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Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 7:11 pm
by delta578
For some reason when I try to play CC online with my brother it crashes straight to desktop. I have no idea why.
And sometimes I will start a CC match on single player and it will crash it's not really that big of a deal for Single player but I don't know why it's not compatible online, help?
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 7:17 pm
by Maveritchell
Try turning your settings down lower.
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 7:25 pm
by delta578
Settings liiikkkeeee. . .detail?
I have an excellent gaming rig so graphics aren't a problem. . .
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 7:27 pm
by Maveritchell
delta578 wrote:Settings liiikkkeeee. . .detail?
I have an excellent gaming rig so graphics aren't a problem. . .
Lighting specifically. Medium or lower. You can try detail/bloom/etc., but lighting is the big one.
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 7:57 pm
by delta578
Now if I am reading you correctly what you are saying is this, If I lower my detail even though I have an excellent gaming rig, et least for BF2, This will allow online play?
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 8:01 pm
by Maveritchell
delta578 wrote:Now if I am reading you correctly what you are saying is this, If I lower my detail even though I have an excellent gaming rig, et least for BF2, This will allow online play?
What I am saying is that it
might help. Even if you're running on a Cray supercomputer, some of the SWBF1 maps don't "like" high lighting settings. Don't ask me why, I can't tell you or fix it, since by the time I got the project none of these sources were available.
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 8:11 pm
by delta578
Maveritchell wrote:delta578 wrote:Now if I am reading you correctly what you are saying is this, If I lower my detail even though I have an excellent gaming rig, et least for BF2, This will allow online play?
What I am saying is that it
might help. Even if you're running on a Cray supercomputer, some of the SWBF1 maps don't "like" high lighting settings. Don't ask me why, I can't tell you or fix it, since by the time I got the project none of these sources were available.
K thanks I will see what I can do. But, is CC online capable?
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 8:26 pm
by Teancum
Make sure you're running version 1.1 of the game, 1.0 is less stable.
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 8:32 pm
by delta578
Teancum wrote:Make sure you're running version 1.1 of the game, 1.0 is less stable.
ROFL You reminded me of The Incredibles with Edna!
But, back to subject I have the 1.3 patch. But, when I run the game it says that I am playing under 1.1.
Was CC designed to be online capable?
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 8:36 pm
by Maveritchell
delta578 wrote:Was CC designed to be online capable?
Yes. Otherwise we would have just said "it doesn't work online."
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 9:32 pm
by Teancum
It's played online a lot actually --- for a mod anyways
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Thu Apr 09, 2009 9:53 pm
by delta578
Hhmm okay well I will see what happens thanks guys!
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Mon Apr 13, 2009 9:48 pm
by [RDH]Zerted
delta578 wrote:...I have the 1.3 patch. But, when I run the game it says that I am playing under 1.1.
It is an unofficial patch, so I didn't change the official version number. The v1.3 patch can be installed under v1.0, but I never tested it under that version. Everything
should work except for the map names and some of the other strings.
Both the pack and patch were only tested under v1.1, so that is the only version we attempt to support.
Just to sum up the above posts:
* It doesn't matter your computer's specs, some of the map themselves don't work on higher graphical settings. Its a map bug, not a hardware issue.
* The Conversion Pack (which includes the v1.3 patch) is designed to work online (except the v1.3 FakeConsole commands that say to not use themselvs online).
Re: Conversion 2.2 Classic Conquest CTD and Online play??
Posted: Tue Apr 14, 2009 7:22 pm
by Twilight_Warrior
Not sure if this helps in the topic, but yes, Zerted, the v1.3 DOES work with 1.0.
I copied the AAA-v1.3 folder, BFX 2.2, AND the conversion pack to my computer that doesnt have internet (so it cant install 1.1) and they work perfectly. Its just the new eras, game modes, and maps are like "mode.assault.hero", "common.era.k, and "&ESK%"
But everything else is exactly the same. The new skins, new weapons, different clone legions, and the HUD are all great on 1.0.