Crazy_Ewok Assets

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Crazy_Ewok
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Re: Crazy_Ewok Assets

Post by Crazy_Ewok »

Well, I know this is a titantic bump but I didn't think I needed to create a new topic as I'll be releasing Ilum's assets here too. Anyways, here's Kirby. There's some weight issues and stuff but he works. There's also a mallet in there. He works with any skeleton, you could use Mace Windu's animations if you wanted. No odfs are included in this. If used credits should go to psychofred for the beta_bones and Crazy_Ewok for the models. Thanks and I hope someone finds a good use for Kirby.

http://files.filefront.com/Kirby+assets ... einfo.html
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Delta-1035
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Re: Crazy_Ewok Assets

Post by Delta-1035 »

Where I can download Repsharpshooter-Awesome hex-editting tutorial ??? :oops:
Crazy_Ewok
2008 Best Amateur Avatar
Posts: 256
Joined: Wed Jan 23, 2008 6:49 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Somewhere in the Midwest

Re: Crazy_Ewok Assets

Post by Crazy_Ewok »

http://www.gametoast.com/forums/viewtop ... 27&t=11141 Also, in the future please do not bump topics over a month old. If you looking for a tutorial, be sure to check the everything you need sticky in the modding forum.
EGG_GUTS
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Re: Crazy_Ewok Assets

Post by EGG_GUTS »

Hey Ewok, Um The cape on the Magna Guard isn't attached to his neck, it's around his mid back, how can I fix that?
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