Fallout Immersion Overhaul is my current working title for my mod.
There will be 2 versions. One that just changes the weapon names, and one that also changes the stats. Mostly to buff the energy weapons to Fallout 1 levels.
Here's a good view of a large portion of the weapons. Every single gun is renamed, most energy weapons are renamed. No melee or grenades renamed, only a couple big weapons renamed. The rocket launcher, grenade launcher and the like are unnamed.
The goal of the mod is to give every single firearm a real name with a manufacturer tied to it. If the weapon in question has no known manufacturer tied to it, then I chose one that closest fit the bill. As an example, the vanilla 10mm pistol is the N99 in the lore. That's the model number, great, but no manufacturer tied to it. The N99 is based off of a Desert Eagle that Magnum Research made. Thus, I renamed the 10mm Pistol to the Magnum Research N99.
I'm someone who loves immersion and little details, and the lack of real weapon names always bugged me. I understand why they had to do it, but that doesn't mean I have to like it.
This mod is not for everyone. Some people might say the feeling is destroyed when you name them correctly. I personally feel that it sinks me deeper into the Fallout universe. If it does the same for you, fantastic.
Now for those screenshots.
To answer a few possible questions beforehand;
Q: Why General Electric for the laser weaponry instead of the existing Wattz company that has been in the lore since Fallout 1?
A: Because it makes more sense to me that the Wattz 1000 and the AEP7 were competeing models in their time from separate competing corporations. General Electric seems like a logical choice to me. I'll refer to them as if it was canon from now on just for simplification sake.
Q: What new weapons did you add?
A: None, are you high? I said it renames weapons, it doesn't add them.
Q: Have you renamed the weapon mods as well (i.e. Hunting Rifle Scope to Winchester Model 70 Scope)?
A: No, I'm unsure if I want to or not.
Q: Why do you have Winchester listed for some of the plasma weapons? That makes no sense, are
you high?
A: It has been established in the lore that Winchester makes plasma weapons since Fallout 1. My being high on jet doesn't mean anything.
Q: For the Laser RCW why did you choose Colt instead of Wattz or General Electric?
A: Because it's so different from anything Wattz, General Electric or Winchester ever made. It's far closer to a Thompson, which was produced by Colt. I figure by the height of the resource wars, most firearm companies were forced to go into energy weapons to compete in the new market. The military only wanted energy weapons by the time the Great War hit in 2077.
Q: In the future, will you extend this mod to cover the chems as well?
A: While there are mods that do this, I will do this as well just to cut my own load order down.