Tatooine At War [1.1] - Final Version
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Re: Tatooine At War [1.1] - Final Version
I downloaded this map like it so far but it keeps crashing in the middle of the game anyway to fix this?
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Re: Tatooine At War [1.1] - Final Version
While making this map the game didn't crash for me. But after the release it sometimes crashed. My theory: The game was overloaded a bit. Crashes happened to me mostly while flying and having tons of enemies in front of me.DMAN64 wrote:I downloaded this map like it so far but it keeps crashing in the middle of the game anyway to fix this?
I am not sure if this might work but try setting the Numbers of AI lower. They can be found in the Instant Action's Options. The default number (For both Global and Conquest) is 16. Try using a lower number like 10, 8 or at least and very last: 4. Don't worry. There still will be enough units. Just as much enough without having sudden crashs.
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Re: Tatooine At War [1.1] - Final Version
Are you going to do a re re-release, this time with everything being replaced with Free Radicals Battlefront 3 models, they have everything you need to do so here. https://facepunch.com/showthread.php?t=1505237
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Re: Tatooine At War [1.1] - Final Version
Whoah..almost a bumped topicFettMan212th wrote:Are you going to do a re re-release, this time with everything being replaced with Free Radicals Battlefront 3 models, they have everything you need to do so here. https://facepunch.com/showthread.php?t=1505237
Anyway I didn't plan on re-releasing this map. I already included the ability to add custom units to this map due to the stock GCW era. I think new side mods are on the way having Free Radicals Models only/too so playing these should be possivle in the near future (I think). Otherwise you can also download Battlefront Evolved, a great side mod which adds new animations, models, weapon models and skins to all four existing sides (both eras).
Here somebody made a video playing this map with the Evolved units: https://www.youtube.com/watch?v=FlJroWHs_Mk