Yavin 4: Arena (beta v0.975) -- New version March 20, 06
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- EraOfDesann
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Wow! Asajj works very well! I love the Force Wave power!
The only problems I saw were the Aayla Secura sounds and music, and when she moves her lightsaber goes through her head each step. I know the first one is possible to fix but I don't think the second one is, but that's not important anyway.
Good job!
The only problems I saw were the Aayla Secura sounds and music, and when she moves her lightsaber goes through her head each step. I know the first one is possible to fix but I don't think the second one is, but that's not important anyway.
Good job!
- Teancum
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Re: Yavin 4: Arena (beta v0.85) -- New version March 4, 06
Teancum wrote: Bugs / To Do still
-The vehicles aren't set up completely. I haven't got to it yet
-Hero Assault is not done. I haven't set up all of the heroes I want
-Heroes are not finished
-Asajj Ventress still uses Aayla Secura's sounds - we're going to fix that for the final version
- Teancum
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RE: Re: Yavin 4: Arena (beta v0.85) -- New version March 4,
Again, READ UP people! I didn't make the model, Neomarz1 made it. It's not changing.
Again, sorry to be rude. I'm just very frustrated that nobody reads my posts.
Again, sorry to be rude. I'm just very frustrated that nobody reads my posts.
RE: Re: Yavin 4: Arena (beta v0.85) -- New version March 4,
force wave, is that supposed to be her power i have force push.
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- squipple
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Nice Teancum..Asajj is sweet!
Feedback:
- Ground is still really dark, you can see it in Anakin867's screens.
- 1-flag CTF crashes immediately when attempting multiplayer
- I was playing 1-flag emp vs reb on the emp side, and when the emp AI grab the flag, they seem to run around in the middle of the arena a lot. they eventually will attempt going through the tunnel, but it takes forever. On the reb side, the AI dart right for the tunnel. Either behavior is fine, but if there's some way to even that out, it would be cool.
- The flag goals are proper now, it makes gameplay much more interesting! The only thing is that the goals are right on top of he CP's. That's fine I guess, it's just not how the other maps are set up.
- The side that has the goal on top of the smaller temple has two CP's overlapping each other.
- That CP inside is still levitating above the arena (see screen below). I can see it's grounded in Anakin867's screens, so I don't know what that's about.
![Image](http://www.playdg.com/squipple/BF2screens/YavinCP.jpg)
Feedback:
- Ground is still really dark, you can see it in Anakin867's screens.
- 1-flag CTF crashes immediately when attempting multiplayer
- I was playing 1-flag emp vs reb on the emp side, and when the emp AI grab the flag, they seem to run around in the middle of the arena a lot. they eventually will attempt going through the tunnel, but it takes forever. On the reb side, the AI dart right for the tunnel. Either behavior is fine, but if there's some way to even that out, it would be cool.
- The flag goals are proper now, it makes gameplay much more interesting! The only thing is that the goals are right on top of he CP's. That's fine I guess, it's just not how the other maps are set up.
- The side that has the goal on top of the smaller temple has two CP's overlapping each other.
- That CP inside is still levitating above the arena (see screen below). I can see it's grounded in Anakin867's screens, so I don't know what that's about.
![Image](http://www.playdg.com/squipple/BF2screens/YavinCP.jpg)
Ah, finally, I got the download to start. Just played it out a bit, and I noticed Asajj has Aayla's voice overs and music. I can fix that very easily. Just send me the ODF, and I'll patch up the little sounds and stuff. I can also give her some new music, depending on what you want. Though, I can only use music already in the game. But, I can do it, nonetheless. Besides that though, the map's looking good.
Asajj is just awesome... I might have a new favorite Hero... She could very easily bump Maul off from being the best villan/sith in the game. She is flawless.
I didn't notice any of the voice stuff, even though I know its there. To me it just sounded like she was saying absolutely nothing *shrugs*. Either way... I'm interested in hearing the sounds when they get added. It'll probably make her even better.
I didn't notice any of the voice stuff, even though I know its there. To me it just sounded like she was saying absolutely nothing *shrugs*. Either way... I'm interested in hearing the sounds when they get added. It'll probably make her even better.
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Off-topic : Revan', what if you installed a Download Manager - Such as Free Download Manager - in order to get properly the files hosted on SaveFile ?
- Teancum
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So here's basically where I'm at, using quotes from some of you:
Other Bugfixes:
-Asajj's force power now emits a wave, so you can see what you're actually pushing
-Fixed the name of Force Wave for Asajj
For anyone experiencing crashes -- I need to know whether you have any mods installed.
Yeah, it's actually lighter than the lights show. I lit the terrain and it got darker. That's how it's supposed to be.- Ground is still really dark, you can see it in Anakin867's screens.
I'll do what I can. I think I already fixed that crash -- is it GCW or CW?- 1-flag CTF crashes immediately when attempting multiplayer
Bothpaths are all the same for each gametype. That's how ZeroEdit works.- I was playing 1-flag emp vs reb on the emp side, and when the emp AI grab the flag, they seem to run around in the middle of the arena a lot. they eventually will attempt going through the tunnel, but it takes forever. On the reb side, the AI dart right for the tunnel. Either behavior is fine, but if there's some way to even that out, it would be cool.
Yeah, it's just a more traditional way of doing CTF- The flag goals are proper now, it makes gameplay much more interesting! The only thing is that the goals are right on top of he CP's. That's fine I guess, it's just not how the other maps are set up.
I'll look into this one -- 1flag or 2flag CTF?- The side that has the goal on top of the smaller temple has two CP's overlapping each other.
Fixed- That CP inside is still levitating above the arena (see screen below). I can see it's grounded in Anakin867's screens, so I don't know what that's about.
Other Bugfixes:
-Asajj's force power now emits a wave, so you can see what you're actually pushing
-Fixed the name of Force Wave for Asajj
For anyone experiencing crashes -- I need to know whether you have any mods installed.
- squipple
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- Teancum
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