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Community Source Maps
Posted: Sat Sep 27, 2008 4:20 pm
by Fingerfood
This is a collection of maps made by the community.
How to install:
Download (or extract) the .bsp file, browse to your C:\Program Files\Steam\steamapps\[SteamID]\[Game]\[Abbreviation]\maps folder and insert it there. Now simply run the game and play! (an example of my location for Half-Life 2: Deathmatch levels is C:\Program Files\Steam\steamapps\saldrfingerfood\half-life 2 deathmatch\hl2mp\maps)
Common Game Abbreviations:
Many maps have two or three letters before the name of the map that indicate which game it was designed for or works best in. Common abbreviations are:
arena, cp, ctf, pl, and tc = Team Fortress 2
cs and de = Counter-Strike
d1, d2, and d3 = Half-Life 2
dm = HL2: Deathmatch
(?)dod = Day of Defeat
ep1 = HL2: Episode 1
ep2 = HL2: Episode 2
gm = Garry's Mod
l4d = Left 4 Dead
zpo = Zombie Panic! Source
zps = Zombie Panic! Source
l4d_assault
dm_sewage
tdm_hydro_tower
dm_magnumbox
I'll update this post with new work whenever possible.
Re: Fingerfood's Source Maps
Posted: Sat Sep 27, 2008 9:07 pm
by arty
What game are these maps for? Or are they for all source games?
Re: Fingerfood's Source Maps
Posted: Sat Sep 27, 2008 9:35 pm
by Fingerfood
They are both designed for Deathmatch, as shown by the prefix dm, but they can most likely work in any Source multiplayer game. I'm also almost sure they will work in GMod.
Re: Fingerfood's Source Maps
Posted: Sun Sep 28, 2008 12:41 am
by Caleb1117
I think it would work in synergy aswell, but it's doubtful it would work in games like ZM, ZP:S, H:S, or PVKII.
Re: Fingerfood's Source Maps
Posted: Tue Sep 30, 2008 11:52 pm
by arty
Sweet, maybe I'll check it out tomorrow.
Re: Fingerfood's Source Maps
Posted: Fri Oct 03, 2008 4:07 pm
by darth omm9
Just got hl2 deathmatch i will try these
Re: Fingerfood's Source Maps
Posted: Sat Nov 08, 2008 4:46 pm
by Fingerfood
Totally forgot about this topic...
New map uploaded, dm_hydro_tower. Check first post.
Re: Fingerfood's Source Maps
Posted: Tue Dec 30, 2008 7:48 am
by PsYcH0_]-[aMsT3r
Cool! I bought HL2DM 2 days ago and I love it. The madness of it compared to SWBF2. I'll play some of these later.
Re: Community Source Maps
Posted: Sun Jan 04, 2009 4:21 pm
by Fingerfood
All maps currently updated to newest versions. I also want to make this a spot for all Source maps people have made here at GT. If you'd like a map on the list, send me a PM with the following:
Code: Select all
PM Subject: Community Source Map Submission
Map Creator: [NAME]
Version: [NUMBER]
Description: [DESCRIPTION]
Download Link: [URL]
Just copy that into a PM and fill in the brackets with the necessary info.
Re: Community Source Maps
Posted: Sun Jan 04, 2009 5:12 pm
by guru
can you make a .nav file for these so we can play them on left 4 dead. I would pay money for a new map for l4d. no really. make one , ill pay you.
Re: Community Source Maps
Posted: Tue Jan 06, 2009 11:59 am
by PsYcH0_]-[aMsT3r
guru wrote:can you make a .nav file for these so we can play them on left 4 dead. I would pay money for a new map for l4d. no really. make one , ill pay you.
Wish I had L4D. *Looks around thinking evil thoughts...* Once I get the hang of ladders and stuff I'll start making some and PM them too you FF.
Re: Community Source Maps
Posted: Sat Jan 17, 2009 6:01 pm
by Fingerfood
Well, I made a Left 4 Dead map. It's not that good, and no zombies spawn (and the survivors only move a bit) but it's pretty fun. It can help with achievements though.
guru wrote:can you make a .nav file for these so we can play them on left 4 dead. I would pay money for a new map for l4d. no really. make one , ill pay you.
Now do I get payed or should we discuss this via PM?
Re: Community Source Maps
Posted: Sat Jan 17, 2009 9:36 pm
by Penguin
EDIT: Screenshots posted.
No downloads or screenshots yet. All these maps are made for Zombie Panic! Source, for the
SCRAMBLE PIT! server. (The non-scrapped maps are on the servers rotation.)
zpo_train_b3_f (Windows only map. Doesn't work on Linux)
zpo_adelphi_b2 (Scrapped)
zps_foxholemelee_rc2 (Scrapped, OB cant handle the entities, causing snapshots now.)
zps_redmist_rc2
zps_sgc_infection_b1
zpo_superhappyfunslide (Scrapped)
zpo_pacman_rc2_c
zps_frozen (scrapped)
zps_propwars_a1 (scrapped)
zps_station (scrapped)
zpo_fort (scrapped)
Re: Community Source Maps
Posted: Sun Jan 18, 2009 12:30 am
by Fingerfood
Thanks for your post, Penguin.
Updated first post with some screens.
Re: Community Source Maps
Posted: Sun Jan 18, 2009 1:04 am
by guru
Fingerfood , I was able to locate modding tools for l4d and started making some maps on paper that I may start in hammer soon. There is no sdk yet but there are like 10 maps Ive been playing from HL2 that work perfectly in l4d. Its the best thing im playing right now. IF you get 3 other good players or more you can play it for hours a night and its not even boring yet. I cant wait to make a cave or tatooine map for this game, krayt dragons could replace hunters. yay
Re: Community Source Maps
Posted: Sun Jan 18, 2009 10:20 am
by Caleb1117
Woah!
Stargate map.
That would be awesome in L4D.
Hey Guru could you send me those HL2 maps that work? I've tried new maps from HL2 without much luck.
Re: Community Source Maps
Posted: Thu Mar 26, 2009 10:54 pm
by Fingerfood
RELEVANT TO THE FILEFRONT SHUTDOWN:
All maps with download links are currently on my hard drive in some way or form. I may consider downloading the .zip files just in case and for easy re-upload, but don't worry about the files.
Re: Community Source Maps
Posted: Tue Apr 28, 2009 9:13 pm
by Fingerfood
*Revised Version of dm_sewage uploaded*