Jabiim Version 2(new non lag mist version is up)

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

User avatar
StarkillerMarek
Rebel Colonel
Rebel Colonel
Posts: 611
Joined: Wed Aug 12, 2009 4:42 pm
Location: I may be back.

Re: Jabiim Version 2

Post by StarkillerMarek »

New version is up, with no lag, enjoy!

And skinning that geo prop still is not working.
User avatar
CodaRez
Field Commander
Field Commander
Posts: 940
Joined: Mon May 25, 2009 6:49 am
Projects :: I would like one.....
Location: Ride around the world! And I won't give you anything :P

Re: Jabiim Version 2

Post by CodaRez »

Ok dude, I can move now. Some tips though:

-Might wanna relocalize hoth turrets

-Might wanna localize Asaji Ventress

-ATAT should have blue lazers

All for now.
User avatar
StarkillerMarek
Rebel Colonel
Rebel Colonel
Posts: 611
Joined: Wed Aug 12, 2009 4:42 pm
Location: I may be back.

Re: Jabiim Version 2

Post by StarkillerMarek »

What do you mean by localize? The hoth turrets are called "Anti-Infantry Turrets", and Asajj Ventress is called Asajj Ventress.
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: Jabiim Version 2

Post by mswf »

Have you localized for all the other languages as well then?
User avatar
StarkillerMarek
Rebel Colonel
Rebel Colonel
Posts: 611
Joined: Wed Aug 12, 2009 4:42 pm
Location: I may be back.

Re: Jabiim Version 2

Post by StarkillerMarek »

Oh, no, I haven't, I just do it the same way, right?
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: Jabiim Version 2

Post by mswf »

Yes, only there is a drop down bar in the middle where you can select each different language.
User avatar
StarkillerMarek
Rebel Colonel
Rebel Colonel
Posts: 611
Joined: Wed Aug 12, 2009 4:42 pm
Location: I may be back.

Re: Jabiim Version 2

Post by StarkillerMarek »

They should all be the same thing right?
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: Jabiim Version 2

Post by mswf »

Yes, unless you want to go trough the trouble of finding out each individual term in other languages. (or if you mean that they already are all the same; no, you have to all of it by hand, language per language)
User avatar
StarkillerMarek
Rebel Colonel
Rebel Colonel
Posts: 611
Joined: Wed Aug 12, 2009 4:42 pm
Location: I may be back.

Re: Jabiim Version 2

Post by StarkillerMarek »

mswf wrote:Yes, unless you want to go trough the trouble of finding out each individual term in other languages. (or if you mean that they already are all the same; no, you have to all of it by hand, language per language)
I meant the language terms, people would not get offended if they were in english, would they?
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: Jabiim Version 2

Post by mswf »

Well, you it's impossible to go through every seperate one, but you could try to keep the names as numerical as possible, or use something like babelfish (though it does give bad translations from time to time)
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Jabiim Version 2

Post by Maveritchell »

Another option is to simply go to the "data_MODID\Common\Localize" folder, copy the localizations for whichever version you are using (in this case I would assume English), delete the other versions, and rename your copies to those names (i.e. delete "spanish.cfg," copy "english.cfg" and rename to "spanish.cfg"). That way you can just batch-copy all your localizations at once, rather than doing them individually.

Of course if you only have a few to do, it may be just as easy to write the localizations in the drop-down boxes in the editor, but usually the above method is what I do with large groups of localizations to fix.
Recon Trooper
Command Sergeant Major
Command Sergeant Major
Posts: 285
Joined: Fri Sep 11, 2009 5:36 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Muhamid Ant Farm ???
Contact:

Re: Jabiim Version 2

Post by Recon Trooper »

Looks good... Might download at filefront.
jedimoose32
Field Commander
Field Commander
Posts: 938
Joined: Thu Jan 24, 2008 12:41 am
Projects :: Engineering Degree
Location: The Flatlands of Canada

Re: Jabiim Version 2(new non lag mist version is up)

Post by jedimoose32 »

Looks extremely epic. I'll download this RIGHT NOW.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Jabiim Version 2(new non lag mist version is up)

Post by Maveritchell »

--------------------------------------------------------------------------------------

Please don't bump topics over 30 days old. It is against The Rules.

If you have a question about a topic or file and it is unanswered in the thread, please PM the author. If you have no new information to add, please do not add a post to the topic.

Thanks, Staff

----------------------------------------------------------------------------------------
Locked