New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version
This is my first map for SWBF II. My first release. I worked on it for six months.
Screenshots:
Hidden/Spoiler:
You play only for the empire. In mode GCW. Your task is to get out of the tunnel and grab the two CPs on the surface.
The game is designed for network mode involving 10 or more people. Otherwise you will not get out of the tunnel.
Retention time there was one hour and fifty three minutes. This is a record.
Still playing this map. Man....this map is maybe the creepiest map I ever have played. I have to say this map is very, very good for your first one. If you are going to make a second version you might add a minimap xD
Good map and keep up the work. This kind of maps are really cool. Especially if its dark outside, you are alone at home and play in 1st person
I just tried it out (by myself, as an engineer). It's good, very good (and very challenging)! I disagree with thelegend, I recommend against a revealing minimap. I like the feeling of being lost in a labyrinth and not knowing which way to go, running from wampas and reaching dead ends, etc.
Here are a few friendly suggestions (if you decide you want to update):
- You only want it on GCW, so remove the CW era (simply delete "era_c = 1," and "mode_con_c = 1," from your addme.lua)
- You don't want the AI to help the humans, so add the line "AllowAISpawn(1, false)" to 1OXg_con.lua
- You want the humans to play as only team 1, add the line "SetClassProperty("snw_inf_wampa","PointsToUnlock",999)" to 1OXg_con.lua to lock the wampas
- Let people know what the name of your map is ("Labirint ololo")
- A readme
- Remove point limit on officer (8 kills can be hard to get here), add the line "SetClassProperty("imp_inf_officer","PointsToUnlock",0)" to 1OXg_con.lua
- Add back in the dark trooper
- Give the wampas unlimited reinforcements (set to -1 in 1OXg_con.lua)
- A loading screen
- Rename the Rebel team and rebel units into Wampas (or something like that)
- Reskin wampas to make them darker, harder to see
- Add a minimap with some image in it (but not an actually useful map), because it's prettier than a gray circle
- Add an actual map of the labyrinth in a very well guarded room, for players to decide whether to risk dying to see it
- Add in a few, rare health or ammo droids (maybe you do this already and I didn't get far enough into it)
- Prevent the humans from respawning (create timer to kill their cp 15 seconds after first human spawns, and set reinforcements to number of alive humans)
- Kill humans who try to free cam (not sure exactly how this is done, but I know LRKfm946 -- the Hunger Games mod creator -- would know)
Overall it is a great map, and a very cool concept! I'd be very interested to play this online in a big event, if you organize something like that!
I fixed bugs on my map, as you said. Thank you.
Today the server will be created this map for a group passing.
Creation Time 21:00 Moscow time. Password wampa
Ohh... Moscow is 8 hours ahead of US East Coast, so that would be 1 PM here, sorry I can't make it, I'm working then... Maybe some people in Europe can join you though