WIP: Assault on Yavin-4
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- Teancum
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This goin to be the rep's bomber.

The IFT-T is just like it was in the Clone Wars game too


How do I adjust fog??This one's got some major potential. Two suggestions:
-Darken the ground a bit. It'll make a big difference
-Adjust your fog
Last edited by Syth on Wed Aug 30, 2006 1:34 am, edited 2 times in total.
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May I introduce the new imp officer! hes just the shock trooper model but his weapons are different. He carries a suped-up pistol, rage, and deployable E-webs. It took a while to figure it all out but I got them working! you can put them any where and use 'em just any other turret.


Yes, hes just the shock trooper model but his weapons are different. He carries a suped-up pistol, rage, and deployable E-webs. It took a while to figure it all out but I got them working! you can put them any where and use em just any other turret.


Yes, hes just the shock trooper model but his weapons are different. He carries a suped-up pistol, rage, and deployable E-webs. It took a while to figure it all out but I got them working! you can put them any where and use em just any other turret.
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Pretty much ive just been working on the sides. Im probally going to release my side along with my map. Ive sharpened all the skins, made, and altered many weapons.
Ive got a stun shot now too (it just knocks em down, thats all that can be done really). All the 'trooper' units have it as a secondary along with thermal dets.
This the new luke skin, it will fit the time line alot better. Also if ya notice thats a diferent light sabre texure in his hand


New jet trooper. New skin, new weapon. Its a mini EMP launcher.

Stun shot
http://img139.imageshack.us/img139/4174 ... 013qd6.jpg
A couple of my altered skins...
http://img179.imageshack.us/img179/9600 ... 001vg6.jpg
http://img242.imageshack.us/img242/3011 ... 008am2.jpg
http://img201.imageshack.us/img201/3692 ... 012qw9.jpg
Ive got a stun shot now too (it just knocks em down, thats all that can be done really). All the 'trooper' units have it as a secondary along with thermal dets.
This the new luke skin, it will fit the time line alot better. Also if ya notice thats a diferent light sabre texure in his hand


New jet trooper. New skin, new weapon. Its a mini EMP launcher.

Stun shot
http://img139.imageshack.us/img139/4174 ... 013qd6.jpg
A couple of my altered skins...
http://img179.imageshack.us/img179/9600 ... 001vg6.jpg
http://img242.imageshack.us/img242/3011 ... 008am2.jpg
http://img201.imageshack.us/img201/3692 ... 012qw9.jpg
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- Supreme Galactic Ruler
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I don know...Strange - somehow the clone's current weapon is shown pointing at us - any idea why this occurs ?
That happens when ever I switch a weapon to a different position (like make the fusion cutter a secondary, like in BFI) or when I add a new weapon (the clone rifle in the pic, its 00M-9's dc-15 carbine). The electro binoculars also do that.
If someone could tell me how to fix that those weapons so their HUD isnt screwed up that would really helpfull...
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I did that and it erased the weapons icon from the hud completely (at least its better then it being in the middle of the screen). Am I suppose to put the guns geometry name or something instead of "hud"?Hebes24 wrote:Add this line to the weapon's odf:
HUDtag = "hud"
that should fix it.
I just had a great idea! laser targeting. It would be reallt easy, just make a weapon, make shoot a laser that is small + no damage + no overheat and finally make a secondary so you can use it with a gun. I might do that, and give it to the stealth units. or the snipers.
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Im almost done enough for a BETA release. Just some small fixes/perfections here and there. The download is goin to be a real beotch though. at the moment, the total file is 636mb (no kidding).
Its due to the sides, each one is 120mb+. Im going to have to do tons of search and destroy before I look into releaseing the map. Ive "acuritized" and changed every weapon, ship, and unit. Im pretty sure the only file I didnt change is the common blaster pistol.


http://img242.imageshack.us/img242/5574 ... 000lr5.jpg
http://img157.imageshack.us/img157/9237 ... 003sa0.jpg
Im having trouble with the rebels medium trans. Its not spawning. Ive looked over reqs, scripts, the whole thing and dont see why it isnt spawning.
If someone could give a suggestion to fix this it would help A LOT
Its due to the sides, each one is 120mb+. Im going to have to do tons of search and destroy before I look into releaseing the map. Ive "acuritized" and changed every weapon, ship, and unit. Im pretty sure the only file I didnt change is the common blaster pistol.


http://img242.imageshack.us/img242/5574 ... 000lr5.jpg
http://img157.imageshack.us/img157/9237 ... 003sa0.jpg
Im having trouble with the rebels medium trans. Its not spawning. Ive looked over reqs, scripts, the whole thing and dont see why it isnt spawning.
If someone could give a suggestion to fix this it would help A LOT