.TGA
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.TGA
hi, I imported the .MSH file into Softimage thanks to ZEtools, but I don't know how to apply the texture.
- Needo62
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Re: .TGA
go to the top right of the viewport where it says "wireframe" and change it to "textured decal"
textures can be applied via the ZE Tools tab in manage materials
textures can be applied via the ZE Tools tab in manage materials
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Re: .TGA
I went to the "material manage" screen and uploaded the tga file, then clicked on "assign" and nothing happens
- Needo62
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Re: .TGA
thats is pretty much as far as i can help, i prefer to not use softimage for model editing and stuff so im not well versed on using it outside of basics like importing/exporting and setting up cloth physics
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Re: .TGA
could you tell me what program you use? thanks friend!
- Needo62
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Re: .TGA
i use cinema 4d, theres no plugin for bf2 models for c4d so i do most of the work in there, then export it as .fbx so i can import it into softimage to put on the finishing touches
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Re: .TGA
To add a texture in XSI 7.5, you go (under model tab) to get, material, and click the plug icon on the right. Select image, then select new, then select new from file. Then select the tga file you want
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Re: .TGA
ok. how do i import the .msh file? I went up
file \ open new project, it tells me "unknow the format"
- Needo62
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Re: .TGA
u need to use the plugin bruh, xsizetools, when u install it a new tab should appear called ZE Tools which allows u to import/export msh filesIronmachine wrote: ↑Sat Nov 06, 2021 1:52 pmok. how do i import the .msh file? I went up
file \ open new project, it tells me "unknow the format"
i seriously recommend joining the gametoast discord server, u will get answers much faster and more efficiently, and from more people that are more experienced than i am in modding
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Re: .TGA
Needo62 wrote: ↑Sun Nov 07, 2021 6:08 amu need to use the plugin bruh, xsizetools, when u install it a new tab should appear called ZE Tools which allows u to import/export msh filesIronmachine wrote: ↑Sat Nov 06, 2021 1:52 pmok. how do i import the .msh file? I went up
file \ open new project, it tells me "unknow the format"
i seriously recommend joining the gametoast discord server, u will get answers much faster and more efficiently, and from more people that are more experienced than i am in modding
could you explain me how to add ZEtools on cinema 4d?
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Re: .TGA
This, but the reverse. In Softimage, import the MSH, then export as FBX, then in C4D import as FBX.
Or just do everything in Softimage and don't use C4D.
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Re: .TGA
if anyone can do a video tutorial on how to apply texture to .MSH file in Softimege i would be eternally grateful
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Re: .TGA
Thanks! one last thing, the plot looks like this, how do I adapt it to the character?kiprobin wrote: ↑Thu Nov 11, 2021 9:56 amviewtopic.php?f=36&t=13539
Not a vid, but it's the best resource I could find
https://drive.google.com/file/d/1K1zOJd ... sp=sharing
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