Countdown to Release (Day 1 up)

Discuss and catch up on anything related to the SWBF1 Conversion Pack

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Maveritchell
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Re: Countdown to Release (Day 3 up)

Post by Maveritchell »

Countdown, day 2, is up. Only one more countdown day to go (and tomorrow's gonna be a doozy... :D )
[RDH]Zerted wrote:I don't think it be, but we never really talked 'bout it
Actually, I had planned on it (and I thought we did talk about it?). I included r61 of your 1.3 with the most recent beta, and figured that this would be an ideal means of getting it out to a lot of people who might not otherwise be able to figure out about the patch. Plus, of course, there's the fact that the Pack is dependent on the patch for a lot of things. Let me know if that'll be an issue.
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Re: Countdown to Release (Day 2 up)

Post by MandeRek »

Yes, this is simply amazing! Great job on integrating this awesome mode Mav'! :D
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Re: Countdown to Release (Day 2 up)

Post by Teancum »

Yay for the first official Hero CTF screens!
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Re: Countdown to Release (Day 3 up)

Post by Ping »

Maveritchell wrote:Countdown, day 2, is up. Only one more countdown day to go (and tomorrow's gonna be a doozy... :D )
[RDH]Zerted wrote:I don't think it be, but we never really talked 'bout it
Actually, I had planned on it (and I thought we did talk about it?). I included r61 of your 1.3 with the most recent beta, and figured that this would be an ideal means of getting it out to a lot of people who might not otherwise be able to figure out about the patch. Plus, of course, there's the fact that the Pack is dependent on the patch for a lot of things. Let me know if that'll be an issue.
So I need 1.3 to play this. That I didn't know. I don't even know where to find patch 1.3. Do I need 1.2 to download it too? I better mention I'm going on a camping trip over the weekend and won't be back until Sunday, but please respond
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Re: Countdown to Release (Day 3 up)

Post by [RDH]Zerted »

Maveritchell wrote:...Actually, I had planned on it (and I thought we did talk about it?). I included r61 of your 1.3 with the most recent beta, and figured that this would be an ideal means of getting it out to a lot of people who might not otherwise be able to figure out about the patch...
I thought it was fine for the beta, but I'm not sure it is for the final release. Assuming that the v1.3 patch is finished when the pack is released (which is what I'm planning for), I think it might be better if they were apart.

In the short term it is easier to release them bundled, but I think apart is better in the long term. Just putting the files in the pack greatly increases the download size. Without the binary diffs (55MB), the v1.3 patch files themselves are over 250MB. Also, the v1.3's installer provides options to configure the sides, hud, award effects, and custom map colors (yeah I know, no one has seen them since the installer is still broken). Users won't know those important options exists if the two mods are bundled. Any future v1.3 updates (hopefully there won't be any) could be a problem too as the pack won't be re-released with the changes.

The pack can work without the v1.3 patch. I don't think its hard to stick in a link to the v1.3 download site. I plan on having it hosted on the main download sites as well as my tiny site (right now its in SWBF2 General here on GT). I'm hoping a staff member on the download site can give the SWBF1 pack and the v1.3 patch preferred treatment and that we don't have to submit the files a few days in advance?

The v1.3 patch allows SWBF2 to support the custom game modes and eras. Without it, the pack will only show the standard game modes and eras. To install the v1.3 patch, its SWBF2 -> Official v1.1 patch -> UnOfficial v1.3 patch. The v1.3 patch includes the v1.2 patch to make things easier and smaller.
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Re: Countdown to Release (Day 2 up)

Post by Fluffy_the_ic »

HCTF is gonna be sweet, nice work! But why not a different flag model? The stock one's always gotten on my nerves, it's more of a sideways banner on a stick. But 2 days, wow. This week has been SO much faster than I thought it would be.
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Re: Countdown to Release (Day 2 up)

Post by Ping »

Thanks for the help. I registered yesterday so am still learning the ropes. The patch should help out, since my computer crashes on alot of maps, even with the lighting turned down.
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Re: Countdown to Release (Day 2 up)

Post by HK-47 »

Lol, This thought this week would never end, but the countdown kept me in a great mood.
Also the hero capture the flag is something i missed in Battlefront 2. Glad it's made.
:bowdown: Battlefront 2 Conversion Pack
Nah seriously, I am so looking forward to the release. When it comes out first thing I am gonna do is kick some Diet Dr. Pepper with Kreia's 3 floating lightsabers :maulsaber:
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Re: Countdown to Release (Day 2 up)

Post by obiboba3po »

hah thats like my ambient hero ctf :D well i guess this was made first lol. awesome, cant wait for it! Image
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Re: Countdown to Release (Day 2 up)

Post by RED51 »

Me likely new hero models and kotor hunt. The week has gone fast, and I can't wait for the release! This is one of the greatest things I've ever seen in my life, and this all whouldn't be possible with out the community.
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Re: Countdown to Release (Day 2 up)

Post by Darth Skraal »

Can somebody please tell me how the full details on the 1.3 patch. I have revision 61, will that be enough to play the conversion pack, or will I need more? Please tell me, I am very excited for the convo pack to come out, and I want to know exactly what else I need to play it.
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Re: Countdown to Release (Day 2 up)

Post by RED51 »

Yeah, I'm a little confused about this 1.3 patch. I think I'll just wait for the release of convo pack and then get the 1.3 patch.
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Re: Countdown to Release (Day 2 up)

Post by [RDH]Zerted »

We've been talking about how do to the installation for over an hour. Right now the SWBF1 pack will include everything you need. If you don't want the pack, you will be able to download and install the v1.3 patch without it.
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Re: Countdown to Release (Day 2 up)

Post by HK-47 »

:thumbs: Release in one day.
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Re: Countdown to Release (Day 2 up)

Post by Darth Revan »

Mav if your writing those 7 days 6 days etc you should work for an advertising buisness cos ya selling it for me
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Re: Countdown to Release (Day 2 up)

Post by HK-47 »

Any chance we are going to have the day 1 update?
I feel like getting the mod immediatly if it releases.
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Re: Countdown to Release (Day 2 up)

Post by Fluffy_the_ic »

Tomorrow.... Gosh, I can't wait! :runaway: I almost wish you'd just PM it to people who are as uber-excited about it as I am!
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Re: Countdown to Release (Day 1 up)

Post by Maveritchell »

Day 1 update up.
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Re: Countdown to Release (Day 1 up)

Post by Fluffy_the_ic »

Aha! A KotOR space map is in the pack! And so is Endar Spire! Awethim! Wait, they ARE in the pack, right? You're not just posting pics of them? Wait a sec...
Maveritchell wrote:It's not like I'm the only one here with a job, either. I don't even have a family to support yet, so my free time is by-and-large my free time.

Besides, wait until you see my actual secret map. :p
Look at the fine print. Is that your secret map, Mav?
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Re: Countdown to Release (Day 1 up)

Post by Caleb1117 »

Fluffy_the_ic wrote:Aha! A KotOR space map is in the pack! And so is Endar Spire! Awethim! Wait, they ARE in the pack, right? You're not just posting pics of them? Wait a sec...
Maveritchell wrote:It's not like I'm the only one here with a job, either. I don't even have a family to support yet, so my free time is by-and-large my free time.

Besides, wait until you see my actual secret map. :p
Look at the fine print. Is that your secret map, Mav?
Yes, I think Space Rakata Prime was that map, or he could have me fooled.

He he I thought you might save Endar Spire, and Space Rakata Prime for a final big surprise.
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