Christophsis Battle (Crystal City) Beta 1.0

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Awesome!
42
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Cool
16
19%
is good
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22%
nothing special
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bad
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Total votes: 85
ForceMaster
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by ForceMaster »

DarthSlim wrote:Wow that's awesome!! I'm glad to hear the Delta 7B will be in there too.

And about the Y-Wings, I know they weren't in the movie, but they're in the series so I thought it would just make it feel more like clone wars overall. It's your call though, of course. But will you use bombers and gunships at all, or just the V-19's and Delta 7B's?
well, I'm thinking about this, the model of the y-wing that i have is of the GCW era, in the CW era the model is this:
Image

some made this model?

I'm considering add the gunships.
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Dom380 »

looks awesome
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by DarthSlim »

Yeah that's the Y-Wing I'm talking about. I think Mav used it in his Dark Times mod, so you should ask him for it.
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Dom380
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Dom380 »

yes mav did use that in the DT mod im not sure if he made it though
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by mswf »

Dom380 wrote:yes mav did use that in the DT mod im not sure if he made it though
I think you can be pretty sure he did. (though I can't be entirely sure)
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Skipper 24 »

ForceMaster wrote:Thanks you very much my friend!
Hidden/Spoiler:
Image
I'm working in it.
Are you going to use that Venator in game? It looks great and accurate, would you have to make special animation flight path things so the AI don't crash when flying out of the central hangar? ( I know nothing about modding so this might not even make any sense)
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by ForceMaster »

yes, is for the space of christophsis.

I'm thinking make animations in ZE for the venators, comming of the hyperspace... :wink:

Other things.... see this pic...
Image

what do you mean about this planet pic?
is unreal?
I use this but is pixelated?
Image
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Darth_Spiderpig »

ForceMaster wrote:yes, is for the space of christophsis.

I'm thinking make animations in ZE for the venators, comming of the hyperspace... :wink:

Other things.... see this pic...
Hidden/Spoiler:
Image
what do you mean about this planet pic?
is unreal?
I use this but is pixelated?
Hidden/Spoiler:
Image
for Venators: OMG, that would be great :shock:

For Christphsis surface: Your version is great, looks like dust/clouds all over it, good work :thumbs: :bowdown:
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by ForceMaster »

DarthSlim wrote:Yeah that's the Y-Wing I'm talking about. I think Mav used it in his Dark Times mod, so you should ask him for it.
sure? wow! that must be great! you have a ingame pic?
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Darth_Spiderpig »

I have, but my pc save sscreenshots as Targa files :(
how to change that?
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Eggman »

Darth_Spiderpig wrote:I have, but my pc save sscreenshots as Targa files :(
how to change that?
Open up the image in any kind of photo-editing program and re-save it as .jpg.
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by DarthSlim »

Here's one that was posted in the Dark Times thread:
Hidden/Spoiler:
Image
And your Christophsis background looks really good by the way!
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by ForceMaster »

WOW!!! thats cool!!! :faint: I thik that is perfect to this map. thanks man.

Try to get that model with Mav.
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by DarthSlim »

ForceMaster wrote:Try to get that model with Mav.
Wait, you want me to get it, or you're going to? You should probably ask him since it's your map, and honestly I don't know all that much about modding.
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by ForceMaster »

DarthSlim wrote:
ForceMaster wrote:Try to get that model with Mav.
Wait, you want me to get it, or you're going to? You should probably ask him since it's your map, and honestly I don't know all that much about modding.
:funny2: do not worry man, sorry, I m talking about me.

I send PM to Mav to get the model.
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by DarthSlim »

Ok just checking, I hope you get it! :D
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Par3210 »

yeah! sorry to change the subject but how is the ground map coming on? Cant wait to play it!
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by The_Emperor »

Nice, I'll install SWBF2 again just for this
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by Nova Hawk »

Wow, haven't checked this thread for a while. Nice space map, ForceMaster!
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Re: Christophsis Battle (Crystal City) Beta 1.0

Post by DarthSlim »

Also Forcemaster, you should check out maxloef's clone wars asset pack: http://www.gametoast.com/forums/viewtop ... 64&t=18644

It has a Delta 7B fighter and a clone wars gunship.
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