DarthDio wrote:So I guess this thread is dead huh...
I expected some more discussion with updates , has anyone managed to work on that build so far?
There's not much to update — at least not from getting the game itself to be any better. 3D models and textures are currently being converted to an open-model format so that anyone with the desire and ability can use them in Battlefront 1 or 2. I think a lot of people hope the maps will be converted as well, but that's going to be much more difficult.
What you see in the leaked footage and any videos that show SWBF3 is pretty much as far as it can go. It's unfortunate, but pretty much the only hope of salvaging anything is hoping that models and textures can be put into an open format that we can use in SWBF1 and 2.
Bummer, right?
**EDIT**
There are various focuses to sort of rebuild the game somewhere else, aka in a totally different engine. The problem with these lies in the fact that literally everything has to be rebuilt from scratch aside from models and textures. Unfortunately games like this never get off the ground, and while I'd like to be an optimist, realistically this one won't either.. By far our best hope is to convert all this to SWBF2, where a community is already very knowledgeable with the engine and all the other essentials we need (such as sounds, scripting, physics, animation systems, etc) are already built-in.