Mass Effect: Unification R6 [NEW RELEASE!]
Moderator: Moderators
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
The only menu changes me5shell.lvl incorporates are the background images. Why Pandemic decided to set it up this way is beyond me, but nearly all of the menu textures are stored in common.lvl. I'll optimize the file structure and layout and move all the menu texture junk to its own file though so switching between THEMARTHMENU and Pandemic's boring, Illusive Man-operated nightmare of indoctrination will be easier.
Also, people who like the old shell over mine are traitorous fiends who work for Cerberus. Just saying.
Also, people who like the old shell over mine are traitorous fiends who work for Cerberus. Just saying.
-
- Droid Pilot Assassin
- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: Mass Effect: Unification r1
I kept the music and trashed the images. (Basically just deleted ME5 from addon)
The music is good though.
The music is good though.
-
- Chief Warrant Officer
- Posts: 341
- Joined: Wed Jun 06, 2012 2:05 pm
- Projects :: Rising Conflict CW v2.0
- xbox live or psn: Steam is Dreadnot9
Re: Mass Effect: Unification r1
I personally found the images really nice, but I really liked Mass Effect, so it may just be that talking.
-
- Sith Master
- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
Re: Mass Effect: Unification r1
I may just be a derp and missed it somewhere, but where do you guys want me throwing feedback at?
The only real problem I've been having is that I notice my game crashes during map transition to another one. I can play the maps no problem, it's just when it changes maps at the end of the round, my game crashes.
But other than that, I've had no personal quirks about anything. Feels just like Bioware got with the people of Pandemic (I know Pandemic is no more, we all know that) and made a Mass Effect Battlefront game. I mean the polish and gameplay is amazing. Absolutely enjoying it. I don't know if you guys take that as a compliment or not.
The only real problem I've been having is that I notice my game crashes during map transition to another one. I can play the maps no problem, it's just when it changes maps at the end of the round, my game crashes.
But other than that, I've had no personal quirks about anything. Feels just like Bioware got with the people of Pandemic (I know Pandemic is no more, we all know that) and made a Mass Effect Battlefront game. I mean the polish and gameplay is amazing. Absolutely enjoying it. I don't know if you guys take that as a compliment or not.
- Ant
- Chief Warrant Officer
- Posts: 326
- Joined: Sat Sep 29, 2012 8:16 am
- Projects :: The Clone Wars Mod
- Contact:
Re: Mass Effect: Unification r1
I deleted the whole ME5 file but the music still plays any help!?!
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
Wow, what a... Delete shell.lvl located in GameData\data\_lvl_pc\sound\ and rename shell_OLD.lvl to shell.lvl.
Anywhere.RevanSithLord wrote:I may just be a derp and missed it somewhere, but where do you guys want me throwing feedback at?
Odd. Which maps and how often exactly?RevanSithLord wrote:The only real problem I've been having is that I notice my game crashes during map transition to another one. I can play the maps no problem, it's just when it changes maps at the end of the round, my game crashes.
Thanks.RevanSithLord wrote:But other than that, I've had no personal quirks about anything. Feels just like Bioware got with the people of Pandemic (I know Pandemic is no more, we all know that) and made a Mass Effect Battlefront game. I mean the polish and gameplay is amazing. Absolutely enjoying it. I don't know if you guys take that as a compliment or not.
- Ant
- Chief Warrant Officer
- Posts: 326
- Joined: Sat Sep 29, 2012 8:16 am
- Projects :: The Clone Wars Mod
- Contact:
Re: Mass Effect: Unification r1
Thanks! Ill put back the mod since i took away the pics and sounds. For the next release i reccomend that you somehow put it as a optionMarth8880 wrote:Wow, what a... Delete shell.lvl located in GameData\data\_lvl_pc\sound\ and rename shell_OLD.lvl to shell.lvl.
NOTE: I want the entire images/background gone for the message effect..theres still that red stuff see:
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
At the moment, the only way that can be removed is by removing the mod completely, sadly.
...weeeell, you could try renaming common.lvl in ME5\data\_LVL_PC\ to something else so it isn't loaded into the game, but it might break something in the mod, I'm not sure. I actually think the only things being used in it are the shell textures, but I might be wrong.
EDIT:
Ah, yep. There is one important script being used: globals.lua. The differences you'll have in-game will be the way units land after they jump; I adjusted (decreased) the time it takes and altered the curve of the landing to be a little more realistic. This might break multiplayer, it might not.
...weeeell, you could try renaming common.lvl in ME5\data\_LVL_PC\ to something else so it isn't loaded into the game, but it might break something in the mod, I'm not sure. I actually think the only things being used in it are the shell textures, but I might be wrong.
EDIT:
Ah, yep. There is one important script being used: globals.lua. The differences you'll have in-game will be the way units land after they jump; I adjusted (decreased) the time it takes and altered the curve of the landing to be a little more realistic. This might break multiplayer, it might not.
-
- Sith Master
- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
Re: Mass Effect: Unification r1
@Marth: Well, I played Eden Prime, won the match as Alliance vs Geth, and clicked continue on the stats screen like I would anytime to go to the next map, and my games crashes. Then I played Prothean Skyway, same thing at the end of the match.
I'm gonna try a stock map to see if it does it there too, if it does, well I don't know what I'll do. But I'm just happy that I can play it at all, really.
I'm gonna try a stock map to see if it does it there too, if it does, well I don't know what I'll do. But I'm just happy that I can play it at all, really.
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
Hmm, yeah, that's super odd. Do you have any other mods or anything installed?
-
- Sith Master
- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
Re: Mass Effect: Unification r1
Yeah. I will do some tweaking on the folders, put a few of them somewhere else. May just take out everything else entirely for the time being and see if that fixes it.Marth8880 wrote:Hmm, yeah, that's super odd. Do you have any other mods or anything installed?
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
Having Cerfon's thing installed as well will probably cause the crash.
- _=XL=_Danny
- Private
- Posts: 40
- Joined: Thu Jun 03, 2010 12:04 am
Re: Mass Effect: Unification r1
I have a quick question. When i try running a server for this mod, I live in Canada, my freind from the states can join but other people cannot. Do you believe i have to open up ports? If so, i know how, can someone tell me which ones? I also tried downloading the Swbf2 server manager but Norton Internet Security is a b**** and keeps deleting it as a suspicious threat
-
- Chief Warrant Officer
- Posts: 341
- Joined: Wed Jun 06, 2012 2:05 pm
- Projects :: Rising Conflict CW v2.0
- xbox live or psn: Steam is Dreadnot9
Re: Mass Effect: Unification r1
Other people can join, but if it's not a pc dedicated server I think there's a max of 4 human players, plus it's entirely likely that no one joined simply because no one joined, not that they couldn't connect. In fact, it's highly unlikely others couldn't because, as you said, your friend did connect. Secondly, you can switch your smart firewall off just for the few moments you download the file if you really want it that badly (as soon as it's done downloading, switch it back on immediately)._=XL=_Danny wrote:I have a quick question. When i try running a server for this mod, I live in Canada, my freind from the states can join but other people cannot. Do you believe i have to open up ports? If so, i know how, can someone tell me which ones? I also tried downloading the Swbf2 server manager but Norton Internet Security is a b**** and keeps deleting it as a suspicious threat
- _=XL=_Danny
- Private
- Posts: 40
- Joined: Thu Jun 03, 2010 12:04 am
Re: Mass Effect: Unification r1
Other people tried to join and they said they could not. And i did turn off my firewall to download the file but after i turn it back on, it simply deletes it. I know it has to do with ports because i had these troubles with other games before. Does anyone know these ports?
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
&_=XL=_Danny wrote:I have a quick question. When i try running a server for this mod, I live in Canada, my freind from the states can join but other people cannot. Do you believe i have to open up ports? If so, i know how, can someone tell me which ones? I also tried downloading the Swbf2 server manager but Norton Internet Security is a b**** and keeps deleting it as a suspicious threat
See this thread: http://www.gametoast.com/forums/viewtop ... 25&t=25522_=XL=_Danny wrote:Other people tried to join and they said they could not. And i did turn off my firewall to download the file but after i turn it back on, it simply deletes it. I know it has to do with ports because i had these troubles with other games before. Does anyone know these ports?
Also, uninstall Norton - it's complete garbage, probably one of the worst anti-virus suites aside from Trend Micro and McAfee - and install Microsoft Security Essentials; it's free and better. http://windows.microsoft.com/en-US/wind ... s-download
While in-game, go to Options, Online, set your bandwidth to something higher.Dreadnot9 wrote:Other people can join, but if it's not a pc dedicated server I think there's a max of 4 human players
- _=XL=_Danny
- Private
- Posts: 40
- Joined: Thu Jun 03, 2010 12:04 am
Re: Mass Effect: Unification r1
Is the 3658 snd 4658 a UDP or TCP?
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Mass Effect: Unification r1
I forgot, but it says in the server manual.
-
- Chief Warrant Officer
- Posts: 341
- Joined: Wed Jun 06, 2012 2:05 pm
- Projects :: Rising Conflict CW v2.0
- xbox live or psn: Steam is Dreadnot9
Re: Mass Effect: Unification r1
:themoreyouknow: Thanks for the info.Marth8880 wrote:While in-game, go to Options, Online, set your bandwidth to something higher.Dreadnot9 wrote:Other people can join, but if it's not a pc dedicated server I think there's a max of 4 human players
I actually use norton, it's not awful, but there's definitely better stuff out there. It fits my needs well enough.Marth8880 wrote: Also, uninstall Norton - it's complete garbage, probably one of the worst anti-virus suites aside from Trend Micro and McAfee - and install Microsoft Security Essentials; it's free and better. http://windows.microsoft.com/en-US/wind ... s-download
- PizzatheHutt
- First Lance Corporal
- Posts: 127
- Joined: Fri Nov 11, 2011 9:02 am
- Projects :: Something...
- Location: A galaxy far far away
Re: Mass Effect: Unification r1
I downloaded the mod 2 days ago, and I found it amazing : you did a great work to change the game's aspect ! At first, it was a bit difficult to get used to the new 3rd person view,but it really improves the game experience . The new abilities also improve the gameplay.
It doesn't feel like Battlefront, it feels more like a RPG: you have to use the right weapon at the right time.
My only complaint is that the Harbinger is totally overpowered: he killed me many times with his almost-1-shot-kill ability, and when I finally managed to kill him, I just got two points .
Other than that, this mod is perfect: new menu, new maps, new units, new gameplay, all of very high quality .
Also,did you make changes with the AI ? The CTFs were considerably more difficult, but it might just be because the units had more health.
It doesn't feel like Battlefront, it feels more like a RPG: you have to use the right weapon at the right time.
My only complaint is that the Harbinger is totally overpowered: he killed me many times with his almost-1-shot-kill ability, and when I finally managed to kill him, I just got two points .
Other than that, this mod is perfect: new menu, new maps, new units, new gameplay, all of very high quality .
Also,did you make changes with the AI ? The CTFs were considerably more difficult, but it might just be because the units had more health.