Republic Commando: Extraction
Posted: Fri Oct 15, 2010 7:11 pm
by AQT
(WIP topic link)
So after only three weeks of work, it's finally completed. Here are some fresh screenshots:
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Gameplay video I found on Youtube:
And the Readme (be sure to read it):
DOWNLOAD
SWBF Files Link: http://starwarsbattlefront.filefront.co ... ion;117164
Thanks again to all who had contributed and beta tested. Enjoy!
So after only three weeks of work, it's finally completed. Here are some fresh screenshots:
Hidden/Spoiler:

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And the Readme (be sure to read it):
Hidden/Spoiler:
REPUBLIC COMMANDO: EXTRACTION - by AQT
What it is:
----------------------------------------
This is a mod map based on the game "Star Wars: Republic Commando" designed for those who enjoy:
- the feeling of being the last player left on their team during Conquest matches
- mindless shooting with some strategy
- fighting while under overwhelming odds
Think of it as a concept map. The planned sequels will have more gameplay variety.
Information:
----------------------------------------
This map takes place in the canyons of Geonosis during the first Battle of Geonosis.
Play as a Republic Clone Commando and protect the designated command post (the Extraction Point) from being overrun by CIS forces.
The CIS wins if they take the command post. The Commandos win if they manage to kill all of the CIS units.
The CIS loses if their reinforcement points are completely depleted. The Commandos lose if the CIS takes control of the commando post for 19 seconds.
Available modes are:
- Easy: Defend the extraction point with the aid of 12 Republic Clone Troopers.
- Medium: Defend the extraction point with the aid of 6 Republic Clone Troopers.
- Hard: Defend the extraction point without the aid of Republic Clone Troopers.
What stays the same in every mode is that there will always be 48 CIS units against 12 Republic Clone Commandos.
It is recommended that one plays Hard mode online with other human players because it is virtually impossible to win in single player alone.
The map will show up in the Instant Action list as "Republic Commando #1."
Features:
----------------------------------------
- Units and weapons based on the "Star Wars: Republic Commando" game
- Accurate weapon sounds
- Three different difficulty levels
- Buildable defense barriers
- Explosive barrels
- Adjustable CIS reinforcement meter through the Conquest settings
- New 3D Clone Commando "HUD"
Installation:
----------------------------------------
Extract the RCE folder from the ZIP archive into your Star Wars Battlefront II\GameData\addon folder. Deleted it to uninstall.
Note:
----------------------------------------
You must have the Unofficial 1.3 patch installed (r129 is the latest version) in order for this map to work properly.
Credits:
----------------------------------------
Beta Testers: Twilight_Warrior, Lagomorphia, Fasty & Friends, Nova Hawk, Fiodis, darthtyren, kinetosimpetus, DarthD.U.C.K.
AceMastermind - defense barricade model
CodaRez - DC-15s sidearm MSH
DarthD.U.C.K. - two-handed gripped pistol animations, DT-57 MSH, Clone Commando first person model & HUD
Deviss - sniper fire sound, edited VF501's Clone Commando MSH
Fragme! - floating icons tutorial
Neomarz - Republic Commando textures & accessories
OOM-9 - DC-15s carbine MSH
Pahricida - DC-15A rifle MSH
Pandemic - SWBF2 & stock assets
Qdin - DC-17 ICWS MSHs
[RDH]Zerted - the Unofficial 1.3 Patch & features
RepSharpShooter & trainmaster611 - manned drop turret setup
Sky_216 - red & blue laser impact effects
squipple - explosive barrel setup & prop
VF501 - underhand chaingun MSH, Clone Commando MSH
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
What it is:
----------------------------------------
This is a mod map based on the game "Star Wars: Republic Commando" designed for those who enjoy:
- the feeling of being the last player left on their team during Conquest matches
- mindless shooting with some strategy
- fighting while under overwhelming odds
Think of it as a concept map. The planned sequels will have more gameplay variety.
Information:
----------------------------------------
This map takes place in the canyons of Geonosis during the first Battle of Geonosis.
Play as a Republic Clone Commando and protect the designated command post (the Extraction Point) from being overrun by CIS forces.
The CIS wins if they take the command post. The Commandos win if they manage to kill all of the CIS units.
The CIS loses if their reinforcement points are completely depleted. The Commandos lose if the CIS takes control of the commando post for 19 seconds.
Available modes are:
- Easy: Defend the extraction point with the aid of 12 Republic Clone Troopers.
- Medium: Defend the extraction point with the aid of 6 Republic Clone Troopers.
- Hard: Defend the extraction point without the aid of Republic Clone Troopers.
What stays the same in every mode is that there will always be 48 CIS units against 12 Republic Clone Commandos.
It is recommended that one plays Hard mode online with other human players because it is virtually impossible to win in single player alone.
The map will show up in the Instant Action list as "Republic Commando #1."
Features:
----------------------------------------
- Units and weapons based on the "Star Wars: Republic Commando" game
- Accurate weapon sounds
- Three different difficulty levels
- Buildable defense barriers
- Explosive barrels
- Adjustable CIS reinforcement meter through the Conquest settings
- New 3D Clone Commando "HUD"
Installation:
----------------------------------------
Extract the RCE folder from the ZIP archive into your Star Wars Battlefront II\GameData\addon folder. Deleted it to uninstall.
Note:
----------------------------------------
You must have the Unofficial 1.3 patch installed (r129 is the latest version) in order for this map to work properly.
Credits:
----------------------------------------
Beta Testers: Twilight_Warrior, Lagomorphia, Fasty & Friends, Nova Hawk, Fiodis, darthtyren, kinetosimpetus, DarthD.U.C.K.
AceMastermind - defense barricade model
CodaRez - DC-15s sidearm MSH
DarthD.U.C.K. - two-handed gripped pistol animations, DT-57 MSH, Clone Commando first person model & HUD
Deviss - sniper fire sound, edited VF501's Clone Commando MSH
Fragme! - floating icons tutorial
Neomarz - Republic Commando textures & accessories
OOM-9 - DC-15s carbine MSH
Pahricida - DC-15A rifle MSH
Pandemic - SWBF2 & stock assets
Qdin - DC-17 ICWS MSHs
[RDH]Zerted - the Unofficial 1.3 Patch & features
RepSharpShooter & trainmaster611 - manned drop turret setup
Sky_216 - red & blue laser impact effects
squipple - explosive barrel setup & prop
VF501 - underhand chaingun MSH, Clone Commando MSH
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
SWBF Files Link: http://starwarsbattlefront.filefront.co ... ion;117164
Thanks again to all who had contributed and beta tested. Enjoy!
