Concord Dawn

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Concord Dawn

Post by valiant »

Ok so Teancum has released the converted Concord Dawn to the public, and I am basically saying here that I'm calling dibs. His link is here:
http://www.gametoast.com/index.php?name ... 973#118973

Concept:
Mandalorians, working with the Rebels, are planning to force the Empire off the planet of Concord Dawn.
I will include Mandalorians on the Rebel side.
The Empire occupied the Mandalore system during the Galactic Civil War. The Mandalorians I KNOW would not have enjoyed that, so it makes sense for them to aid the Rebels.
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

RE: Concord Dawn

Post by Xavious »

Sounds cool, can't wait.
User avatar
PrinceXizor
Lance Corporal
Posts: 93
Joined: Tue Sep 12, 2006 11:58 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Concord Dawn

Post by PrinceXizor »

:shock: :shock: !!Mandalorians!! :shock: :shock:

Ide make the Mandos a side of themselves if it were me. Kinda like the bounty hunters in Penguin's map. just a thought :)

This sounds SO AWSOME!! PM me if i can help :D
Alpha

RE: Re: Concord Dawn

Post by Alpha »

You beat me to it lol. I guess I can still make one with a different story. :) Good luck.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Re: Concord Dawn

Post by valiant »

partially operable still working out kinks. expect by end of week.
Alpha

Re: RE: Re: Concord Dawn

Post by Alpha »

valiant wrote:partially operable still working out kinks. expect by end of week.
I'd like to help if you want anything. I can skin pretty well. :) I think the vehicles need new skins in this map as well as soldiers. I looked at the source files.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Re: RE: Re: Concord Dawn

Post by valiant »

Im going to c bout that but I dont anticipate issues just checking my work really.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Re: RE: Re: Concord Dawn

Post by Teancum »

End of the week? It needs a WHOLE lot more work than that. There's major rending issues with the terrian.
Tuskenjedi

RE: Re: RE: Re: Concord Dawn

Post by Tuskenjedi »

I'll be putting this thread on my mod watching list. Hope you do great!
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Re: RE: Re: Concord Dawn

Post by Teancum »

Still, even though I just dogged the whole end of the week thing, a release is better than no release. I just think that if you release it this weekend it should be a beta.
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

RE: Re: RE: Re: Concord Dawn

Post by trainmaster611 »

Can I get screenies here? :D
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Re: RE: Re: Concord Dawn

Post by Teancum »

http://starwarsbattlefront.filefront.co ... le/46599/1

*Battlefront 1 shots* -- but it basically looks the same
rebel_scum

RE: Re: RE: Re: Concord Dawn

Post by rebel_scum »

Did it come out for SWBF1? Or... can I have the swbf1 .TER file (Since we havnt figured out how to convert swbf2 .TERs yet)
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Re: RE: Re: Concord Dawn

Post by Teancum »

It's out for SWBF1. Get it here in the download section or @ swbffiles
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Re: RE: Re: Concord Dawn

Post by valiant »

I dont know how to do terrains. Perhaps someone good would join me?
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Re: RE: Re: Concord Dawn

Post by Teancum »

To fix the terrain rendering you'll have to mess with the sky/fog settings
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Re: RE: Re: Concord Dawn

Post by valiant »

u c, i have no clue how to do that.
I'm trying to add XL size sides so it may be really cool soon, or it will break down and slap me with the computer screen.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Re: RE: Re: Concord Dawn

Post by Teancum »

The errors only appear when you use flyers, ground vehicles can't see the terrain errors. I had thought about just leaving flyers out when I was working on it. Who knows, in the end I might get motivated and finish it the way I wanted, but I'm really glad other folks have the desire to work on it.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Re: RE: Re: Concord Dawn

Post by valiant »

for me that isnt an issue just something to live with since i have no idea how to do that sry but i just woke up

UPDATE:
Expect release of 1.0 by saturday.
Redneck-Alcatraz

RE: Re: RE: Re: Concord Dawn

Post by Redneck-Alcatraz »

Valiant

I'll join up!!!
I'm not much good with the technical stuff :oops: but I can help with ideas and testing
I'm also willing to learn on how to do that though!! :wink:
Post Reply