Last Days WIP Thread - HS updates
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- Space Ranger
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Re: Final Version WIP Thread
Want me to throw some screens of the new 49th skins up?
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Re: Final Version WIP Thread
Wow, nice update Sky its been awhile...
Oooh... a meteor would be cool.However does have random weather......ie clear or a light rain of meteors.
- Sky_216
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Re: Final Version WIP Thread
Torvik: Sunken City
Well, Xavious has kindly donated his great Torvik: Sunken City map (it was in the first SWBF2 Files contest). I improved it slightly (added a bunch of hint nodes, supplies and a boundary). Very nice map, also the smallest current DS map (aside from some of "the random map" maps which don't really count).
Elite
Also, Elite difficulty is now fully implemented. It works very simply - if you play a Last Days era battle on elite difficulty the AI shoot more accurately and all weapons do 50-150% more damage. Explosion damage can't be changed though, so gameplay will is more focused on blaster weapons than grenades.
Oh and something else just at random...i've found probably the funnest kill you can score in DS is to use either of the mercenaries and go and knife the opposing hero...then shoot him repeatedly when he gets knocked over.
Well, Xavious has kindly donated his great Torvik: Sunken City map (it was in the first SWBF2 Files contest). I improved it slightly (added a bunch of hint nodes, supplies and a boundary). Very nice map, also the smallest current DS map (aside from some of "the random map" maps which don't really count).
Hidden/Spoiler:
Elite
Also, Elite difficulty is now fully implemented. It works very simply - if you play a Last Days era battle on elite difficulty the AI shoot more accurately and all weapons do 50-150% more damage. Explosion damage can't be changed though, so gameplay will is more focused on blaster weapons than grenades.
Oh and something else just at random...i've found probably the funnest kill you can score in DS is to use either of the mercenaries and go and knife the opposing hero...then shoot him repeatedly when he gets knocked over.
Hidden/Spoiler:
- Eggman
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Re: Final Version WIP Thread
Hehe, I've always loved doing that to enemies.Skyhammer_216 wrote:Oh and something else just at random...i've found probably the funnest kill you can score in DS is to use either of the mercenaries and go and knife the opposing hero...then shoot him repeatedly when he gets knocked over.

Torvik was a great map, I'm glad to see it added to the mod.
- Delta-1035
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Re: Final Version WIP Thread
Torvik looks very good!
- DarthD.U.C.K.
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Re: Final Version WIP Thread
looks great 
could you find any use for the explosion-textures?

could you find any use for the explosion-textures?
- Sky_216
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Re: Final Version WIP Thread
Loadscreen Update:
Decided to do planet renders for loadscreens, reminiscent of BF1. Here's Ark Mion.
Nebula background is dA stock.
Decided to do planet renders for loadscreens, reminiscent of BF1. Here's Ark Mion.
Nebula background is dA stock.
Hidden/Spoiler:
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Re: Final Version WIP Thread
Whoaw, that's pretty neat. Brings back memories of playing BF1...
- Delta-1035
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Re: Final Version WIP Thread
Looks really nice. 

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- Command Sergeant Major
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Re: Final Version WIP Thread
Cool loadscreen.
- Hawk
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Re: Final Version WIP Thread
All of your pic's looks very cool, man! 

- Sky_216
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Re: Final Version WIP Thread
Reiva: Tranquil Plains
New (actually old unreleased but environment redone) map set in a rocky canyon with open expanses of grey ground. There will be a large vehicle battle in this map. Might also replace the DS 1 Sraiden with this map and make a small volcanic map for Sraiden.
For DS V2 you're looking at at least four new maps (probably five) by the way, including Reiva and Torvik. Apart from Reiva they all feature close quarters fighting, and one features dogfights *hint hint*.
New (actually old unreleased but environment redone) map set in a rocky canyon with open expanses of grey ground. There will be a large vehicle battle in this map. Might also replace the DS 1 Sraiden with this map and make a small volcanic map for Sraiden.
Hidden/Spoiler:
For DS V2 you're looking at at least four new maps (probably five) by the way, including Reiva and Torvik. Apart from Reiva they all feature close quarters fighting, and one features dogfights *hint hint*.
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Re: Final Version WIP Thread
Nice update Sky, haven't heard anything from you for a while. Would like to see some more pics of the new maps since I believe I've seen those somewhere. Keep up the good work!
Nova out.

Nova out.
- Nihillo
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Re: Final Version WIP Thread
Interesting concept for a planet, the terrain seems sterile, yet the weird orange fungi clearly has thrived in the lifeless soil, it's a nice contrast.
Will be waiting for future updates on those dogfights, and yeah... it's nice to hear from you again.
Will be waiting for future updates on those dogfights, and yeah... it's nice to hear from you again.

- Delta-1035
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Re: Final Version WIP Thread
Nice map, Sky. 

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Re: Final Version WIP Thread
It looks amazing, as always.. But somehow I don't like the mix of the orange/brownish flora with all the gray.. some more orangish/brownish should be used I think, or the flora should be desaturated a bit..
But still, WAAAAY beyond awesome
But still, WAAAAY beyond awesome

- Sky_216
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Re: Final Version WIP Thread
Previous Post:
Announcement
OK, I'll be busy with other stuff for at least the next month, so don't expect any updates for a while. When I do come back hopefully I'll have an update with the last 'big' feature for DS. A few DS things will probably be sacrificed for it (eg the random Adon Fel map is being 'canabilised'), but if you like SP BF2 you'll probably like it.
Oh and it'll include a lot of new, small file size maps, most of which you won't be able to play conquest on.
Hidden/Spoiler:
OK, I'll be busy with other stuff for at least the next month, so don't expect any updates for a while. When I do come back hopefully I'll have an update with the last 'big' feature for DS. A few DS things will probably be sacrificed for it (eg the random Adon Fel map is being 'canabilised'), but if you like SP BF2 you'll probably like it.
Oh and it'll include a lot of new, small file size maps, most of which you won't be able to play conquest on.
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Re: Final Version WIP Thread
A month of no news? It'll be a long wait but I bet it'll be worth it. Best of luck finishing up the mod, Sky. 

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Re: Final Version WIP Thread
Same sentiments as above.
- Sky_216
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Re: Final Version WIP Thread
Semester's over, so I have time to mod, and I figured out was messing up my BF2 main game so can actually play non-modtools, so I have the motivation to mod.
Expect pretty regular updates on DS over the next month.
Expect pretty regular updates on DS over the next month.
