the floating icon problem is solved replacing your ingame.lvl file with the mine, but someone use customs ingame.lvl with customs modifys and more, so i don't bother , i am searching the way for create a ingame.lvl self of the mod for don't mix it with the game ingame.lvl fleNihillo wrote:Hum, sorry, I don't understand what you are saying.
DEV's Side Mod 1.0
Moderator: Moderators
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEV's Side Mod 1.0
- yukisuna
- Rebel Sergeant
- Posts: 210
- Joined: Wed Jan 28, 2009 5:50 am
- Projects :: My new PC hates the Mod Tools
- xbox live or psn: Samura Yukisuna
- Location: Stuck in a place full of happy happiness known as Steam.
Re: DEV's Side Mod 1.0
was'nt this released a good while ago? i remember playing as those units before... especcially that one with the underhand chaingun! that back-pack is so cool...
i even know the mission.lvl codes for the units!(both sides)
but i will still download, because i loved that troops...
(did you release the units on the pictures before?
i liked them so much that i did put the .lvl file in the side's folder!(its still there)
so i'll try them this time too.
i even know the mission.lvl codes for the units!(both sides)
but i will still download, because i loved that troops...
(did you release the units on the pictures before?
i liked them so much that i did put the .lvl file in the side's folder!(its still there)
so i'll try them this time too.
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEV's Side Mod 1.0
yes i release a Gamma Legion mod, but this have modifyed the clone commando, a few skins and weapons, sounds and other thingysyukisuna wrote:was'nt this released a good while ago? i remember playing as those units before... especcially that one with the underhand chaingun! that back-pack is so cool...
i even know the mission.lvl codes for the units!(both sides)
but i will still download, because i loved that troops...
(did you release the units on the pictures before?
i liked them so much that i did put the .lvl file in the side's folder!(its still there)
so i'll try them this time too.
- Mandalore
- Private Recruit
- Posts: 23
- Joined: Mon Sep 08, 2008 10:26 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Turnin' droids into scrap metal!
Re: DEV's Side Mod 1.0
Nice job Dev
! I remember when i got the first look(other than you) at your gamma legions! that was so fun! 
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEV's Side Mod 1.0
Many thanks manMandalore wrote:Nice job Dev! I remember when i got the first look(other than you) at your gamma legions! that was so fun!

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- Master of the Force
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- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEV's Side Mod 1.0
i have spanish version and also added localization for english version, i forgot for german language, sorry for the delay xD, i will fix it in next versionNihillo wrote:Hum, sorry, I don't understand what you are saying.
Edit: hum, I believe I understand why the mod has no localizations, apparently you are using a spanish or portuguese version of Battlefront II, so I don't have any localization showing up on my game because it is an english version... at least that's what I think...

- Par3210
- Jedi
- Posts: 1033
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- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Owning people in SWBF2
- Contact:
Re: DEV's Side Mod 1.0
sweet mod, d/ling now. Great work as ever, DEVISS!
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

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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEV's Side Mod 1.0
many thanks manPar3210 wrote:sweet mod, d/ling now. Great work as ever, DEVISS!![]()
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
