@MasterSaitek009
Nice work on the civilian skins MasterSaitek009! I'll be happy to include them in the map. One question though, what's the deal with the "Black Sun" civilian? Is that a group from somewhere in the Starwars fiction? My experience with SW is limited to the movies and some of the games (KOTOR 1/2, SWBF2, SWJK2:JO, and the Xwing vs Tie Fighter style games), so if they are from a book or something, I wouldn't know about them.
I hate to say it, but I won't be using your skin for the knight. I've already taken care of the Jedi's skin, and there are also "other" reasons why (you'll see when the map is released). Sorry about that.
@Ace_Azzameen_5
The villagers do both. Some stand around, while others moves around the small town at random. It's nothing that fancy, but it does have a nice effect to it.
Yellow is the colour the game uses when you use the SetTeamAsNeutral() function. Try it out for yourself before making any plans involving it though. I think the AI still targets neutral players and fires on them, but I haven't confirmed this. The yellow characters may end up becoming blue if this becomes a problem...
@Linus
The bartender design is perfect for the part.

I'll have to see it in game (realtime) to decide if it still needs "tweaking" or not, but the design is awesome.
The trooper is interesting but a little too, um, "flashy" for this kind of mission don't you think? New trooper skins would be a nice bonus to the map, but I would like something that gives off more of a "rapid-strike-team" type feeling to it. If you have/make something like that, feel free to run it by me.