Naboo: Selton
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- Master Bounty Hunter
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Re: Naboo: Selton
This map is so visually impressive, I get all excited every time I see a new screenshot. That orange-ish Naboo style sure is beautiful. Keep up the amazing work!
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- Gametoast Staff
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Re: Naboo: Selton
Thanks for the comments, guys!
Anyway, the mini-map is now in-game. As you can see from it, the layout design of the map just wouldn't work very for a campaign mission, or at least a fun one.
Stay tune for more updates. 
Not sure. It's a stock texture.AvalancheMaster wrote:Also, I see the Lordaeron Lion, no?
Unfortunately, I had just gotten rid of them along with the turbolasers surrounding the city because I'm planning to implement CW era now...Executer94 wrote:and the imperial banners give the scene a unique taste.
It currently plays nearly like the SWBF1 version, so it kind of already has custom weapons in a sense.I know it's up to you, but I would give the AT-ST Walker custom weapons.
Anyway, the mini-map is now in-game. As you can see from it, the layout design of the map just wouldn't work very for a campaign mission, or at least a fun one.
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- Space Ranger
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Re: Naboo: Selton
I personally suggest just putting the banners in one era and removing them from the other. It was a fantastic idea to begin with, no need to remove it at all.
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Re: Naboo: Selton
Ditto.THEWULFMAN wrote:I personally suggest just putting the banners in one era and removing them from the other. It was a fantastic idea to begin with, no need to remove it at all.
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- Gametoast Staff
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Re: Naboo: Selton
I would do that, but another reason why I am removing those banners is because I no longer like their look.
- Cleb
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Re: Naboo: Selton
What about the turbo laser turrets? They looked really cool.AQT wrote:I would do that, but another reason why I am removing those banners is because I no longer like their look.

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Re: Naboo: Selton
Maybe if you could make it to where it showed only one Imperial symbol instead of the double there?
Because I know you're using this: Any way you could scale the texture? Unless you just don't want them there at all.
And perhaps instead of those turbolasers (which you removed anyways), perhaps a smaller laser cannon of sorts?
You'd have to get someone to model that, though.
Unless you feel it's just all too much of a hassle and you just want to leave these kinds of things out.
Seeing as Selton looks to be a constantly contested city, I suppose banners are unnecessary anyways.
Because I know you're using this:
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And perhaps instead of those turbolasers (which you removed anyways), perhaps a smaller laser cannon of sorts?
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Unless you feel it's just all too much of a hassle and you just want to leave these kinds of things out.

Seeing as Selton looks to be a constantly contested city, I suppose banners are unnecessary anyways.
- Monkey
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Re: Naboo: Selton

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Re: Naboo: Selton
@RSL: Yep, that was the image I used. I had to scale/edit it regardless to use it in the first place. I would have made it so that only one shows, but the stock model doesn't allow for it. Anyhow, the reason for me removing Imperial banners is not because two shows. The Imperial banners and turbolasers won't be coming back.
@Monkey: Information on the GCW units, including hero units, can be found in the original post of this topic since day one.
Speaking of units, here is the progress so far on the CW sides:
Republic
CIS
The Republic will have local Naboo guards helping them like the Rebels in GCW era, while the CIS will have local B1 Security Droids:
Just a couple more units, the heros, and vehicles to go. I'll post those some time in the next few days. 
@Monkey: Information on the GCW units, including hero units, can be found in the original post of this topic since day one.
Speaking of units, here is the progress so far on the CW sides:
Republic
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- DarthSolous
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Re: Naboo: Selton
Looks good so far. 

- TWINKEYRUNAWAY
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Re: Naboo: Selton
Very impressive bro, the skins look very well done. Nova trooper looks pretty beast to, has a nice clean feel to it.
- Zapattack1234
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Re: Naboo: Selton
very nice skins 

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Re: Naboo: Selton
@AQT - Ah, okay.
I understand. The map looks visually impressive regardless! Always did love the work you did on things.
Great work on these CW units as well! Always did love the 91st.

Great work on these CW units as well! Always did love the 91st.

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Re: Naboo: Selton
Hello my friend, it has been a while since I talked to you! You are making a great job as always
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Re: Naboo: Selton
I really like how the clone trooper and the clone engineer look, they are my favorite.
:clone:

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- Gametoast Staff
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Re: Naboo: Selton
Thanks, guys!
Alright, so here's the last update showing off the remaining units. First off, the Fatigued Rebel Officer has a new look:
For the Republic, the Clone Commander has been redone since last time:
And the Republic's sixth unit class is the ARC Trooper:
The CIS has the Droideka as its sixth unit class:
The hero units:
And finally, the vehicles:
Just got to implement the rest of the planned game modes now, and then it's off to a release.
They're the 9th Assault Corps.RevanSithLord wrote:Great work on these CW units as well! Always did love the 91st.

Alright, so here's the last update showing off the remaining units. First off, the Fatigued Rebel Officer has a new look:
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- Major
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Re: Naboo: Selton
Very well done. All of the units look really matching for the surrounding somehow. Only the commander seems to have a lack of color, but this might be also something positive. I like the new ARC trooper the best though, because of the mixture of this specific helmet, gun and jetpack. It also does not look "thin", but more massive, like a trained elite trooper. Thumbs up.
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Re: Naboo: Selton
This looks really impressive. 

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Re: Naboo: Selton
How'd I miss that update? Great job, man! 
Also - d'oh. Meant to say 9th. I knew a 9 was in there somewhere.

Also - d'oh. Meant to say 9th. I knew a 9 was in there somewhere.

- KeepAmazinn
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Re: Naboo: Selton
whats the progress on the map?