Mos Eisley: Dump
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Mos Eisley: Dump
I'm making my very first mod, with the help of others, it will be pretty sweet once i'm done with it, here are some screenies =)
NEW SCREENSHOTS BELOW
post if u have any comments or suggestions on my map =)
NEW SCREENSHOTS BELOW
post if u have any comments or suggestions on my map =)
Last edited by SymbolS on Wed Nov 08, 2006 4:50 pm, edited 1 time in total.
RE: Mos Eisley: Dump
That looks, pretty good, but, kinda empty. It doesn't look much like a dump yet. Try adding more Items to it.
RE: Mos Eisley: Dump
Yep, keep up the good work, there'll be plenty of places to ambush in this map, once you get all the junk in, that is.
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- Supreme Galactic Ruler
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RE: Mos Eisley: Dump



We need junk & lots of it, all the stuff and junk you can find in the default maps

RE: Mos Eisley: Dump
i tried to find "junk" but i cant find it!!! i'm thinkin about editting a object to make it look like it though...
RE: Mos Eisley: Dump
does anybody have any "junky" skins they can send me?
i dont feel like creatin one but if i have to...i will
i dont feel like creatin one but if i have to...i will
RE: Mos Eisley: Dump
but thing about the droideka is that is almosst totally black
RE: Mos Eisley: Dump
y does it matter if its all black, makes it look sweet, i took some more pics of my map, CHANGED IT A TON!!! (1/2 day 2day)
srry, i godda make a couple changes real quick b4 i put more screenies on.
=)
srry, i godda make a couple changes real quick b4 i put more screenies on.
=)
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- Supreme Galactic Ruler
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RE: Mos Eisley: Dump
There's broken droid junk in the assets (Jabba's palace) and lots of crates, broken vehicles, there's a lot of junk in there 

RE: Mos Eisley: Dump
ok ill check it out
[NEW SCREEN SHOTS ON PG. 2]
=)
[NEW SCREEN SHOTS ON PG. 2]
=)
Last edited by SymbolS on Thu Nov 09, 2006 2:05 am, edited 1 time in total.
RE: Mos Eisley: Dump
You should change the sky and ground texture, Tatooine is a desert wasteland basically. Awsome pics and Drodica, still could use more jumk!
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- Command Sergeant Major
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RE: Mos Eisley: Dump
Try to make it more hilly, and like PieDude797 said, you really should change the ground texture. If I just saw screens I probably wouldnt be able to tell that it was tatooine.
EDIT-
HAHAHA, I just noticed how much ammo the Jet Trooper has. Nice!
EDIT-
HAHAHA, I just noticed how much ammo the Jet Trooper has. Nice!

RE: Mos Eisley: Dump
ok, ill change the texture, but how do u change the sky?
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- Jedi High Council
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RE: Mos Eisley: Dump
Read the Getting Started document;
Changing the Default Sky
By default, the template map uses the sky file from Yavin. Changing this is a fairly simple thing to do. Browse to the world that you want to use the sky file from (again, I’ll use Kashyyyk as our example) in \BF2_ModTools\assets\worlds\KAS\world2 and copy the sky file (kas2.sky) into your mod worlds folder (\data_abc\worlds\abc\world1) and rename it to abc.sky (where abc is the 3-letter name that you gave your world when you first created it). Open up that sky file, and search for which assets are used by the sky file, and you’ll need to copy those assets into your mod level’s world folder (\data_abc\worlds\abc\world1). They will be a/some sky .msh files, and some textures. Only worry about files that are actually located in the assets\worlds\KAS\world2 folder. If there are files that the sky file is looking for that aren’t located there, then don’t worry about those.
Changing the Default Sky
By default, the template map uses the sky file from Yavin. Changing this is a fairly simple thing to do. Browse to the world that you want to use the sky file from (again, I’ll use Kashyyyk as our example) in \BF2_ModTools\assets\worlds\KAS\world2 and copy the sky file (kas2.sky) into your mod worlds folder (\data_abc\worlds\abc\world1) and rename it to abc.sky (where abc is the 3-letter name that you gave your world when you first created it). Open up that sky file, and search for which assets are used by the sky file, and you’ll need to copy those assets into your mod level’s world folder (\data_abc\worlds\abc\world1). They will be a/some sky .msh files, and some textures. Only worry about files that are actually located in the assets\worlds\KAS\world2 folder. If there are files that the sky file is looking for that aren’t located there, then don’t worry about those.
OK, if nothing goes wrong, release date will be Thursday or Friday
Here are the last screen shots for the map...maybe



^NOTE THE PICTURE ABOVE HAS A DIFFERENT TERRAIN, THE FINAL TERRAIN IS ON THE ABOVE PICTURES^
If you want it, look for it on http://starwarsbattlefront.filefront.com/ or i will make a forum on the released maps forum section. Thank you for all or your help.
=)
Here are the last screen shots for the map...maybe



^NOTE THE PICTURE ABOVE HAS A DIFFERENT TERRAIN, THE FINAL TERRAIN IS ON THE ABOVE PICTURES^
If you want it, look for it on http://starwarsbattlefront.filefront.com/ or i will make a forum on the released maps forum section. Thank you for all or your help.
=)
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- Master Bounty Hunter
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