The Old DMI Plan
Moderator: Moderators
- GangsterJawa
- Sith
- Posts: 1319
- Joined: Tue Nov 18, 2008 7:37 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In the refrigerator, behind the mayonnaise, next to the ketchup, and to the left of the coleslaw
Re: The DMI Plan
That would be a good idea. However, to counter what happens when someone runs out of fuel, (and I'm sure people will) is it possible to give a stamina tank for vehicles? Probably one or two a person, just enough to get to a gas station.
- Fiodis
- Master of the Force
- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: The DMI Plan
What happens when cars run out of gas in the real world? They get pushed to the nearest station. Not sure you can do that in BF2, though. That's a problem to think about.
- vortexus
- Private Recruit
- Posts: 21
- Joined: Sun Dec 28, 2008 1:37 pm
Re: The DMI Plan
You could have these "Gas Stations" as a drive by That instantly ReGenerates your vehicles Stamina, but this would be kinda pointless apart from vehicles that have a huge stamina that ReGenerates slowlyjedi_pilot wrote:Hey, I have an Idea for the map,
What if there was a system of "gas" stations a various points of the map that refill your transport's stamina when you pull into them with??? just make it to where your stamina does not regenerate by itself.

- Fiodis
- Master of the Force
- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: The DMI Plan
vortexus wrote: apart from vehicles that have a huge stamina that ReGenerates slowly
Exactly.
-
- Command Sergeant Major
- Posts: 288
- Joined: Sat Sep 15, 2007 2:09 pm
Re: The DMI Plan
Man I haven't checked this out in awhile. I hope this isn't a bump, seeing this is a sticky.
My "original" idea was that you have a set stamina, which allows you to go fast, jump, etc. When you run out of stamina, you can still move, but it will be very slow....Just so you can make it to the nearest gas station.....eventually
.
Anyway, I think all of the ideas were good, and I'm open to counter-suggestions to mine. Also, I have a gas station model I made awhile ago, i'm sure I can find some good use for it
...
My "original" idea was that you have a set stamina, which allows you to go fast, jump, etc. When you run out of stamina, you can still move, but it will be very slow....Just so you can make it to the nearest gas station.....eventually

Anyway, I think all of the ideas were good, and I'm open to counter-suggestions to mine. Also, I have a gas station model I made awhile ago, i'm sure I can find some good use for it

- CCO!
- Lance Corporal
- Posts: 97
- Joined: Tue Nov 18, 2008 5:51 pm
Re: The DMI Plan
Two things guys,
1: What version will this be in (as in 1.1 1.2 etc) I want to download the right patch.
2: For my idea I am thinking some sort of museum.
Would you all like a museum? It could be star wars dedicated or real world dedicated.
1: What version will this be in (as in 1.1 1.2 etc) I want to download the right patch.
2: For my idea I am thinking some sort of museum.
Would you all like a museum? It could be star wars dedicated or real world dedicated.
-
- Jedi
- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: The DMI Plan
This is a sticky right? So bumping doesn't occur.CCO! wrote:Two things guys,
1: What version will this be in (as in 1.1 1.2 etc) I want to download the right patch.
2: For my idea I am thinking some sort of museum.
Would you all like a museum? It could be star wars dedicated or real world dedicated.
For your questions:
1: Uh, what does that mean? If you're talking about the versions of BF1 patches, then you're way off track: this is a BF2 map. If you're talking about the 1.3 patch, I think you should get it. I don't know what kind of modes/etc. Rep has planned.
2: I have a feeling that Rep (or other veteran Gametoaster) already has one planned. If not, I bet someone is gonna make a museum out of their lot.
- CCO!
- Lance Corporal
- Posts: 97
- Joined: Tue Nov 18, 2008 5:51 pm
Re: The DMI Plan
No I know its in bf2 but which patch/version will most of us be playing it in... I don't want to be left alone, and yeah I bet a museum will be done.
-
- Jedi
- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: The DMI Plan
Unofficial 1.3CCO! wrote:which patch/version
-
- Gametoast Staff
- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
Re: The DMI Plan
Having the official 1.1 is all that matters.Null_1138 wrote:Unofficial 1.3CCO! wrote:which patch/version
I plan on making a little "RepSharpshooter Museum" and a lot of people have already done their own with their lots.
- CCO!
- Lance Corporal
- Posts: 97
- Joined: Tue Nov 18, 2008 5:51 pm
Re: The DMI Plan
Well is anyone doing a power generater because I have an idea for that.
-
- Jedi
- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: The DMI Plan
If you want, but it would take up space in your lot that you might want for other reasons (I think the reason we have these lots is to show off our mods, maps, skins, etc.)CCO! wrote:Well is anyone doing a power generater because I have an idea for that.
- CCO!
- Lance Corporal
- Posts: 97
- Joined: Tue Nov 18, 2008 5:51 pm
Re: The DMI Plan
Which I have none of. Im thinking a power generator building surrounded by special turrets. Their weapon... A fusion cutter. So those of you who are the do-it-yourself type can repair your own vehicles. Easy dual purpose.Null_1138 wrote:If you want, but it would take up space in your lot that you might want for other reasons (I think the reason we have these lots is to show off our mods, maps, skins, etc.)CCO! wrote:Well is anyone doing a power generater because I have an idea for that.
- [RDH]Zerted
- Gametoast Staff
- Posts: 2982
- Joined: Sun Feb 26, 2006 7:36 am
- Projects :: Bos Wars AI - a RTS game
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
Re: The DMI Plan
Me too. I've been trying to come up with a good game or puzzle to do. I had Tetris on my mind for a while, but I think that would add too many objects...CCO! wrote:...Which I have none of...
- Super_Clone
- High General
- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: The DMI Plan
That would be awesome.[RDH]Zerted wrote:Me too. I've been trying to come up with a good game or puzzle to do. I had Tetris on my mind for a while, but I think that would add too many objects...CCO! wrote:...Which I have none of...
- Super_Clone
- High General
- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: The DMI Plan
I saw that, i was just saying what fun that could have beenGangsterJawa wrote:[RDH]Zerted wrote:Me too. I've been trying to come up with a good game or puzzle to do. I had Tetris on my mind for a while, but I think that would add too many objects...CCO! wrote:...Which I have none of...

-
- Jedi
- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: The DMI Plan
How fun that would have been.Super_Clone wrote:I saw that, i was just saying what fun that could have beenGangsterJawa wrote:[RDH]Zerted wrote:Me too. I've been trying to come up with a good game or puzzle to do. I had Tetris on my mind for a while, but I think that would add too many objects...CCO! wrote:...Which I have none of...
- GangsterJawa
- Sith
- Posts: 1319
- Joined: Tue Nov 18, 2008 7:37 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In the refrigerator, behind the mayonnaise, next to the ketchup, and to the left of the coleslaw
Re: The DMI Plan
They're actually both grammatically correct, if that is why you corrected him.
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: The DMI Plan
I believe that would be known as a 'link'

Hidden/Spoiler:
-
- Jedi
- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: The DMI Plan
Yeah, I probably should have explained myself better, my fault.
When he said Tetris, I remembered that Family Guy skit with Peter playing human Tetris, and thought it would be funny to post.
And on the idea of Tetris in BF2, I don't think the number of models would be a problem, but how would you move the blocks while they're falling?

When he said Tetris, I remembered that Family Guy skit with Peter playing human Tetris, and thought it would be funny to post.

And on the idea of Tetris in BF2, I don't think the number of models would be a problem, but how would you move the blocks while they're falling?