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The Sith Wars II

Posted: Sun Jul 31, 2016 4:19 am
by Kingpin
Hey everyone! I am happy to release The Sith Wars II to the public!
Features:
-New Era: Sith Wars II
-New Mode: Sith Legends
-New Map: Korriban: Sith Temple (Original Rhen Var: Citadel created by Pandemic)
-New weapons, force powers, and abilities
-Reskinned Naboo: Theed
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Screenshots:
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ReadMe!.txt:
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THE SITH WARS II
Version 1.0
By Darth Magnus/Kingpin
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & © LUCASARTS,
A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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Features:
-New Era: Sith Wars II
-New Mode: Sith Legends
-New Map: Korriban: Sith Temple (Original Rhen Var: Citadel created by Pandemic)
-New weapons, force powers, and abilities
-Reskinned Naboo: Theed
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How to install:
Place the 2SW folder in your gamedata/addon folder.

THIS MOD REQUIRES THE UNNOFICAL v1.3 PATCH TO RUN!

For more help and support, please vist the following:
Gametoast.com
Moddb.com
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This mod was only made possible with the contributions of talented modders.

Credits:
-Deviss: His amazing work porting JKA and other models to SWBF2. Original models created by Raven Software, Haplash, Elek Andor, Kualan, Toshi, and Psyk0Sith. Without Deviss
and his work, the Sith Wars II would not have been nearly as amazing. Thanks Dev!
-Darth Khan: The original Dromund Kaas skins, including the Sith Assassin and Sith Pureblood
-Icemember: TOR Trooper pack, Mandow_DW pack, and the Imperial Gunner model
-Teancum, Maveritchell, and the Conversion Pack team: Conversion pack assets, including Force Bubble
-ARC_Commander: BFX Assets
-AceMastermind, broken_hope: SW Saga Lightsaber Hilt pack
-thelegend: Creating Darth Revan's basepose, Kylo Ren's lightsaber
-Gogie: Darth Revan and Darth Malak models
-AceMastermind, NeoMarz and Qdin: Helmetless Clone Trooper model
-Master_Luke: Underhand chaingun and animations
-Darth D.U.C.K.: Dual Pistol and Double-handed pistol animations
-Anakin, Lucasarts: Sith Stalker, Darth Sion's face texture
-Maveritchell: Darth Traya skin
-Razac920: His Free-for-all script source
-Archer01: AI Hero Support Script
-FragMe!: Fix for Floating Icons, and the extraweapons.hud file
-Darth_Spiderpig: Flamethrower
-JabbaLovesLava: Disruptor Rifle
-Unkown: Weapon pack including Force Rapid
-RDHZerted: His unnoficial v1.3 patch that lets modders do so much more
-The wise and helpful community of http://www.gametoast.com
-The most supportive people on http://www.moddb.com/mods/the-sith-wars-ii
-Lucasarts: Releasing SWBF2 and the Mod Tools
-My favorite bands, Disturbed, 5FDP, Linkin Park, Avenged Sevenfold, Tool, Korn, Breaking Benjamin, Slipknot, and System of a Down for great music to listen to while working :)
If I used your asset and missed you in the credits, PLEASE contact me! I believe I included everyone, but I may have missed something.
I will be releasing assets from the mod that I created if requested. If you would like an asset, visit here:
Gametoast.com
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Alpha Testers:
-JimmyAngler
-AnthonyBF2
-Troha
-Warregory
-stealthunt3r_666
-DrPepper3223
-crogomon
-Craftiian
-CommanderHazard
-TheBestCommander
-DinoKiller65
-sandtrooper956
-driver3ray
-maxim2004
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modDB
Forum & Bug Report
More Trailers
More Images


Enjoy!
-Mag/Kp

Re: The Sith Wars II

Posted: Sun Jul 31, 2016 5:07 am
by RedDyeGaming
Excuse me, can i make a video on this mod?
Ill credit you

Re: The Sith Wars II

Posted: Sun Jul 31, 2016 5:15 am
by Anakin
Is it just me, or does the flash tag not work??

But back to topic. I'm glad that there are still so big project WIP and released(!!)
These Pictures look quiet awesome and i really like the retextured maps (Rhen Var and Naboo)
But i'm not playing BFII anymore (shame on me) since EA BF. The graphic is much better and the Multiplayer enemies are (just a little bit) better then BFII AI ;)

But i'll put it in my addon folder, so the next time i play BFII i'll test it :D

Re: The Sith Wars II

Posted: Sun Jul 31, 2016 8:43 am
by atm101010
Yes it is finally hear! Kingpin you are the best dude! :bowdown:

Re: The Sith Wars II

Posted: Sun Jul 31, 2016 11:18 am
by CommanderCody
Very nice, instant download!

Re: The Sith Wars II

Posted: Sun Jul 31, 2016 1:02 pm
by Kingpin
Thanks everyone!
RedDyeGaming wrote:Excuse me, can i make a video on this mod?
Ill credit you
Of course!

Re: The Sith Wars II

Posted: Mon Aug 01, 2016 12:47 pm
by thelegend
This mod is great and really improves the older version. I love playing as any of the new characters and the new Koribban was really well made.
However some new HUD objects covered my entire Screen. I think it's because of me but I am not sure.

Re: The Sith Wars II

Posted: Mon Aug 01, 2016 1:55 pm
by Kingpin
thelegend wrote:This mod is great and really improves the older version. I love playing as any of the new characters and the new Koribban was really well made.
However some new HUD objects covered my entire Screen. I think it's because of me but I am not sure.
I haven't heard of this issue yet. Maybe you have another mod that is interfering? Glad you like the mod.

Re: The Sith Wars II

Posted: Tue Aug 02, 2016 12:41 pm
by MikeTheBeast55
I actually made a video on your Sith Wars II Era mod (not uploaded yet) and when I played on Coruscant, I ran into a spawning issue. When I was playing Sith Legends Mode on Coruscant, it spawned me inside a wall. Not sure if you were aware of any spawning issues for this mod.

Re: The Sith Wars II

Posted: Tue Aug 02, 2016 1:40 pm
by Kingpin
MikeTheBeast55 wrote:I actually made a video on your Sith Wars II Era mod (not uploaded yet) and when I played on Coruscant, I ran into a spawning issue. When I was playing Sith Legends Mode on Coruscant, it spawned me inside a wall. Not sure if you were aware of any spawning issues for this mod.
I'll look into that. I know there is also a bugged spawn point on Mustafar, too. Thanks for the video!

Re: The Sith Wars II

Posted: Fri Aug 05, 2016 5:45 pm
by bossrussian72
Looks awesome, Can I ask. What are the white and blue guys with the empire gunner skin? Are they cannon because they look sick.

EDIT1
many of the units have no light-saber sfx

EDIT2
On yavin Iv the jedi all get stuck at the main spawn and makes the sith gain all the ground. The jedi have no chance of winning.

Making multiple posts in a row is against the RULES; please EDIT your post instead -Staff

Re: The Sith Wars II

Posted: Fri Aug 05, 2016 6:18 pm
by Kingpin
Hey there! If you want to report a bug, please do so in my modDB thread below. Also, these are both known issues that I am looking at. Also, you should read the Gametoast site rules about double/triple posting. Hope you like the mod!
http://www.moddb.com/mods/the-sith-wars ... ard/glitch

Re: The Sith Wars II

Posted: Fri Aug 05, 2016 7:19 pm
by bossrussian72
I love the little whistle of the star wars theme hidden in here

Re: The Sith Wars II

Posted: Thu Aug 11, 2016 2:41 pm
by AnthonyBF2
I just got around to trying the release and I'm getting lots of localization issues. Tons of things simple have no text. This includes the map name in the instant action menu, weapon names, character names, etc. I took some screenshots...
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Re: The Sith Wars II

Posted: Thu Aug 11, 2016 6:51 pm
by Kingpin
AnthonyBF2 wrote:I just got around to trying the release and I'm getting lots of localization issues. Tons of things simple have no text. This includes the map name in the instant action menu, weapon names, character names, etc. I took some screenshots...
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Are you playing in English? Also do you have v1.3 and v1.1 installed?

Re: The Sith Wars II

Posted: Thu Aug 11, 2016 6:52 pm
by AnthonyBF2
Yes. I have english game and 1.3 patch.

Re: The Sith Wars II

Posted: Thu Aug 11, 2016 6:59 pm
by Kingpin
Seems to be a problem with the game. I noticed a difference in the menus. You have lowercase, which to me would imply that you may not have the proper version of the game.
My instant action menu:
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Yours:
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Are you running the game through steam or disc?

Re: The Sith Wars II

Posted: Thu Aug 11, 2016 7:03 pm
by AnthonyBF2
Pretty sure it's a non-Steam version. I always run the game exe directly, and nothing related to Steam happens.

Re: The Sith Wars II

Posted: Thu Aug 11, 2016 7:05 pm
by Kingpin
AnthonyBF2 wrote:Pretty sure it's a non-Steam version. I always run the game exe directly, and nothing related to Steam happens.
Me too. Do you have the game as a standalone or part of the "Best Of Star Wars Games" set?

Re: The Sith Wars II

Posted: Thu Aug 11, 2016 7:07 pm
by AnthonyBF2
I am using this and I don't know where it originates from.
Would it be possible to munge the localization for all possible languages and re-upload a version for me to test?

Edit: I do keep other versions of the exe laying around and they display everything in your mod correctly. However, I didn't keep track of the origins of each exe type.
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Btw: good mods, love the sith Aayla and the reskinned Naboo.