Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Vyse
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by Vyse » Sat Sep 16, 2006 12:38 am
I've already made a statue holder.
The red on the floor is carpet, I may add a mesh to define it better or something.
It did turn out to be pretty huge!
Statue Holder
Linus
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by Linus » Sat Sep 16, 2006 12:57 am
H ey,
V yse
! W anna use my ''realistic''
A nakin-texture
?
- Linus
Spacerocker
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by Spacerocker » Sat Sep 16, 2006 4:35 am
For the statue I suggest #2 if nighttime, #3 if daytime.
And may I add another WOW!!!! Can't wait to play it.
Rockwind
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by Rockwind » Sat Sep 16, 2006 5:42 am
OMG THIS LOOKS AWSOME. i really can't wait to play this.
Dohnutt
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by Dohnutt » Sat Sep 16, 2006 6:55 am
Hm, I've been left behind. So many updates, so little time!
Well, those screenies of everyone are awesome, Vyse. I love the lighting effects
Out of all the statues (They're all VERY GOOD), but I'd say the 2nd one would suit the Jedi the best. It's gold, and that represents Purity.
James
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by James » Sat Sep 16, 2006 8:20 am
The second one is stone grey? Anyway i think statue 3 is the best even though its nighttime the Jedi Temple doesn't change its statues for each period of the day
Gold number 3 is the best
Sniper_eye
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by Sniper_eye » Sat Sep 16, 2006 8:27 am
James wrote: The second one is stone grey? Anyway i think statue 3 is the best even though its nighttime the Jedi Temple doesn't change its statues for each period of the day
Gold number 3 is the best
agreed, though not making much sense
trainmaster611
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by trainmaster611 » Sat Sep 16, 2006 9:31 am
The invasion of the temple happens around sunset so that's what you should be basing your statues off of...
Considering that, I say #1. Dawn and sunset are pretty close anyway :calmon:
Sniper_eye
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by Sniper_eye » Sat Sep 16, 2006 9:51 am
trainmaster611 wrote: The invasion of the temple happens around sunset so that's what you should be basing your statues off of...
Considering that, I say #1. Dawn and sunset are pretty close anyway :calmon:
Now that makes a little bit more sense
[SBF]ATATFIGHTR
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by [SBF]ATATFIGHTR » Sat Sep 16, 2006 12:41 pm
Thats good that you got a little time to work on it. Its looking great
Vyse
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by Vyse » Sun Sep 17, 2006 7:52 pm
Statue in-game.
I'm trying to figure a problem out though. The clones win to easy. So, I got rid of the capture regions so the only way to win is ticket counter, however the clones still win so I might lower the health heavily.
I had a animation to make it fall over as you can see but It really messed up the planning of the map.. not sure if I'll keep it or make the statue destroyable.
yankeefan05
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by yankeefan05 » Sun Sep 17, 2006 7:55 pm
The statue looks great in-game. Something about the white bar i dont like though.
arty
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by arty » Sun Sep 17, 2006 7:56 pm
Is it just me or does that statue look like Qui-Gon Jinn
Vyse
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by Vyse » Sun Sep 17, 2006 7:58 pm
mcdestroyer wrote: The statue looks great in-game. Something about the white bar i dont like though.
Really? Got any ideas why or what would look better?
@Arty
I wonder why? hee hee :yod:
YT-1300
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by YT-1300 » Sun Sep 17, 2006 8:00 pm
nice statue vyse!
i think it should be a slightly different color though, cause it seems that everything in you map so far is that brown blah color.
whats that big red square patch in the middle of the floor, its that supposed to be carpet or something.
great work!
trainmaster611
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by trainmaster611 » Sun Sep 17, 2006 8:25 pm
So the statue is Qui Gon?
. I don't think the statue should fall over. It looks really stupid.
Dohnutt
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by Dohnutt » Sun Sep 17, 2006 8:35 pm
Vyse wrote: @Arty
I wonder why? hee hee :yod:
Lol, amazing! It's big too! I pictured it like 4x smaller! I love it!
w00t, go Qui-Gon! Best Jedi evah!
Alpha
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by Alpha » Sun Sep 17, 2006 10:00 pm
trainmaster611 wrote: So the statue is Qui Gon?
. I don't think the statue should fall over. It looks really stupid.
I thought it added a nice effect. Why does it look "stupid"?
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by Syth » Sun Sep 17, 2006 10:09 pm
http://starwars.wikia.com/images/thumb/ ... Temple.jpg
http://starwars.wikia.com/images/f/f7/Temple16fz.png
http://starwars.wikia.com/images/1/16/Jedi_Purge.jpg
Just some pics of the raid
FIX THE DOME . (sorry if that was a little over the top) The attack started at night, the 'dawn' look ruins thewhole feel.
To fix the side thing you should just make the jedi side better. I did some stuff before and theres a couple of things that make the jedi more "jedifull":
- make them use force push (and have push do major damage)
- link there attacks (in the combo file link Attack3 to Attack1 so theres no pause between attacks) This is also more acurate, why the bloody hell would a jedi only do 3 moves and just pause?
- beef up block (it
was the main way they dispatched their enemies)
http://starwars.wikia.com/wiki/Jedi_sniper
just something I thought was sorta of interesting
JabbaLovesLava
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by JabbaLovesLava » Sun Sep 17, 2006 10:32 pm
Vyse wrote: mcdestroyer wrote: The statue looks great in-game. Something about the white bar i dont like though.
Really? Got any ideas why or what would look better?
@Arty
I wonder why? hee hee :yod:
I think that if the bars were blue they would look much better.