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Clone Assassin

Posted: Tue Oct 07, 2008 1:45 pm
by Aman/Pinguin
Image

Download:

MediaFire
FileFactory
FileFront

Credits:
  • Pinguin/Aman
  • DarthD.U.C.K.
  • ARC_Commander
Have fun.

Re: Clone Assassin

Posted: Tue Oct 07, 2008 2:08 pm
by NullCommando
Yes, thank you Pinguin! :D

Re: Clone Assassin

Posted: Tue Oct 07, 2008 4:36 pm
by Sky_216
Thanks Pinguin!

Re: Clone Assassin

Posted: Tue Oct 07, 2008 6:12 pm
by woner11
Many thanks be given to thee! :D

Re: Clone Assassin

Posted: Tue Oct 07, 2008 9:08 pm
by Delta 47
I must use this! Thanks Aman/Penguin :wink:

Re: Clone Assassin

Posted: Tue Oct 07, 2008 9:37 pm
by obiboba3po
wowza thanks a bunch for this Aman/Penguin :D

Re: Clone Assassin

Posted: Tue Oct 07, 2008 10:00 pm
by NullCommando
It's Pinguin not Penguin :P

This will be very usefull.

Re: Clone Assassin

Posted: Tue Oct 07, 2008 10:19 pm
by Culvar
Nice. I tried it on a space map though and his vibro blades didn't function.(no damage)

Re: Clone Assassin

Posted: Wed Oct 08, 2008 1:04 am
by DarthD.U.C.K.
in space you have to add more memorypool for the combo, anim etc.
look into an elilua for reference

Re: Clone Assassin

Posted: Sun May 10, 2009 5:56 am
by DarthD.U.C.K.
-bump-
because some people use the (slightly outdated) blades in the cloneaasassinpack and i dont want to send everyone the iproved ones seperately i uploaded a pack with improved vibroblades here!
they should have shadowvolume and lowrezmodel now
their proportions and size has been improved
i put a HUD-icon for them in the pack but you have to figure the translation and rotation out your own

if you use only the blades or the icon you dont have to credit ARC_Commander only Pinguin and me

im not 100% shure, but as "developer"/contributor of these assets i should be allowed to bump this thread for updates

Re: Clone Assassin

Posted: Sat May 23, 2009 12:12 pm
by Leo the Larg
If I ever get past my map problems, this will surely be a used asset.

Re: Clone Assassin

Posted: Tue Jun 23, 2009 1:12 pm
by G_M_StYlEr_M
Leo the Larg wrote:If I ever get past my map problems, this will surely be a used asset.
the fight animation is nice !!