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Re: giftheck's assets thread [UPDATE 4 April 2023 - Updated TFU Stormtroopers]
Posted: Thu Apr 16, 2020 8:32 am
by giftheck
Re: giftheck's assets thread
Posted: Thu Apr 16, 2020 4:32 pm
by Benoz
Awsome! Thanks giftheck
![Smile :)](./images/smilies/icon_smile.gif)
Re: giftheck's assets thread
Posted: Thu Apr 16, 2020 7:16 pm
by MileHighGuy
Wow! what a treasure trove
Re: giftheck's assets thread
Posted: Sat Apr 25, 2020 6:21 pm
by krypticelement
Thank you for releasing this!
Re: giftheck's assets thread
Posted: Sat Apr 25, 2020 7:04 pm
by AQT
May I suggest you provide links to the original release threads of the previously-released assets? Just so people can have more detailed information, images, etc. Thanks!
Re: giftheck's assets thread
Posted: Mon Jun 22, 2020 6:42 am
by giftheck
RPS-6 Rocket Launcher
Based on the Smart Rocket from Star Wars Battlefront (2015) and identified as the RPS-6 in Star Wars Jedi: Fallen Order. The original mesh parts and textures all come from Clone Wars Adventures, with the scope borrowed from my DC-15LE.
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Credits:
-DICE for the inspiration and image references to refer to.
-Sony Online Entertainment for the original mesh and textures from Clone Wars Adventures.
NOTES:
-You need the .msh.option file for the model to appear the correct size.
Re: giftheck's assets thread [UPDATE 22 June 2020 - RPS-6 Smart Rocket]
Posted: Tue Jul 07, 2020 4:15 pm
by giftheck
Imperial Engineer
This is the Imperial Engineer, inspired by its appearance in The Force Unleashed.
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==CREDITS==
-Pandemic Studios for the mod tools and the base AT-ST pilot and AT-AT Officer model and textures.
-Krome Studios for parts from the TFU Imperial Engineer.
-ANDEWEGET for the ZETools.
Re: giftheck's assets thread [UPDATE 07 July 2020 - Imperial Engineer]
Posted: Tue Jul 07, 2020 6:52 pm
by AnthonyBF2
That dude looks like he's about to bring down the entire rebellion on his own. Good work.
Re: giftheck's assets thread [UPDATE 07 July 2020 - Imperial Engineer]
Posted: Sun Aug 09, 2020 5:26 am
by giftheck
Here's the world files for Sullust: Garrison, the PSP map first ported by Teancum and brought into SWBF1 by myself. It also includes the side files, which includes the modified Stormtroopers and Nien Nunb, as well as the sound files.
https://drive.google.com/file/d/1sLwbxD ... sp=sharing
CREDITS:
-Teancum - original map rip
-Calboi - Imperial Base asset pack
-Lucasfilm and Netmarble Games - objects from Force Arena (map objects, Nien Nunb model)
-Ravensoft - Greedo model (conversion by Sereja)
-Sereja - weapon models
-DICE - inspiration/reference for the Magmatrooper, Shocktrooper and base corridor
Re: giftheck's assets thread [UPDATE 13 August 2020 - DH-17 Blaster Rifle]
Posted: Thu Aug 13, 2020 9:55 am
by giftheck
Here's something for you guys: Bistan's DH-17 Blaster Rifle, a variant first-seen in Rogue One (and later reused in The Last Jedi with some modifications). This is the first time I have made and released a model using both Maya to build the model and Substance to texture it. Unlike the version featured in the SWBF games, this is a
true DH-17 Blaster Rifle.
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Credits:
-Lucasfilm - reference from Rogue One
-Gogie - Substance-to-Softimage/ZETools instructions
-Free Radical - Scope lens texture
Re: giftheck's assets thread [UPDATE 06 September 2020 - TIE Striker and AT-ACT Update]
Posted: Sun Sep 06, 2020 5:56 am
by giftheck
Here's an update to the TIE Striker that I had released previously. There were problems with the collision which I have now solved.
Screenshot:
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NOTES:
-Two additional firepoints: hp_fire_3 and hp_fire_4, are located under the body.
Credits:
-Pandemic Studios for the original models and textures
-Anakin for the tutorial that helped me learn to animate the takeoff sequence
==================
I cannot believe I never posted this here. At least, I cannot find the topic itself. I converted the AT-ACT from the Pinball FX2 Rogue One expansion to SWBF. It uses a scaled up AT-AT skeleton and animations and includes a custom ODF for you to tinker with. This is the AT-ACT used in Scarif: Beach, which is much lower poly than the one included in Gogie's asset pack and therefore was more suitable for SWBF1.
Screenshot:
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Credits:
- Zen Studios
Re: giftheck's assets thread [UPDATE 06 September 2020 - TIE Striker and AT-ACT Update]
Posted: Tue Sep 08, 2020 4:27 pm
by Grimley
Hey there giftheck was wondering what do you use to make weapons? I use blender and I have been trying to figure out how to import SWBF2 files an then export them to a ALO format for use in Starwars empire at war.
Re: giftheck's assets thread [UPDATE 06 September 2020 - TIE Striker and AT-ACT Update]
Posted: Tue Sep 08, 2020 6:17 pm
by giftheck
Grimley wrote: ↑Tue Sep 08, 2020 4:27 pm
Hey there giftheck was wondering what do you use to make weapons? I use blender and I have been trying to figure out how to import SWBF2 files an then export them to a ALO format for use in Starwars empire at war.
These days I use Maya primarily then export to Softimage, but I also have used Softimage itself.
Your question might be better asked in the 3D Modelling board as I don't have much knowledge of Blender pipelines, but I know some people round here do.
Re: giftheck's assets thread [UPDATE 21 September 2020 - DLT-19 and DLT-19X]
Posted: Mon Sep 21, 2020 5:33 pm
by giftheck
==Deprectaed content==
Re: giftheck's assets thread [UPDATE 1 November 2020 - Lando Calrissian Fix, X8 Night Sniper]
Posted: Sun Nov 01, 2020 2:26 pm
by giftheck
I have two for you today:
Lando Calrissian, originally done by Teancum, fixed up by me.
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Credits: Original models by Netmarble Games and Krome Studios. Thanks to DarthSith for letting me use one of his screens.
==============================
And since we have Lando, here's his X-8 Night Sniper. This one's all me.
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Re: giftheck's assets thread [UPDATE 2 November 2020 - Infantry Turret]
Posted: Mon Nov 02, 2020 4:10 pm
by giftheck
Infantry Turret
Here's the Infantry Turret. It first appeared in SWBF 2015, and then in Star Wars: Force Arena, fro which this model is sourced.
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Credits:
-Netmarble games - original model
Re: giftheck's assets thread [UPDATE 2 November 2020 - Infantry Turret]
Posted: Tue Jun 22, 2021 4:53 pm
by giftheck
It has been a while! A few new things to add.
First, this pack contains improvements to the stock Clone Troopers, based upon the setup of the units in Star Wars: Battlefront (2004).
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CREDITS
-Pandemic Studios for the mod tools and the base models.
-Sony Online Entertainment - Clone Wars Adventures ARC trooper models and textures
-ANDEWEGET for the ZETools.
==============================
Next up, here's the DLT-19 and DLT-19X Blasters, now with first-person and third-person mode models.
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CREDITS
-Pandemic Studios for the mod tools and the base weapons.
-DICE for reference.
-ANDEWEGET for the ZETools.
==============================
And lastly, we have a similarly-altered DLT-20A Laser Rifle, with first and third-person models
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CREDITS
-Pandemic Studios for the mod tools and the base weapons.
-DICE for reference.
-ANDEWEGET for the ZETools.
Re: giftheck's assets thread [UPDATE 22 June 2021 - Improved Clones, DLT-19 and DLT-19X, DLT-20A]
Posted: Sun Aug 21, 2022 7:09 am
by Mefutaku
Minor but nice improvements. One thing I'd like to see changed, is the Phase 2 Jetrooper Jetpack TGA name. Reason being, I use Commander Awesome's skin changer. If your Msh could read in "Jetpack_prop" rather than "rep_inf_ep3jettrooperpack", than the graphics wouldn't be messy with the jetpack unit.
Other than that, several of your models have gone into my side mods.
PS: That stormtrooper smile for your PFP...O_o;
Re: giftheck's assets thread [UPDATE 22 June 2021 - Improved Clones, DLT-19 and DLT-19X, DLT-20A]
Posted: Sat Dec 10, 2022 6:46 am
by giftheck
Hi, it has been a while! Here's my new improved Imperial units, including new pilots I put together to more consistently line up with the other Stormtroopers visually. You may use these any which way you want, including improving the textures.
-Scout Trooper texture parts from Jedi Challenges by Lenovo
-Backpack and pauldron textures from The Force Unleashed by LucasArts
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Re: giftheck's assets thread [UPDATE 4 April 2023 - Updated TFU Stormtroopers]
Posted: Tue Apr 04, 2023 6:37 am
by giftheck
Here's a revised version of the TFU Stormtrooper pack I made from ages ago.
Included are the following variations:
-Standard Stormtrooper
-Sand Trooper
-Shock Trooper (with and without backpack)
-Shadowtrooper (TFU and DICE variants)
-Jump Trooper (2015)
-Prologue Stormtrooper and Heavy Trooper
-Stormtrooper Commander
-Incinerator Trooper
Credits:
-LucasArts - Stormtrooper, Incinerator Trooper, EVO Trooper base models and textures
-DICE - Magmatrooper and Jumptrooper parts
Screenshots:
Please note that while these are simple upgrades for variants and new parts, I have not thoroughly tested them.
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