Sol Map Pack
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- Sith
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Re: Sol Map Pack
North West...Volcano. Ahhh yes. Wyoming, Yellowstone National Park. The only Volcano I know in this area.
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- Resistance Leader
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Re: Sol Map Pack
Nope. Further west - specifically west coast.
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- Sith
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Re: Sol Map Pack
Hm..maybe the Mount McKinley in Alaska? It's the highest mountain and near the north west coast I think.
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- Resistance Leader
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Re: Sol Map Pack
Last hint: it's in Washington state. 

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- Sith
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Re: Sol Map Pack
Ahhh mt baker. It looks really similar to the big white mountain in your last picture.
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- Resistance Leader
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Re: Sol Map Pack
Absolutely correct!
Your prize is... the happy thought that you got the answer. 
Nah but yep, Mt. Baker is correct, and the mountain range itself is the Cascades.


Nah but yep, Mt. Baker is correct, and the mountain range itself is the Cascades.

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- Sith
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Re: Sol Map Pack
Well. Maybe just a bit more difficult in the next time
Thank you google for helping me with the mountains^^

Thank you google for helping me with the mountains^^
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- Space Ranger
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Re: Sol Map Pack
Looks great.
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- Resistance Leader
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Re: Sol Map Pack
Thanks, man. :0
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Electric meter and fountain pump control for PIO!
Model by me.
Bench! Model by me, textures by CG Textures.
References: https://www.dropbox.com/sh/aqnv6l36mc6w ... C551yggbXa
___________________________________________
Electric meter and fountain pump control for PIO!

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- Sith
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Re: Sol Map Pack
Looks nice modeled.
Off topic: The lowrez model of the B1 droid in your first picture behind the 2nd bench and near the stap) looks a li. ttle bit like a bunny if you zoom to him.
Off topic: The lowrez model of the B1 droid in your first picture behind the 2nd bench and near the stap) looks a li. ttle bit like a bunny if you zoom to him.
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- Resistance Leader
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Re: Sol Map Pack
HAHA, you're right! It does! I never even noticed that little ****** over there in the first place! 
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Meter texture is complete! Most credit to CG Textures.

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Meter texture is complete! Most credit to CG Textures.
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- Space Ranger
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Re: Sol Map Pack
Nice work. Lock looks great.
- Anakin
- Master of the Force
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Re: Sol Map Pack
looks great.
One question is there a reason why everybody (on many stock models) makes an circle the way you did it?? I make an central point and you have this point moved to the left side.
One question is there a reason why everybody (on many stock models) makes an circle the way you did it?? I make an central point and you have this point moved to the left side.
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- Sith
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Re: Sol Map Pack
Ah yes. I thought the same. Actually if you attached the image it should be a bit "glitched". That would happen if I did that.
- Locutus
- 1st Lieutenant
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Re: Sol Map Pack
Can't speak for XSI but when you're working with n-gons and auto-triangulate afterwards that's what it usually looks like.
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- Resistance Leader
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Re: Sol Map Pack
The central vertex isn't moved, it's been removed. For flat cylinder tops, it's much more efficient to do what I did instead of having the outer vertices connect to a central vertex. Saves triangles. For the UVs, all you have to do is give the cluster a planar sub-projection.
Last edited by Marth8880 on Wed Sep 03, 2014 9:08 am, edited 1 time in total.
- Anakin
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Re: Sol Map Pack
Ah ok thanks for clearing that
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- Resistance Leader
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Re: Sol Map Pack
Electricity meter/pump control is in-game! 

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- Space Ranger
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Re: Sol Map Pack
Looks like an efficient use of polygons, you are definitely improving.
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- Sith
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Re: Sol Map Pack
Looks great. I have a nice suggestion: What about a small forest house with interoir? A house where mostly hunters or 'holiday guys' live. Complete made of wood.