by the way, that you are working on the imp sentinal shuttle? All it really needs is it's passenger slots/gunner(s)
Psych0fred, did you make Boba by reskinning a Jet Trooper? The jetpack is the same model, which surprises me as to why no one has reskinned a Jet Troper to make a Boba/Jango Fett.
The missile length doesn't really matter. The Jet Trooper's jetpack is the same model Jango Fett uses (in the game, anyway). Boba uses Jango's old armor (and ship, but he obviously likes green better than blue), so you technically could use the Jet Trooper. It might not be as accurate, but at least you would have one.