[code]ParticleEmitter("Explosion")
{
MaxParticles(15.0000,15.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(15.0000,15.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.0500,0.0500);
PositionY(0.5000,0.6000);
PositionZ(-0.0500,0.0500);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(1.0000,2.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.3600, 0.7200);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(40.0000);
Position()
{
LifeTime(10.0000)
}
Size(0)
{
LifeTime(35.0000)
}
Color(0)
{
LifeTime(30.0000)
Reach(255.0000,255.0000,255.0000,255.0000);
}
}
Geometry()
{
BlendMode("NORMAL");
Type("EMITTER");
Texture("explode3");
ParticleEmitter("Smoke")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.3600,0.3600);
PositionY(-0.3600,0.3600);
PositionZ(-0.3600,0.3600);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.1800,0.1800);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 3.0000, 3.1000);
Hue(0, 0.0000, 0.0000);
Saturation(0, 0.0000, 0.0000);
Value(0, 20.0000, 100.0000);
Alpha(0, 0.0000, 64.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(35.0000);
Position()
{
LifeTime(30.0000)
}
Size(0)
{
LifeTime(1.0000)
Scale(2.5000);
Next()
{
LifeTime(2.0000)
Scale(2.5000);
}
}
Color(0)
{
LifeTime(30.0000)
Move(0.0000,0.0000,0.0000,128.0000);
Next()
{
LifeTime(0.7200)
Move(0.0000,0.0000,0.0000,-64.0000);
Next()
{
LifeTime(0.4000)
Move(0.0000,0.0000,0.0000,-192.0000);
}
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_smoke3");
ParticleEmitter("BlackSmoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-0.9450,0.9450);
PositionY(-0.9450,0.9450);
PositionZ(-0.9450,0.9450);
}
Offset()
{
PositionX(-0.0473,0.0473);
PositionY(-0.0473,0.0473);
PositionZ(-0.0473,0.0473);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.9450,0.9450);
InheritVelocityFactor(0.2000,0.2000);
Size(0, 0.4725, 0.6615);
Hue(0, 12.0000, 20.0000);
Saturation(0, 5.0000, 10.0000);
Value(0, 200.0000, 220.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2000);
Position()
{
LifeTime(1.2000)
Scale(0.0000);
}
Size(0)
{
LifeTime(1.6000)
Scale(6.0000);
}
Color(0)
{
LifeTime(0.0800)
Move(0.0000,0.0000,0.0000,255.0000);
Next()
{
LifeTime(1.1200)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
ParticleEmitter("Flames")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.3600,0.3600);
PositionY(-0.3600,0.3600);
PositionZ(-0.3600,0.3600);
}
Offset()
{
PositionX(-0.0360,0.0360);
PositionY(-0.0360,0.0360);
PositionZ(-0.0360,0.0360);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.3600,0.3600);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 0.0300, 0.0600);
Red(0, 255.0000, 255.0000);
Green(0, 204.0000, 233.0000);
Blue(0, 98.0000, 185.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 255.0000);
RotationVelocity(0, -160.0000, 160.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.8000);
Position()
{
LifeTime(0.8000)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.0800)
Scale(4.0000);
Next()
{
LifeTime(0.7200)
Scale(3.0000);
}
}
Color(0)
{
LifeTime(0.0800)
Move(0.0000,-40.0000,-50.0000,128.0000);
Next()
{
LifeTime(0.4000)
Move(128.0000,-40.0000,-50.0000,-128.0000);
Next()
{
LifeTime(0.3200)
Move(128.0000,-50.0000,-50.0000,-128.0000);
}
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("com_sfx_explosion1");
ParticleEmitter("BlackSmoke")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-0.9450,0.9450);
PositionY(-0.9450,0.9450);
PositionZ(-0.9450,0.9450);
}
Offset()
{
PositionX(-0.0473,0.0473);
PositionY(-0.0473,0.0473);
PositionZ(-0.0473,0.0473);
}
PositionScale(0.0000,0.0000);
VelocityScale(1.3500,1.3500);
InheritVelocityFactor(0.1000,0.1000);
Size(0, 0.1890, 0.3780);
Red(0, 254.0000, 255.0000);
Green(0, 172.0000, 179.0000);
Blue(0, 75.0000, 89.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.0000);
Position()
{
LifeTime(1.2000)
Scale(0.0000);
}
Size(0)
{
LifeTime(1.0000)
Scale(5.0000);
}
Color(0)
{
LifeTime(0.0080)
Move(0.0000,0.0000,0.0000,48.0000);
Next()
{
LifeTime(0.9920)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
}
}
}
ParticleEmitter("Flare")
{
MaxParticles(2.0000,2.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.1000, 0.1000);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(1.0000,1.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(1.0000,1.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.1000, 0.2000);
Red(0, 255.0000, 255.0000);
Green(0, 240.0000, 240.0000);
Blue(0, 200.0000, 200.0000);
Alpha(0, 128.0000, 128.0000);
StartRotation(0, 0.1000, 0.3000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.8000);
Position()
{
LifeTime(0.8000)
}
Size(0)
{
LifeTime(0.1000)
Scale(2.0000);
}
Color(0)
{
LifeTime(0.2000)
Move(0.0000,0.0000,0.0000,-128.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("com_sfx_flames1");
}
ParticleEmitter("Sparks")
{
MaxParticles(6.0000,6.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(2.0000,2.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Red(255.0000, 255.0000);
Green(255.0000, 255.0000);
Blue(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.2000,0.2000);
PositionY(0.0000,0.2000);
PositionZ(-0.2000,0.2000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.2000,0.6000);
VelocityScale(0.4000,2.4000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.0050, 0.0100);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.6000);
Position()
{
LifeTime(1.6000)
Accelerate(0.0000, -3.0000, 0.0000);
}
Size(0)
{
LifeTime(1.6000)
Scale(0.0000);
}
Color(0)
{
LifeTime(1.6000)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("SPARK");
SparkLength(0.0500);
Texture("com_sfx_laser_orange");
}
}
}
}[/code][/size]