RedVsBlue Mod v1.0

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RepSharpshooter
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RedVsBlue Mod v1.0

Post by RepSharpshooter »

RedVsBlue Mod

by RepSharpshooter
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Adds modern warfare units as seen in Battle Arena to all land maps. Has nothing to do with Halo. You can get Battle Arena 2.0 here:
http://starwarsbattlefront.filefront.co ... _20;101637

Installation
~~~~~~~~~~~~~
Put RVB folder in gamedata\Addon

Requires Unofficial 1.3 Patch, you can get it here:
http://starwarsbattlefront.filefront.co ... tlefront_I

I_v13_Patch;95418


CREDITS
~~~~~~~~
RepSharpshooter (me) - overall mod compilation
Zerted - 1.3 patch
Foolis- german localization
Taivyx- weapon models
FragMe! - Exporting



Screenshots:
Hidden/Spoiler:
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http://www.filefront.com/16659265/RedVsBlue_v1.zip
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lucasfart
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Re: RedVsBlue Mod v1.0

Post by lucasfart »

Awesome! Thanks for this Rep, I always liked this mode the most in your Battle Arena map!
Executer94
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Re: RedVsBlue Mod v1.0

Post by Executer94 »

Looks great!

Download later when I have time :thumbs:
RepSharpshooter
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Re: RedVsBlue Mod v1.0

Post by RepSharpshooter »

Thanks :)

If you play it, let me know if you see any bugs. Also see what you think about the rocketeer-- The problem was that he was too good before, someone could just like obliterate half the units in the battlefield in one life. I made him about half as slow as the Battle Arena version, and only gave him 3 rounds. I left the explosion the same because I think the big explosion is cool. Hopefully the decreased mobility and ammo balances him out though.
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Havoc 526
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Re: RedVsBlue Mod v1.0

Post by Havoc 526 »

THIS IS TWEETIN AWESOME!

And now I have a problem...it shows that darn mission fatal message when I try to play it.
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RED51
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Re: RedVsBlue Mod v1.0

Post by RED51 »

I love this mod! On maps where one team had an advantage, that instantly vanished with this mod! You made the sides well. On the rocketeer, I think he's too slow, but 3 rounds is good enough. Also, just a suggestion, you should change how the mod reads the sides. What I mean is that it should read the sides from the game's side folder, not the addon folder so that other maps could have a RvB era mode. Just a suggestion.
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Maveritchell
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Re: RedVsBlue Mod v1.0

Post by Maveritchell »

RED51 wrote:What I mean is that it should read the sides from the game's side folder, not the addon folder so that other maps could have a RvB era mode. Just a suggestion.
That is not a prerequisite for other maps using your sides:
http://www.gametoast.com/forums/viewtop ... 74&t=18253
RepSharpshooter
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Re: RedVsBlue Mod v1.0

Post by RepSharpshooter »

Havoc 526 wrote:THIS IS TWEETIN AWESOME!

And now I have a problem...it shows that darn mission fatal message when I try to play it.
Is just the RVB folder in the addon folder?
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Re: RedVsBlue Mod v1.0

Post by yukisuna »

YESS!!! i Loved these!! still, if you were able to make halo-ish vehicles, this would fit perfectly as The Halo Mod since these is the skins and model closest to Halo Spartans ever Made! at least hope you will release the assets. this will definetly be one of the next major parts of multiplayer, if you release it on most of the other star wars battlefront related sites. Downloading right now! :D oh and please make a poll!!! :wink:
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Re: RedVsBlue Mod v1.0

Post by Fusion »

Very well made. I'm glad someone finally made both sides have the same units and weapons.

Only one glitch so far, and it's probably Pandemic's fault. I somehow managed to glitch under the floor while running with the Rifleman class on Mustafar. It happened in the bridge control room cp, I was on the table, jumped off, and I ran through the small door. I thought I was crouching but then the floor drained my health and I died.

Oh, and just a heads up, if you have Rhen Var: Battlefield, make sure you take that out of your addon folder. They're both RVB folders.
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Re: RedVsBlue Mod v1.0

Post by MrCrayon »

I like how you added that interesting new texture to the skins. I can't really explain what it looks like. Sort of like the McDonald's high chair plastic(?). I appreciate the polish in the skins and stuff (and all the weapons) but I think I'll stick with good ol'clones and storms.
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Re: RedVsBlue Mod v1.0

Post by nitro_byrn »

Great side mod! The only problem (maybe?) is that it doesn't show up in the multiplayer mode selection box. Other than that there are no bugs and it is very balanced.
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