Nova Hawk wrote:Here are some shots from the classic Rogue Squadron game:
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You can get that game to work? I always tend to get random CTDs whenever I play it.
Also, that first picture is from the level where you blow up the factories, right? That level always drived me insane, despite the fact that almost everything in sight could be blown up.
Ping wrote:Also, that first picture is from the level where you blow up the factories, right? That level always drived me insane, despite the fact that almost everything in sight could be blown up.
Ya it is. To be honest, it's the toughest mission in the entire game. All those AT-ATs you have to destroy and stuff. Ugh!
Ping wrote:Also, that first picture is from the level where you blow up the factories, right? That level always drived me insane, despite the fact that almost everything in sight could be blown up.
Ya it is. To be honest, it's the toughest mission in the entire game. All those AT-ATs you have to destroy and stuff. Ugh!
I just hated the stealth part. And of course they had to put another mission like that in the second game.
Anyway, nice shots. I never thought I would see anything from that game on here.
Nova Hawk wrote:Ya, I wanted to play it again since it was like one of my very first LA games that I played and brings back alotta memories.
QFT for the memories. I do seem to remember when I finally got past that level, I had to do the Fest level (protect the AT-PTs, etc.), which was just as annoying.
Eggman wrote:
Nova Hawk wrote:
Ping wrote:Also, that first picture is from the level where you blow up the factories, right? That level always drived me insane, despite the fact that almost everything in sight could be blown up.
Ya it is. To be honest, it's the toughest mission in the entire game. All those AT-ATs you have to destroy and stuff. Ugh!
I just hated the stealth part. And of course they had to put another mission like that in the second game.
Anyway, nice shots. I never thought I would see anything from that game on here.
First time I've seen this game here:
I present... my WIP park in RCT3!
For some reason it won't let me post it larger, even though the actual pic is about twice the size...
Actually, I think the highest it gets is about 4.5 Gs, which is actually pretty low as compared to my other coasters (the inverted blue one on the right side there gets up to about 5.8 or thereabouts) because it's a fairly slow coaster; it's an Alpine Coaster, and it starts at the top of the mountain and winds down to the exit at the bottom, after which the cars are pulled up again. Excitement/Intensity/Nausea on the Alpine are roughly 5.6, 6.1, and 5.2 (High, High, Medium.) Compare to the Inverted which has roughly 7.5, 8.4, and 6.4 (High, Very High, High.) I kept trying to tweak it to get nausea lower until I looked at the stock inverts and noticed all had High nausea, so I left it be. I guess something about hanging gives high nausea ratings.
GangsterJawa wrote:Actually, I think the highest it gets is about 4.5 Gs, which is actually pretty low as compared to my other coasters (the inverted blue one on the right side there gets up to about 5.8 or thereabouts) because it's a fairly slow coaster; it's an Alpine Coaster, and it starts at the top of the mountain and winds down to the exit at the bottom, after which the cars are pulled up again. Excitement/Intensity/Nausea on the Alpine are roughly 5.6, 6.1, and 5.2 (High, High, Medium.) Compare to the Inverted which has roughly 7.5, 8.4, and 6.4 (High, Very High, High.) I kept trying to tweak it to get nausea lower until I looked at the stock inverts and noticed all had High nausea, so I left it be. I guess something about hanging gives high nausea ratings.
Yeah, that was a fun aspect of that game. It's cool to just change a few things to see how much better you can make it. Just out of curiosity, do you ever play anything other than sandbox mode? I can never survive without unlimited cash. Of course I never really try, but you know.
GangsterJawa wrote:Actually, I think the highest it gets is about 4.5 Gs, which is actually pretty low as compared to my other coasters (the inverted blue one on the right side there gets up to about 5.8 or thereabouts) because it's a fairly slow coaster; it's an Alpine Coaster, and it starts at the top of the mountain and winds down to the exit at the bottom, after which the cars are pulled up again. Excitement/Intensity/Nausea on the Alpine are roughly 5.6, 6.1, and 5.2 (High, High, Medium.) Compare to the Inverted which has roughly 7.5, 8.4, and 6.4 (High, Very High, High.) I kept trying to tweak it to get nausea lower until I looked at the stock inverts and noticed all had High nausea, so I left it be. I guess something about hanging gives high nausea ratings.
Yeah, that was a fun aspect of that game. It's cool to just change a few things to see how much better you can make it. Just out of curiosity, do you ever play anything other than sandbox mode? I can never survive without unlimited cash. Of course I never really try, but you know.
Occasionally I do campaigns, but usually I'm trying to make a park a certain way, and getting a park that's to some extent "pre-made" just doesn't float my boat. Actually though, I almost never use sandbox, I use the custom scenario designer, which has more options, like more entrances, ability to change climate, background, and park size. The park you see there is, I would venture to say, my first "good" park, as in I've spent the most time and am going for the most accurate to what a real park would be like, as opposed to my first parks where i would cram as many coaster as I could in the space given...
I can get more pics of it up if you want later.
Some Teminator Salvation Pics.Game isnt really impressing nothing new but playable.
I would put it to the sort of Game like Wolverine.Rent,Play it.Forget it.
AlexSecura wrote:Some Teminator Salvation Pics.Game isnt really impressing nothing new but playable.
I would put it to the sort of Game like Wolverine.Rent,Play it.Forget it.
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Totally agreed.
Didnt knew about that game until my friend has got it and showed me that game, a total waste of money IMHO.
LOL, just like the often heard sound bite in the game.
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See that silver pointy thing at the top of the pic? That's the Underside of the stadium from Trackmania United Forever. Somehow I had gotten launched off the terrain.