Ultimate Battlefront: The Clone Wars

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Xavious
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Ultimate Battlefront: The Clone Wars

Post by Xavious »

Here it is: http://starwarsbattlefront.filefront.co ... 1x#1884201

Alternate link: http://www.moddb.com/mods/ultimate-batt ... clone-wars

Screenshots can be found at the link. Information and more screenshots (though most may be outdated) can be found on the mod's page on ModDB and in the mod's WIP topic here.

http://www.moddb.com/mods/ultimate-batt ... clone-wars
http://www.gametoast.com/forums/viewtop ... 29&t=18421

Readme:
Hidden/Spoiler:
Ultimate Battlefront: The Clone Wars
A Star Wars Battlefront II modification created by Xavious
Site: http://xaviousmods.freeforums.org

Overview
Ultimate Battlefront: The Clone Wars is a large mod which adds a custom era (UB:TCW) to most shipped maps as well as to five included custom maps. The mod's biggest feature is the random units; each time upon starting a match, clone legions, heroes, and other units are selected by random. This essentially makes no two games the same, and forces the player to adapt based on the units available. The random feature is sadly single player only, however. The mod can still be played in multiplayer, but the units are preset.

Contents
-UB:TCW era added to most shipped maps (excluding Hoth and Endor)
-5 new custom maps: Abregado-Rae, Dantooine, Geonosis, Geonosis: Arena, and Jaal-Kan.
-Loads of new characters including some from the new Clone Wars TV series
-Random units, legions, and heroes

Installation
Before installing, make sure you have the unofficial v1.3 patch installed. This mod will not work without it. You can find the v1.3 patch here: http://starwarsbattlefront.filefront.co ... atch;95418

This mod installs exactly like any addon map. Simply unzip the "UCW" folder to your addon folder and play. If you wish to uninstall this mod, simply remove the "UCW" folder from your game's addon folder.

Credits
Archer01 - hero support scripts
AceMastermind - MagnaGuard, saber hilts
ARC_Commander - BFX assets
broken_hope - saber hilts
Caleb1117 - underhand chaingun and various other models
CodaRez - DC-15s blaster
DarthD.U.C.K. - double pistol animations and various models
DEVISS-REX - Commander Cody and various hex-edited units
Icemeber - plain white clone skins
kinetosimpetus - DC-17 pistols
Lord_Bandu - Dantooine trees
Majin-Revan - Clone commando assets
MandeRek - Droid commando model
MasterSaitek009 - Enhanced Dooku asset
Maveritchell - random script base
NeoMarz, Conversion Pack Team - Clone commando and other player models
OOM-9 - DC-15s
Pahricida - DC-15A rifle
Penguin/Aman - Tatooine: Tuskencamp assets, clone assassin
Qdin - Clone commando weapons
Raven Software, Conversion Pack team - Trandoshan model
RepSharpshooter - Clone commander and hex-edited capes
Skyhammer_216 - various weapons and effects
Syth - various weapon models
Teancum, Conversion Pack Team - Conversion Pack assets
Toonces, Fluffy_the_ic - Kit Fisto
Zerted - v1.3 patch and documentation

Pandemic, LucasArts - Star Wars Battlefront II

Beta Testers
Skyhammer_216
FragMe!
Hebes24
AlexSecura
Fusion
Maveritchell
DarthD.U.C.K.
Eggman
AQT
Nihillo

That should be everyone.


Thanks for downloading, and enjoy!
Be sure to report any bugs you find so I can fix them for any future versions of the mod.

Enjoy!
Last edited by Xavious on Wed Oct 21, 2009 8:16 pm, edited 1 time in total.
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CodaRez
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Re: Ultimate Battlefront: The Clone Wars

Post by CodaRez »

Lol I saw this on SWBFFiles hours ago, and haven't DLed since cus Filefront hates me tdy.

And now it appears here :funny2:

Well anyway, I doubt I'll have luck.

If I do get it, I'll report in bugs surely

(btw thnx for using my DC-15 :D )
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Nihillo
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Re: Ultimate Battlefront: The Clone Wars

Post by Nihillo »

CodaRez wrote:Lol I saw this on SWBFFiles hours ago, and haven't DLed since cus Filefront hates me tdy.
You too, huh? I had a hard time trying to download this one, and when I got it, some files where corrupted and I couldn't extract the folder... <sigh> downloading again.

Xavious, would you mind adding a Moddb download mirror? Sometimes it's easier to download a file from there.
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Re: Ultimate Battlefront: The Clone Wars

Post by mswf »

Nihillo, can you start Xfire up right now and ad me (mswf)? I can send it to you via that.
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Re: Ultimate Battlefront: The Clone Wars

Post by andrija »

downloading now :runaway:
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Re: Ultimate Battlefront: The Clone Wars

Post by Hawk »

Very very nice!!! :thumbs:
I'm downloading :runaway:
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Re: Ultimate Battlefront: The Clone Wars

Post by Darth_Spiderpig »

Wow, very cool, Xav.

Thanks for sharing this masterpiece with us :bowdown: :thumbs:
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Re: Ultimate Battlefront: The Clone Wars

Post by Broken_box »

Downloading now, hope my files aren't corrupt :S
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Re: Ultimate Battlefront: The Clone Wars

Post by [Skirata]Darman[M] »

Wohoo! I got many words for this mod: Awsome, great, fantastic, wonderful, nice, cool, and some more.
Really nice work :thumbs:
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Re: Ultimate Battlefront: The Clone Wars

Post by mswf »

I found one, puny, little, bug; Commander Vax is missing an icon for his chaingun.
Other than that, plain perfect pgameplay.
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Re: Ultimate Battlefront: The Clone Wars

Post by Fusion »

Hope I didn't miss anything major in the bug department.


...in those two days I tested and probably annoyed the hellz out of you in. :P
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Re: Ultimate Battlefront: The Clone Wars

Post by [Skirata]Darman[M] »

Now I played the mod many times, I like the system of random legions everytime you start a map, BUT: an advice from me: work on the new maps. I liked your 607th maps very much but those are - they are made without many details. But thats what makes a map good.
Example: Jalkaan - You made the map taking place at midnight. Everything is dark but grass is green like when the sun shines. The Geomaps have such a dark ground, but over the whole battlefield there are stones that are much lighter and white fog.

But the sides are very nice, think you spent the most tim on them, very good
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Re: Ultimate Battlefront: The Clone Wars

Post by Broken_box »

Xav', since I'm a jedi-loving freak I've only tested Hero assault so far :oops:

But i've got to say I love those force powers, especially how in the stock game, if you push someone, and they block then you'll see a spark on their sabre, but nothing else, but with this, if you do a charged attack on a blocking opponent then it reflects damage back on you and you suffer a knock down, awesome :thumbs:
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Re: Ultimate Battlefront: The Clone Wars

Post by Maveritchell »

Broken_box wrote:But i've got to say I love those force powers, especially how in the stock game, if you push someone, and they block then you'll see a spark on their sabre, but nothing else, but with this, if you do a charged attack on a blocking opponent then it reflects damage back on you and you suffer a knock down, awesome :thumbs:
Oh, that. I totally forgot to mention it in my review, but:

That was irritating. I think I know why you used fatrays for your force wave, but the negative side effect is that they can be reflected - and aside from being very weird considering it's a force power you're reflecting, it's a real nuisance in hero assault (especially on tighter maps) since the AI reflect about half the time.
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Re: Ultimate Battlefront: The Clone Wars

Post by kooster »

omg! it is out!
downloading!!!
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Re: Ultimate Battlefront: The Clone Wars

Post by Master of Stickmen »

Saw the screenies and went :faint: and :eek: . D/Ling now!

EDIT: Just finished! Extracting and I'll play it as soon as it's done.
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Re: Ultimate Battlefront: The Clone Wars

Post by Darksniper »

Yay! I will dl right away
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Re: Ultimate Battlefront: The Clone Wars

Post by Xavious »

For those of you having trouble downloading from Battlefront Files, try this link:

http://www.moddb.com/mods/ultimate-batt ... clone-wars
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Re: Ultimate Battlefront: The Clone Wars

Post by GangsterJawa »

Just played through all of the new maps... this is awesome. Putting screenshots up in the Glamour Shots topic.
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Re: Ultimate Battlefront: The Clone Wars

Post by Fluffy_the_ic »

Oh, heheh... It's out. I take it this isn't a final? Cuz dangit, I really need to get Kit Fisto's tentacles tentacle-ized, lol. Looks great, though. :) I'll have to give it a try soon.
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