AcaelusThorne wrote:
Some features like icons in instand action screen will be missing and I can't guarantee everything in the mod will work but you will have your old menu back .
Thanks, but that seems to be unsafe for only getting old menu back.
It's better after deleting the menu music. (But I still want the old background with a safe way)
AcaelusThorne wrote:
Some features like icons in instand action screen will be missing and I can't guarantee everything in the mod will work but you will have your old menu back .
Thanks, but that seems to be unsafe for only getting old menu back.
It's better after deleting the menu music. (But I still want the old background with a safe way)
So as I got it you do want to keep the mod in your folder. So here is what I came up with for you:
1. Download this file: http://www.gamefront.com/files/23300484 ... ground.zip
2. Unzip it (there will be a folder called ZZA in there)
3. temporary take "ME5" folder out of your addon folder (store it somewhere else)
4. put "ZZA" in the addon folder
5. start the game
6. close the game ^^
7. put "ME5" back into your addon folder
8. tadaa
You don't need to remove anything from the ME5 folder and the new folder won't change anything about the ME mod. It is just loaded before the ME5 background and so the game will skip this part when loading ME5 data.
AcaelusThorne wrote:
Some features like icons in instand action screen will be missing and I can't guarantee everything in the mod will work but you will have your old menu back .
Thanks, but that seems to be unsafe for only getting old menu back.
It's better after deleting the menu music. (But I still want the old background with a safe way)
So as I got it you do want to keep the mod in your folder. So here is what I came up with for you:
1. Download this file: http://www.gamefront.com/files/23300484 ... ground.zip
2. Unzip it (there will be a folder called ZZA in there)
3. temporary take "ME5" folder out of your addon folder (store it somewhere else)
4. put "ZZA" in the addon folder
5. start the game
6. close the game ^^
7. put "ME5" back into your addon folder
8. tadaa
You don't need to remove anything from the ME5 folder and the new folder won't change anything about the ME mod. It is just loaded before the ME5 background and so the game will skip this part when loading ME5 data.
Wow! I was just able to download this and play it for the first time and must I say it was simply EPIC! I can't wait for a 2nd version. And expect gameplay of it soon, imma cover all the maps created by you.
If I can be a bit critical: It's hard to judge when everything is played on Star Wars maps. It feels like it's just a side mod, large though the mod's scale is. I don't know if any other environments are done, but I think footage of a non-Battlefront map using non-recognizable Battlefront assets will go much further. That being said, both the Geth and Collectors look amazing. It even looked like there were tentacle bones in the Collector's "hair", but that could have been just me.
I completely agree with you Tean, except I specifically asked Marth to make this video for me as his new hardware allows EAX to be enabled, and I wanted to hear the echoes. Since the Death Star has the best(or at least the biggest) echoes, he chose that map.
I'm sure we'll continue to use the three maps we created (Vimire, Feros, Eden Prime) for these videos in the future. We are also, of course, making new maps to add to these three as well.
It's kinda hilarious it's taken so long to actually make the Shuriken, so I just took a few hours these past three days and made it.
799 Triangles.
Shadow Volume 89 triangles (we're going to redo all the shadow volumes to improve efficiency and frame rates for all of you folks without amazing computers).
Fantastic work on the model WULF, I didn't think the quality of the models in this mod could get any better, seems I was wrong.
I look forward to seeing more progress on this mod!
It's kinda hilarious it's taken so long to actually make the Shuriken, so I just took a few hours these past three days and made it.
799 Triangles.
Shadow Volume 89 triangles (we're going to redo all the shadow volumes to improve efficiency and frame rates for all of you folks without amazing computers).
Woah. That is phenomenal.
Truly amazing stuff.
I am so impressed by that texture I'm almost speechless.
Marth8880 wrote:Thank you for your report. Which map(s) and mode(s) does this bug occur on?
It occurred on Hoth whilst playing Conquest and when I spawned I entered the Mako in the main hanger and picked up some Alliance AI and let them drive (which by the way is hilarious, they cant drive properly and get spammed by Geth) I then exited the Mako and the game crashed to desktop.