Wishlist
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- Teancum
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Wishlist
Hey, we've all got wishes that we'd like to have, and I want the pack to answer as many of those as I can. My work time from 1.8.0 to 2.0 final will mostly consist of adding more modes to maps, so I'm open to any suggestions.
Here's my wishlist:
*Prince Xizor - I can do the hair, but I need someone mega-talented to do what he can with Mace's SWBF1 model, cuz I'm not taking any regular old skin (REALLY want this)
*Kit Fisto - ALREADY COMING TRUE (version 2.0)
*Cross-era map additions (Clone Wars Hoth and Endor, GCW Geonosis) - I could totally do this, but I'd have to find a way to really, REALLY keep the filesize down. I suppose in the end it depends on how bad folks want it. (+123 has some of these already, so I can implement them really easily)
*Integrating +123 into the SWBF1 Pack - BEING DONE!!! Thanks ]v[!
*Re-implementation of VH - Doable, but needs major tweaking
*A Naboo N1 fighter
*4 or modes on every map (planned for version 2.0)
Here's my wishlist:
*Prince Xizor - I can do the hair, but I need someone mega-talented to do what he can with Mace's SWBF1 model, cuz I'm not taking any regular old skin (REALLY want this)
*Kit Fisto - ALREADY COMING TRUE (version 2.0)
*Cross-era map additions (Clone Wars Hoth and Endor, GCW Geonosis) - I could totally do this, but I'd have to find a way to really, REALLY keep the filesize down. I suppose in the end it depends on how bad folks want it. (+123 has some of these already, so I can implement them really easily)
*Integrating +123 into the SWBF1 Pack - BEING DONE!!! Thanks ]v[!
*Re-implementation of VH - Doable, but needs major tweaking
*A Naboo N1 fighter
*4 or modes on every map (planned for version 2.0)
RE: Wishlist
-More Imperials!
-SW KotOR map (not Hero Assault)
-Desann with Dessann`s saber
-Tavion
-Space map with Executor
-SW KotOR map (not Hero Assault)
-Desann with Dessann`s saber
-Tavion
-Space map with Executor
- valiant
- 1st Lieutenant
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RE: Wishlist
Boba Fett has a real EE-3.
*I would really like to see some new Clone models. Such as Bly or Neyo. There was the ClonesUltima models for JKA which I'm sure you're familiar with that these were in. That would be my wish.
*Also, some new modes on Endor. Clones War as you stated and
*Source files that can be released to the public upon completion
*Also, some new modes on Endor. Clones War as you stated and
*Source files that can be released to the public upon completion
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I would love a Muunilinst map with 3 main parts... fields on the outer part. streets going farther in and on the inner part.. a city.. kind of like pinioncorp's city and yes, I've already Pmed about this... but i would also really like a phase III and phase II Darktrooper Maybe also add a cape to the magnagaurd and my brother wants these things:
A Mygeeto map with correct lighting and lots of new vehicles.
A Coruscant city map (if you've seen clone wars the animated cities you should know what it looks like). On the streets and large buildings with CC9 landing ships and stuff in the air or landing..... (during the day)
And I've always wanted an exact copy of Kashyyyk (Kachiro) like in the movies
A Mygeeto map with correct lighting and lots of new vehicles.
A Coruscant city map (if you've seen clone wars the animated cities you should know what it looks like). On the streets and large buildings with CC9 landing ships and stuff in the air or landing..... (during the day)
And I've always wanted an exact copy of Kashyyyk (Kachiro) like in the movies
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*cough*RendsCoruscantCity*cough*Elmo wrote:A Coruscant city map (if you've seen clone wars the animated cities you should know what it looks like). On the streets and large buildings with CC9 landing ships and stuff in the air or landing..... (during the day)
Personally, I'd have to agree with Commander Fusion and Hebes here; I kinda want some movie-accurate clone legions. I know you ditched them, but I'm just saying. I'd love to see the 41st on Kashyyyk, galactic marines on Mygeeto, etc. Though I know it's not going to happen, because the file size would be huge.
Other things I'd like to see?
- Classic Conquest actually like BF1. I'm kind of disappointed with it, to tell you the truth. No offense, but it doesn't really feel like BF1 at all. The units all have the same weapons as from BFII. A lot of the skins and models are different. The CPs are in different places. And so on. I'd like to see it as close to BF1 as possible. With the same skins/models, CP locations, the same exact weapons, no sprint feature, etc. I know I'm being a pain, but it's something I would really want to see done right. If you want, I can even make the sides and everything. Get them as close to BF1 as possible.
- One thing that has always bugged me, and still bugs me to this day, is the fact that the Rebels have the Republic gunship as their shuttle. I'd like to see the K-Wing. At least, in the custom space maps, like Space Polis Massa and such. I'd like that.
- Prince Xizor. Definitely.
- Personally, I'd rather not have cross-era maps. I just can't see the Clone Wars taking place on Hoth or Endor, or the GCW on Geonosis. It just doesn't seem right. But that's just me.
- I'd like to see a KotOR era on the Manaan: Murky Depths map.
- Prone. I know it'll never happen. I'm just mentioning it anyway, since I'd give anything to have it back.
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- Field Commander
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no... sort of like a city and streets combined in a much larger scale... daytime and buildings with rooms and elevators... ( I think that is possible.. maybe not) and landing ships Rend's city is nice.... just too small for my taste. and it doesn't have a lot of features.. but that's fineSchizo wrote:*cough*RendsCoruscantCity*cough*Elmo wrote:A Coruscant city map (if you've seen clone wars the animated cities you should know what it looks like). On the streets and large buildings with CC9 landing ships and stuff in the air or landing..... (during the day)
- Karnage
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Here's my wishlist:
But they would be awesome in-game.
- Destroyable Capital Ships
- Realistic Capital Ships (more than one hanger)
- The DSD1 Dwarf Spider Droid on Geonosis and Kashyyyk
- Non-flyable yet self piloted Vulture Droids and Droid Tri-Fighters. As in the movies. Or, Vulture Droids piloted from the Capital ship through a link.
- Buzz Droids
But they would be awesome in-game.
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Is it at all possible to make Jedi in Classic Conquest the same as they were in Battlefront 1? Like they exist, but the player can't use them. Maybe you could do that by making a third and fourth side with just those guys or maybe you could do the same thing that is used in Yavin 4: Aryro Pass where the heroes are AI controlled.
Also for Classic Conquest, please make it so the units have the old weapons. A Dark Trooper with the lightning gun just isn't the same...
Also for Classic Conquest, please make it so the units have the old weapons. A Dark Trooper with the lightning gun just isn't the same...
- Teancum
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I've got some Sith Trooper and Old Republic Trooper variations, they just aren't in the pack. They'll be in the source files however.Alpha wrote:I'd like to see KotOR maps as well. If you want, Tean', I could make you one with variations of the Republic Trooper and Sith Troopers in the conversion pack. I'd like ot help see that wish come true.
You guys really want them bad, don't you? Well, I can't promise anything, but I'll see what I can do. I should see just how many MB the legions are each. Hmm... only 31.6mb -- that ain't so bad, the installer compresses it to about 1/4 of its normal size, ~8mb added to the download size per legion.Commander_Fusion wrote:Personally I'd like more Clone Legions... *escapes mob* But yeah, if you have extra room for anything I'd like to see new clone legions, the 501st is starting to get boring
-_- was working on a BF1-specific side that had the original units and weapons, but I haven't heard anything about it in a few months. Which map puts CPs in the wrong spots? I suppose maybe the factions might be backwards, but I can fix that. If -_- isn't able to finish the side, I'm up for you taking it on Schizo.Schizo wrote:Classic Conquest actually like BF1. I'm kind of disappointed with it, to tell you the truth. No offense, but it doesn't really feel like BF1 at all. The units all have the same weapons as from BFII. A lot of the skins and models are different. The CPs are in different places. And so on. I'd like to see it as close to BF1 as possible. With the same skins/models, CP locations, the same exact weapons, no sprint feature, etc. I know I'm being a pain, but it's something I would really want to see done right. If you want, I can even make the sides and everything. Get them as close to BF1 as possible.
I could do that on Space Bespin, but all other GCW space maps that came with 1.7.5 are unsupported. They won't be uninstalled if you already have them installed, but they don't appear in 1.7.8 and above.Schizo wrote:One thing that has always bugged me, and still bugs me to this day, is the fact that the Rebels have the Republic gunship as their shuttle. I'd like to see the K-Wing. At least, in the custom space maps, like Space Polis Massa and such. I'd like that.
I actually have the animations in-game, but the prone code itself is gone, so it replaces crouch. I thought about having specific units being able to use prone by replacing the crouch button. The anims revert to the crouch (for waist and below) when you walk, so I'd have to make it so you couldn't move. I had hoped for it too, but no such luck.Schizo wrote:Prone. I know it'll never happen. I'm just mentioning it anyway, since I'd give anything to have it back.
The Dwarf Spider droid I'd love to see. I've seen some models, but with no animations. The huge interiors for capital ships don't appeal to me personally. I'd say you'd need at least 100 units/side in-game to come even close to making that work.Elmo wrote:That is what i wanted also... dwarf spider droids and Huge interiors for capital ships and (if possible) for frigates. Thx Karnage for reminding me
Already going to happen. Just need to get a few more permissions.sawyerdk9 wrote:Source files that can be released to the public upon completion
Actually going to do that in the end, but the jedi will keep their SWBF2 abilities. It's just that they won't be playable.Thundeforge wrote:Is it at all possible to make Jedi in Classic Conquest the same as they were in Battlefront 1? Like they exist, but the player can't use them
- trainmaster611
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I think it is going to be a waste making a CW Endor since it is so laggy and no one likes laggy maps. How about a adding Pincicorp's Muunilist map. That is very professional quality.
Wish List:
1)New Clone Legions
2)New capital ships interiors (not a big deal to me)
3)This probably wouldn't go into the conversion pack on such short notice but I noticed that Xwing has left and so his BOE map is probably going no where. So a Battle over Endor some time in the far futere
4)A new toy train...oh wait thats for Santa
Wish List:
1)New Clone Legions
2)New capital ships interiors (not a big deal to me)
3)This probably wouldn't go into the conversion pack on such short notice but I noticed that Xwing has left and so his BOE map is probably going no where. So a Battle over Endor some time in the far futere
4)A new toy train...oh wait thats for Santa
- valiant
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