After a long year and a half of working on this custom map in my spare time,
I've completed the final installment to the Utapau Attack map!
This map wouldn't be possible without the much appreciated help from all of
the people listed below in the Credits. Thank you!
Download Here: https://www.moddb.com/mods/utapau-attack-20
Disclaimer
This map is in no way 100% perfect.
Because of how ambitious I was, I pushed zeroeditor past many of its limitations
which have caused many apparent bugs, some of which aren't fixable.
List of known bugs:
-Random Crashes
-Random window minimization
-Flickering Lights
-Flickering mesh lods
-Holes in the bridge meshes ( very apparent with Hover vehicles )
-AI oddities
-Weapon UI out of place
-Missing sound fx with certain vehicles
Even with this extensive list of critical bugs, I hope you all enjoy playing it
and want to hear your feedback on it! Perhaps... maybe.. one day, we will be graced
with a fully realized Utapauian map released by the EA Dice team!
Until that day comes, enjoy.

GarfSnacks
CREDITS
ADDITIONAL SUPPORT
Marth8880 - custom sound implementation
Deviss - character content consolidation
BETA TESTERS
Marth8880
MissingTexture
MikeTheBeast55
Cyberctf346
CUSTOM CONTENT
Deviss - Clone troopers, Obi-won, Dwarf Spider Droid, Magna Guard
Psych0fred - ATXT
Seregas - Crab droid
Master_Luke - Z-6 Rotary Cannon
THIRD PARTY TOOLS
Maya - Created custom utapau environment .obj assets
XSI mod tools 7.5 - converted .obj to .xsi
MshEx_beta3 - converted .xsi to .msh
xvi32 - used to tweak character shader models