Republic Commando: Extraction

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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SAMofBIA
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Re: Republic Commando: Extraction

Post by SAMofBIA »

out of 50 tries (at least) i have beaten easy 3 times....i love it, its (in MY opinion) one of the best maps so far that ive seen. not because of structure (which by the way, is reall nice too, i love the big droid transport) but because of difficulty and gameplay. Hard online is soooo fun with 3-5 people
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Re: Republic Commando: Extraction

Post by Anakin »

it really looks great and is different too all the other mod/maps.

but there are things you maybe can fix:
Hidden/Spoiler:
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Hidden/Spoiler:
Image
the weapon comes through the HUD
maybe you can make the pistol hold in both hands in 1st perspective i'm not sure but i think this can fix it.
weapon pictures and some numbers of ammo are missing
you can see the 1.3 HUD

i haven't tried to jump or run with the rc
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Re: Republic Commando: Extraction

Post by DarthD.U.C.K. »

Anakin wrote:the weapon comes through the HUD
that can be probably fixed, but its hard because the hudmodel is really close to the camera already and if its too close, it will go "throught" the camera resulting in parts being cut off.
Anakin wrote:weapon pictures and some numbers of ammo are missing
thats because the weaponsysmbols are far away from the camera. if you would put the visor behind them, the arms would be between the hud and the camera
Anakin wrote:you can see the 1.3 HUD
you can "fix" that by disabeling the 1.3 hud
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Re: Republic Commando: Extraction

Post by SAMofBIA »

honeslty, i dont know how oyu had time to notice that with all the action going on. where di you find time between the hundreds of droids rushing at you?
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Re: Republic Commando: Extraction

Post by AQT »

So DarthD.U.C.K. and I have been working on the upcoming second map of this series for the past five weeks or so. Here's an early teaser/"promotional ad" for what to expect. :wink:
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Re: Republic Commando: Extraction

Post by commander501stappo »

loosk like it'll be good :thumbs:
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Re: Republic Commando: Extraction

Post by Anakin »

:shock: great picture have you made self??

can't wait for it will come a campaign with #2??
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Re: Republic Commando: Extraction

Post by DarthD.U.C.K. »

Anakin wrote::shock: great picture have you made self??

can't wait for it will come a campaign with #2??
yes, the background is an ingamescreenshot

#2 will not have a "full" camapaign but if everything works out atleast a more dynamic gameplay/a few "objecives"
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Re: Republic Commando: Extraction

Post by Anakin »

:D would be great
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Re: Republic Commando: Extraction

Post by Twilight_Warrior »

AQT wrote:So DarthD.U.C.K. and I have been working on the upcoming second map of this series for the past five weeks or so. Here's an early teaser/"promotional ad" for what to expect. :wink:
Hidden/Spoiler:
Image
Sometimes, a picture is worth a thousand words.
Hidden/Spoiler:
Image
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Re: Republic Commando: Extraction

Post by Lagomorphia »

I'd use the Lucrehulk model rather than a skydome Lucrehulk. More like RC. (It really was that close)

Looks great.
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Re: Republic Commando: Extraction

Post by THEWULFMAN »

NICE :thumbs: THEWULFMAN likes it :yes:
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Re: Republic Commando: Extraction

Post by Firefang »

Awesome, can't wait for the release
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Re: Republic Commando: Extraction

Post by [Padawan]Helkaan »

Firefang wrote:Awesome, can't wait for the release
It was already released !?
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Re: Republic Commando: Extraction

Post by DarthD.U.C.K. »

hes talking about the second map, AQT posted a teaser of some posts upwards
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Re: Republic Commando: Extraction

Post by RED51 »

Is that based on the second location of RC?
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Re: Republic Commando: Extraction

Post by Cerfon Rournes »

Looks nice AQT!
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Re: Republic Commando: Extraction

Post by DarthD.U.C.K. »

RED51 wrote:Is that based on the second location of RC?
yes :yes:
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Re: Republic Commando: Extraction

Post by SAMofBIA »

1 word....EPICNESS
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