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(Before I move on, I'm mostly being hard on the game because back in the day it was "The Dark Knight" of video games. You know, the uber-perfect, nothing wrong with it....)
COMPLAINTS:
*The car drove terrible. The hoverboat thingy was a lot of fun to drive, but I hated the car. Since when is the e-brake on the front two wheels?
*The drive/stop to kill guys/open a gate routine. It just got old
*The poison headcrabs
*The zombies that throws those headcrabs
*The "agile" zombies (mostly the yell)
*Not enough backstory on the vortigons (I'm only in Nova Prospekt now, so maybe there's more)
*The 'work your way under the bridge' part of Highway 17. Mostly because my adrenaline really pumps in places where you can fall to your death, and I play terrible.
*Ravenholm. Enuff said
*The whole 'ambush' side of things. Too many times there was nobody, then there's like 30 guys trying to attack you. Thank goodness I save often.
PRAISES:
*The rocket launcher. Much better than a remote camera style like 007: Nightfire
*The crossbow: OOOOOh the crossbow. How I love sniping. Would've preferred an actual sniper rifle, but this'll do
*The new weapon (I forget the name) that makes the bug-things follow your commands. It's nice to throw it into a room and have them clear it out for you.
*The puzzles. Not impossible, but difficult enough to make you think. And except for 1 or 2, all lots of fun.
*The gravity gun. Who doesn't love it?
*d0g. Can't wait to play Episode 1 and 2 to see more of him
*Alyx Vance. Finally a good looking heroine without exaggerated umm... "features" and one who wears clothing. Bravo. And guess what, she's still an attractive heroine.
*The preacher guy. As much as I hated Ravenhom (see the zombie stuff above) I really liked his character
*The looooooong vehicle sequences. Yeah, the car didn't drive that good, but it was a great way to change things up. And other games ended up doing similar stuff (Quake 4 for example).
Good game overall. I'll finish it, but I don't think I'll go back and play it again later on.