Christophsis Battle (Crystal City) Beta 1.0
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- Ginev
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Re: Christophsis Battle (Crystal City) Beta 1.0
Is this buildings and tridroids is released somewhere so i can download him?
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- Master of the Force
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Re: Christophsis Battle (Crystal City) Beta 1.0
hasn't been released yetGinev wrote:Is this buildings and tridroids is released somewhere so i can download him?
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- YTGTangerine
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Re: Christophsis Battle (Crystal City) Beta 1.0
![thumbs_up :thumbs:](./images/smilies/thumbsup2.gif)
I just downloaded this, and it is gonna stay in my addon, man! (unless by some cataclysmic event it gets lost) The campaign system was nice, and Rex looks awesome, his gun animations PWN. I liked the ambush sorta thing as well.
However.
-After I destroyed the tri-droids, the objective to destroy them wouldn't go away and I couldn't win.
-AI sat (or stood) around on their fat butts alot.
-Add some more objects.
Overall, quite nice though. And for a Beta? Better yet.
Question, though. (No offence) Is Force Master a boy or girl. He/she has been called both.
Last edited by YTGTangerine on Tue Jun 16, 2009 8:03 pm, edited 1 time in total.
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- Master of the Force
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Re: Christophsis Battle (Crystal City) Beta 1.0
i have the same problemYTGTangerine wrote:-After I destroyed the tri-droids, the objective to destroy them wouldn't go away and I couldn't win.
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- DarthSlim
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Re: Christophsis Battle (Crystal City) Beta 1.0
Everybody has that problem, the campaign is unwinnable right now, but Forcemaster is working on the problem.DEVISS-REX wrote:i have the same problemYTGTangerine wrote:-After I destroyed the tri-droids, the objective to destroy them wouldn't go away and I couldn't win.
- Dom380
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Re: Christophsis Battle (Crystal City) Beta 1.0
When V 1.1 is out will it have other gametypes?
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- Master Bounty Hunter
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Re: Christophsis Battle (Crystal City) Beta 1.0
I thought it was going to have this campaign like mode only. Personally, when the bugs are hammered out, I find this mode more fun than regular conquest/assault.Dom380 wrote:When V 1.1 is out will it have other gametypes?
- Devastator77
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Re: Christophsis Battle (Crystal City) Beta 1.0
ForceMaster said a few pages back that he might do a conquest mode for the next version.mswf wrote:I thought it was going to have this campaign like mode only. Personally, when the bugs are hammered out, I find this mode more fun than regular conquest/assault.Dom380 wrote:When V 1.1 is out will it have other gametypes?
But, I agree that the fixed campaign mission would be the best mode for this map.
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Re: Christophsis Battle (Crystal City) Beta 1.0
Hello everybody! I've been away a while for personal reasons, I am studying at university and I have little time to devote to the map, but I made some progress on the objectives and have managed to survive the tri-droids before you begin the purpose. Soon count of other works in progress that I advanced in my spare time from work. thanks again to all.
when my vacation will come back with the 1.1 version of the map.![yes :yes:](./images/smilies/yes.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
when my vacation will come back with the 1.1 version of the map.
![yes :yes:](./images/smilies/yes.gif)
- Par3210
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Re: Christophsis Battle (Crystal City) Beta 1.0
OMG I didn't notice this was out! YAAY! Thanks a lot I'm gonna play it now!
EDIT: Can't get past the tridroid bit, where are they? Who are they? Can't find em/see em..
EDIT: Can't get past the tridroid bit, where are they? Who are they? Can't find em/see em..
- DarthSlim
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Re: Christophsis Battle (Crystal City) Beta 1.0
They're there at the beginning, but the computer destroys them all before you get to the objective. Everyone knows about this problem and Forcemaster is working on an update.Par3210 wrote:OMG I didn't notice this was out! YAAY! Thanks a lot I'm gonna play it now!
EDIT: Can't get past the tridroid bit, where are they? Who are they? Can't find em/see em..
- Par3210
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Re: Christophsis Battle (Crystal City) Beta 1.0
oh, okay. Thanks, sorry I didn't read it properly
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- 3rd Warning
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Re: Christophsis Battle (Crystal City) Beta 1.0
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- Space Ranger
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Re: Christophsis Battle (Crystal City) Beta 1.0
uh.... the link in the first post?elitetrooper1999 wrote:where can i find thise map.
- teckstar96
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Re: Christophsis Battle (Crystal City) Beta 1.0
The poroblems here is: both rep and cis ai kills tri droids, friendly ai dont help u, ghost squad sucks(they should be invincible or something), there should be more ''populated'' space, Ashoka tonno and a command center inside a bulding.
Positive things: i really like Rex, the artillery was cool and the blue AATs.
Positive things: i really like Rex, the artillery was cool and the blue AATs.
- Dom380
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Re: Christophsis Battle (Crystal City) Beta 1.0
we all know about the problems and Forcemaster is trying to fix them so just sit and wait
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- Space Ranger
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Re: Christophsis Battle (Crystal City) Beta 1.0
Uh... not at all? The CIS don't kill the Tri Droids, the republic artillery does, friendly AI help plenty, and Ghost Squad isn't gonna be "invincible" or even good for that matter, as that's just the way game AI is programmed to behave. Adding a command center would be completely pointless as it would server no gameplay purpose whatsoever.teckstar96 wrote:The poroblems here is: both rep and cis ai kills tri droids, friendly ai dont help u, ghost squad sucks(they should be invincible or something), there should be more ''populated'' space, Ashoka tonno and a command center inside a bulding.
Positive things: i really like Rex, the artillery was cool and the blue AATs.
- DarthSlim
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Re: Christophsis Battle (Crystal City) Beta 1.0
I think the CIS do attack the Tri-Droids because they die when the shield is still up. They're either getting hit by friendly fire or the cannons are penetrating the shields. I actually think it's both, and hopefully Forcemaster can fix the problem.
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Re: Christophsis Battle (Crystal City) Beta 1.0
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Re: Christophsis Battle (Crystal City) Beta 1.0
There's a big, yellow, bolded link on the first page of this thread. You've already been directed there.