4 playable Cap ship COR SPACE level BETA
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4 playable Cap ship COR SPACE level BETA
EDIT: Heres the link:
http://www.savefile.com/files/5868141
Some screenshots:
http://www.savefile.com/files/2478942
This map is a space battle map(VERY BETA). It is my first attempt at adding several playable CAP ships to the warfare in space. More than one spawnable hangar makes a more involved map.
The A.I. DO make an attempt to land inside your hangars...but usually end up droping a few soldiers into the hangar just before it crashes into the wall. I'll work on that.
Also...several of the Turrets dont work on some of the ships..both frigates and CAPs...Ill be workign on this too.
Mainly Im releasing it to see how well these maps run with so many ships on the map. Runs fine on my system but I need to know if others can have smooth gameplay.
Version 1 expected completed in a few days.
http://www.savefile.com/files/5868141
Some screenshots:
http://www.savefile.com/files/2478942
This map is a space battle map(VERY BETA). It is my first attempt at adding several playable CAP ships to the warfare in space. More than one spawnable hangar makes a more involved map.
The A.I. DO make an attempt to land inside your hangars...but usually end up droping a few soldiers into the hangar just before it crashes into the wall. I'll work on that.
Also...several of the Turrets dont work on some of the ships..both frigates and CAPs...Ill be workign on this too.
Mainly Im releasing it to see how well these maps run with so many ships on the map. Runs fine on my system but I need to know if others can have smooth gameplay.
Version 1 expected completed in a few days.
Last edited by Stager00 on Mon Mar 06, 2006 2:14 pm, edited 2 times in total.
RE: 4 playable Cap ship COR SPACE level BETA
funnyVERY BETA
If who will found link - plz give it
Can't u upload it at http://www.savefile.com??
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- Brigadier General
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Im not sure what your asking me. Who's quote is that?
I really dont know who can convert. I just learned over the last week myself to do this. Still learning actually. I am making maps for fun so my son and I can play over LAN...but so many people wanted a two CAP ship map and no one has released one yet, so I figured Id share mine until someone does one better. My version i play has the sheilds removed(only my version...not the released one) to make the combat more dangerous.
Just standing in the hangar can get you killed.
I really dont know who can convert. I just learned over the last week myself to do this. Still learning actually. I am making maps for fun so my son and I can play over LAN...but so many people wanted a two CAP ship map and no one has released one yet, so I figured Id share mine until someone does one better. My version i play has the sheilds removed(only my version...not the released one) to make the combat more dangerous.
Just standing in the hangar can get you killed.
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- Missing Jedi Admin
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Off-topic : JK', please stay on-topic... And to avoid further possible questions like the one you've formulated earlier, here is a (partial) answer to it : Actually, Teancum, TAW_pinx, TAWArtemis, Darth-Derkie and probably many other members are able to convert Star Wars Battlefront levels in order to port them into SWBF II...
Leviathan
thanx
___________
Stager00
So, you created good map.
Yep, map has many bugs.
But why cis has only bombers and Repulic only fighters.
I have idea. So, republic and cis have 8 respawn-areas (for vehicles).
And Repulic has: 5 respawn area for Arc170, 2 respawn areas for V-Ving and 1 respawn area for LAAT
Cis has: 4 respawn areas for bombers, 2 for tri-fighter, 1 for gunship, 1 for fighter
Can you change:
Republic: 5 res-areas for ARC170, 1 for V-Ving, 2 for eta2 interceptor
Cis: 5 res-areas for fighter, 2 res-areas for tri-fighter, 1 res-area for bomber
What u say?
thanx
___________
Stager00
So, you created good map.
Yep, map has many bugs.
But why cis has only bombers and Repulic only fighters.
I have idea. So, republic and cis have 8 respawn-areas (for vehicles).
And Repulic has: 5 respawn area for Arc170, 2 respawn areas for V-Ving and 1 respawn area for LAAT
Cis has: 4 respawn areas for bombers, 2 for tri-fighter, 1 for gunship, 1 for fighter
Can you change:
Republic: 5 res-areas for ARC170, 1 for V-Ving, 2 for eta2 interceptor
Cis: 5 res-areas for fighter, 2 res-areas for tri-fighter, 1 res-area for bomber
What u say?
Sounds good. BTW the first CIS cap ship spawns all those...the second only spawn bombers and gunships. The first(upper) Cap ship for REP spawns all those as well.
Ill get to work on the secondary ships..already adding the turrets now..and Ill change the ship type spawns for the secondarys.
I also plan to add some ground equipment in the hangars(walkers and such) to look like a cargo hold for an invasion.
Ill get to work on the secondary ships..already adding the turrets now..and Ill change the ship type spawns for the secondarys.
I also plan to add some ground equipment in the hangars(walkers and such) to look like a cargo hold for an invasion.