Hero Conquest Mode (Test)
Posted: Wed Dec 28, 2016 7:19 am
This isn't supposed to be anything special. This is just a test, a 'proof of concept', of a game mode I came up with several years ago and long hoped to release alongside a completed map. 'Hero Conquest' is basically a meeting of the built-in Conquest and Hero Assault modes.
The same rules apply as a normal Conquest game, with capture-able command posts and adjustable reinforcements, etc. Each side is lead by a rifleman class (Stormtrooper / Rebel Trooper) who are followed by each hero available in Hero Assault mode as special classes. The test is set in stock Mos Eisley, ala the original Hero Assault game. (Thus the lack of screenshots.)
I've been busy and have no plans to release maps any time soon, so I thought I'd let this out into the wild. I figured a handful of people might appreciate the concept. I might do one update in the future, but I'd love to hear some thoughts and input.
Download Link (MediaFire)
The same rules apply as a normal Conquest game, with capture-able command posts and adjustable reinforcements, etc. Each side is lead by a rifleman class (Stormtrooper / Rebel Trooper) who are followed by each hero available in Hero Assault mode as special classes. The test is set in stock Mos Eisley, ala the original Hero Assault game. (Thus the lack of screenshots.)
I've been busy and have no plans to release maps any time soon, so I thought I'd let this out into the wild. I figured a handful of people might appreciate the concept. I might do one update in the future, but I'd love to hear some thoughts and input.
Download Link (MediaFire)