New Class updates
Moderator: Moderators
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
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- Location: Indiana
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- Supreme Galactic Ruler
- Posts: 2118
- Joined: Sat Dec 10, 2005 6:30 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Waaaaay over there.
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
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- Sith Master
- Posts: 2594
- Joined: Sat Jun 03, 2006 5:15 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In An Epic Space Battle!
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I like them alot! i think the best idea was to give the Clone Recon trooper the DC-17 Sniper rifle. I love that weapon!
MagnaGuard with staff is good, it's only slightly overpowering. (alot less than I expected)
Like the Imperial Commando with the DC-17 rifle. Good class!
Love the rebel Spec Ops seismic charges!
MagnaGuard with staff is good, it's only slightly overpowering. (alot less than I expected)
Like the Imperial Commando with the DC-17 rifle. Good class!
Love the rebel Spec Ops seismic charges!
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- Supreme Galactic Ruler
- Posts: 2118
- Joined: Sat Dec 10, 2005 6:30 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Waaaaay over there.
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- Gametoast Staff
- Posts: 2551
- Joined: Sat Jun 24, 2006 4:16 pm
I think the range should be turned down a little, because I hit him from the bottom right cp when he was at the mddle CIS cpThe_Emperor wrote:cmdr_fusion Pwnd me while I was a Magna an he a Clone Commando...Hebes24 wrote: MagnaGuard with staff is good, it's only slightly overpowering. (alot less than I expected)
I think that the clone commando's main weapon (forgot the name) and the imperial commando's main weapon is a little over powered. I was playing single player and was just spraying and getting one shot kills (in the head) on like 15 guys per clip. I can only imagine what it would be like in multiplayer.
Also, i think that the commanders are worse than the special units (because the pistol overheats too fast now), yet it takes more points to unlock. maybe the commanders need another weapon? I don't know, but they are just not as good as the commandos.
Also, i think that the commanders are worse than the special units (because the pistol overheats too fast now), yet it takes more points to unlock. maybe the commanders need another weapon? I don't know, but they are just not as good as the commandos.
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- Gametoast Staff
- Posts: 2551
- Joined: Sat Jun 24, 2006 4:16 pm
You've seen what their recon droid does, right? I think they're fine the way they are.Madmax56 wrote:I think that the clone commando's main weapon (forgot the name) and the imperial commando's main weapon is a little over powered. I was playing single player and was just spraying and getting one shot kills (in the head) on like 15 guys per clip. I can only imagine what it would be like in multiplayer.
Also, i think that the commanders are worse than the special units (because the pistol overheats too fast now), yet it takes more points to unlock. maybe the commanders need another weapon? I don't know, but they are just not as good as the commandos.