Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Darth_Z13
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by Darth_Z13 » Wed Oct 04, 2006 6:30 pm
No it tells me "ALL YOUR MODEL BELONG TO US" in the BFront2 log and they do not show up in game....
arty
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by arty » Wed Oct 04, 2006 8:36 pm
Lol
Ipodzanyman
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by Ipodzanyman » Thu Oct 05, 2006 12:31 am
No it tells me "ALL YOUR MODEL BELONG TO US" in the BFront2 log and they do not show up in game....
-what did you do, and who gave you the files?
Dragon93
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by Dragon93 » Thu Oct 05, 2006 2:46 pm
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
Anything you need me to do?
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
- Dragon93
Darth_Z13
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by Darth_Z13 » Thu Oct 05, 2006 4:52 pm
I made the standard prop ODF and Qdin sent me his body files. And, (before you say it) those models were created by Qdin not MajinRevan, as you told me in your RDD thread.....
Ipodzanyman
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by Ipodzanyman » Fri Oct 06, 2006 1:03 am
So if the object was called deadclone3 it would look like this:
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "rep_prop_deadclone3.msh"
[Properties]
GeometryName = "rep_prop_deadclone3"
-hope that helps...
Darth_Z13
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by Darth_Z13 » Sun Oct 08, 2006 5:02 pm
Ha Ha Ha! I got a bunch of new upgrades to my computer so I'll be going full steaam aheadon the Battle of Geonosis!!!!
Darth_Z13
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by Darth_Z13 » Sun Oct 15, 2006 5:36 pm
There's a small update. A few AI problems but other wise it's coing along well. Thanks Ipodzanyman, your fix worked!
Rekubot
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by Rekubot » Sun Oct 15, 2006 6:08 pm
Just out of interest, what is the ODF name for those CIS dropships in the background?
Looks good so far, remember to blend the hills so you don't end up falling through them.
Darth_Z13
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by Darth_Z13 » Sun Oct 15, 2006 7:56 pm
Teancum/Pandemic created them.
here.
Protector_Pulch
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by Protector_Pulch » Mon Oct 16, 2006 12:42 am
I can't remember geonosis being that red. But who cares, it's recognisable. and that's enough.
But that coreship is rather...sloping, it's not standing vertically. Maybe a reskin of it would help to make clear it's a crashed one.
Darth_Z13
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by Darth_Z13 » Wed Oct 18, 2006 8:04 pm
The textures don't look right in Zeroeditor. They look just like Geonosis in-game.
Xavious
Sith Master
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by Xavious » Wed Oct 18, 2006 8:28 pm
Perhaps some ingame screenshots, then?