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Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 10:36 am
by maxloef
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 10:38 am
by 501st_commander
D/L ing now
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 10:42 am
by DarthD.U.C.K.
YAY! awesome!!!! HAAXXXXXX!!!!!!!!111111111eineineins
great!! i luv UUU
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 1:23 pm
by Valthero
Duck, I just laughed my bum off..
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 2:29 pm
by mswf
Those models look awesome.
By-The-Way, Are the textures on those tie's the some with different uv mapping, or are they all a little different?
DarthD.U.C.K. wrote:YAY! awesome!!!! HAAXXXXXX!!!!!!!!111111111eineineins
great!! i luv UUU
Well, It actually isn't the first post. It was the second.
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 3:06 pm
by DarthD.U.C.K.
well, i actually wrote:
DarthD.U.C.K. wrote:i know its a bit extreme but i couldnt resist to making the first post of that kind
(i mean exaggeratively marveling posts)
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 3:29 pm
by Delta-1035
DarthD.U.C.K. wrote:YAY! awesome!!!! HAAXXXXXX!!!!!!!!111111111eineineins
great!! i luv UUU
QFT, thank you so much

Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 3:30 pm
by obiboba3po
DarthD.U.C.K. wrote:YAY! awesome!!!! HAAXXXXXX!!!!!!!!111111111eineineins
great!! i luv UUU

well said. its funnier when an experienced person says it cause you know they're joking. others not so much though...
Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 3:49 pm
by Deviss
awesome, the AAT 'll be very useful

Re: Clone Wars Assets Pack I!!!
Posted: Thu May 28, 2009 4:04 pm
by Master_Ben
DEVISS-REX wrote:awesome, the AAT 'll be very useful

It'll all be very useful!

Re: Clone Wars Assets Pack I!!!
Posted: Fri May 29, 2009 8:58 am
by yukisuna
great, love the pistol! d/l'ing now!

Re: Clone Wars Assets Pack I!!!
Posted: Sat May 30, 2009 6:26 am
by Bantha55
Great work! I was waiting for such an AAT for years!
EDIT: I noticed that it has some bad collisionbugs... Do you mind fixing these?
Re: Clone Wars Assets Pack I!!!
Posted: Sat May 30, 2009 11:52 am
by Deviss
Bantha55 wrote:Great work! I was waiting for such an AAT for years!
EDIT: I noticed that it has some bad collisionbugs... Do you mind fixing these?
i second, the cannon don't move correctly

Re: Clone Wars Assets Pack I!!!
Posted: Sat May 30, 2009 3:30 pm
by maxloef
DEVISS-REX wrote:Bantha55 wrote:Great work! I was waiting for such an AAT for years!
EDIT: I noticed that it has some bad collisionbugs... Do you mind fixing these?
i second, the cannon don't move correctly

wich one???which cannon??
Re: Clone Wars Assets Pack I!!!
Posted: Sun May 31, 2009 9:00 am
by FOOLIS
The Cannons are all working properly but you can walk through it at some points.
Re: Clone Wars Assets Pack I!!!
Posted: Sun May 31, 2009 9:42 am
by Deviss
FOOLIS wrote:The Cannons are all working properly but you can walk through it at some points.
dont work properly, but i can move left and right this for shoot, but can't move up and down

and my error log is this:
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1103)
Entity "cis_hover_aat" unknown hit location "p_crithit"
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
Entity "cis_hover_aat" unknown vehicle collision "p_vehiclesphere"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1641)
Mounted turret "cis_hover_aat TURRET1" node "side_guns_base" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_gun_2" not found
Re: Clone Wars Assets Pack I!!!
Posted: Sun May 31, 2009 1:15 pm
by Fiodis
You have a msh.option with a -keep parameter for the aimer nodes?
Re: Clone Wars Assets Pack I!!!
Posted: Sun May 31, 2009 1:17 pm
by Deviss
Fiodis wrote:You have a msh.option with a -keep parameter for the aimer nodes?
sir yes sir
EDIT: this is my .msh.option:
-bump cis_hover_aat -keep gun_left_aimer gun_left_barrel gun_right_aimer gun_right_barrel main_gun_aimer_y main_gun_aimer_x main_gun_barrel
Re: Clone Wars Assets Pack I!!!
Posted: Sun May 31, 2009 2:14 pm
by Fiodis
Alright. And which nodes are referenced in the ODF as the aimer nodes for the turret with problems?
Re: Clone Wars Assets Pack I!!!
Posted: Sun May 31, 2009 2:36 pm
by Deviss
Fiodis wrote:Alright. And which nodes are referenced in the ODF as the aimer nodes for the turret with problems?
my ODF is the same than on pack