VisualMunge won't work [Solved]
Posted: Tue Jan 07, 2014 6:12 pm
Creating a new world works fine, but munging an existing one does not.
The addme.script and the folders down to _LVL_PC are there, but no .lvls or subfolders.
At the very first line of the munge output it says
which translates to something like
The cause for the "\AMD" might be my grafics card or my Processor, both are from AMD.
It seems like VM doesn't like at least one of them.
The rest of the output says
as usual, though there is no _LVL_PC folder in my data_SNB.
The folders in _Build don't contain any munged files.
VistaMungefix doesn't help here.
Has someone encountered this before? If so, can it be fixed?
The addme.script and the folders down to _LVL_PC are there, but no .lvls or subfolders.
At the very first line of the munge output it says
Code: Select all
"\AMD" kann syntaktisch an dieser Stelle nicht verarbeitet werden.
Code: Select all
"\AMD" can not be syntacticaly processed at this location
It seems like VM doesn't like at least one of them.
The rest of the output says
Hidden/Spoiler:
The folders in _Build don't contain any munged files.
VistaMungefix doesn't help here.
Has someone encountered this before? If so, can it be fixed?